[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 80

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -1841,883
Objectives[0]positionY = -1743,777
Objectives[0]positionZ = 2,919598
Objectives[0]Heading = 216,034
Objectives[0]model = mp_f_freemode_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 45
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 13
Objectives[0]COMPONENT_HAIR_TEXTURE = 5
Objectives[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 17
Objectives[0]COMPONENT_LEGS_TEXTURE = 9
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 35
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[0]COMPONENT_TORSO2_TEXTURE = 9
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 20
Objectives[0]PROP_GLASSES_TEXTURE = 5
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 4
Objectives[0]Weapon0 = AdvancedRifle
Objectives[0]Weapon1 = MiniSMG
Objectives[0]Weapon2 = PistolMk2
Objectives[0]Weapon3 = HeavyPistol
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 27
Objectives[0]mission_Actors[0]positionX = -1840,788
Objectives[0]mission_Actors[0]positionY = -1738,264
Objectives[0]mission_Actors[0]positionZ = 0,8563918
Objectives[0]mission_Actors[0]Heading = 356,6
Objectives[0]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = SNSPistol
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 6
Objectives[0]mission_Actors[0]Task_Repeat = True
Objectives[0]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -1837,585
Objectives[0]mission_Actors[0]Task_List[0]PositionY = -1723,33
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 1,008808
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[0]Task_List[1]PositionX = -1839,17
Objectives[0]mission_Actors[0]Task_List[1]PositionY = -1777,547
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 1,436487
Objectives[0]mission_Actors[0]Task_List[1]Block = True
Objectives[0]mission_Actors[0]Task_List[2]Type = Drive
Objectives[0]mission_Actors[0]Task_List[2]PositionX = -1833,282
Objectives[0]mission_Actors[0]Task_List[2]PositionY = -1749,429
Objectives[0]mission_Actors[0]Task_List[2]PositionZ = 1,785235
Objectives[0]mission_Actors[0]Task_List[2]Speed = 5
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[2]Reverse = False
Objectives[0]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[3]Type = Drive
Objectives[0]mission_Actors[0]Task_List[3]PositionX = -1808,035
Objectives[0]mission_Actors[0]Task_List[3]PositionY = -1784,18
Objectives[0]mission_Actors[0]Task_List[3]PositionZ = 1,243214
Objectives[0]mission_Actors[0]Task_List[3]Speed = 5
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[3]Reverse = False
Objectives[0]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[4]Type = Drive
Objectives[0]mission_Actors[0]Task_List[4]PositionX = -1836,526
Objectives[0]mission_Actors[0]Task_List[4]PositionY = -1795,551
Objectives[0]mission_Actors[0]Task_List[4]PositionZ = 2,163257
Objectives[0]mission_Actors[0]Task_List[4]Speed = 5
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[4]Reverse = False
Objectives[0]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[5]Type = Drive
Objectives[0]mission_Actors[0]Task_List[5]PositionX = -1849,93
Objectives[0]mission_Actors[0]Task_List[5]PositionY = -1775,419
Objectives[0]mission_Actors[0]Task_List[5]PositionZ = 2,392331
Objectives[0]mission_Actors[0]Task_List[5]Speed = 5
Objectives[0]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[0]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[5]Reverse = False
Objectives[0]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 21
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 15
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 17
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 35
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 1
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 17
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = -1840,788
Objectives[0]mission_Vehicles[0]positionY = -1738,264
Objectives[0]mission_Vehicles[0]positionZ = 0,8563918
Objectives[0]mission_Vehicles[0]Heading = 356,6
Objectives[0]mission_Vehicles[0]Name = Marquis
Objectives[0]mission_Vehicles[0]Model = marquis
Objectives[0]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[0]SecondaryColor = HotPink
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]HasPearlescent = True
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = True
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 27
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 6
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 11
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 6
Objectives[0]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[2] = 11
Objectives[0]mission_Vehicles[0]NeededForActorIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[2] = 8
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[3] = 11
Objectives[0]mission_Vehicles[0]NeededForActorIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[3] = 7
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[4] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[4] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[4] = 0
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[5] = 11
Objectives[0]mission_Vehicles[0]NeededForActorIndex[5] = 2
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[5] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 5
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 17
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 12
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 18
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 13
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 13
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -1835,355
Objectives[1]positionY = -1737,605
Objectives[1]positionZ = -122,1717
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 2
Objectives[1]mission_Actors[0]SpawnInVehicle = True
Objectives[1]mission_Actors[0]SeatIndex = -1
Objectives[1]mission_Actors[0]Survive_Number = 0
Objectives[1]mission_Actors[0]Failed_Text = 
Objectives[1]mission_Actors[0]Remove_After = 11
Objectives[1]mission_Actors[0]positionX = -815,5201
Objectives[1]mission_Actors[0]positionY = -1512,965
Objectives[1]mission_Actors[0]positionZ = 0,349877
Objectives[1]mission_Actors[0]Heading = 138,6494
Objectives[1]mission_Actors[0]String_Name = player_zero
Objectives[1]mission_Actors[0]Relationship_Group = Friend
Objectives[1]mission_Actors[0]AddBlip = False
Objectives[1]mission_Actors[0]ShowCone = False
Objectives[1]mission_Actors[0]Invincible = True
Objectives[1]mission_Actors[0]SetHealth = 100
Objectives[1]mission_Actors[0]DieFromHeadShot = True
Objectives[1]mission_Actors[0]CanExitVehicle = True
Objectives[1]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[0]AlwaysFight = True
Objectives[1]mission_Actors[0]Seeing_Range = 30
Objectives[1]mission_Actors[0]Hearing_Range = 30
Objectives[1]mission_Actors[0]CombatMovement = Offensive
Objectives[1]mission_Actors[0]weapon = Unarmed
Objectives[1]mission_Actors[0]Variation = Custom
Objectives[1]mission_Actors[0]Task = 99
Objectives[1]mission_Actors[0]Task_Guard_Range = 5
Objectives[1]mission_Actors[0]Task_Stay_In_Range = True
Objectives[1]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[0]Task_Scenario = NONE
Objectives[1]mission_Actors[0]Task_List_Count = 4
Objectives[1]mission_Actors[0]Task_Repeat = False
Objectives[1]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[1]mission_Actors[0]Task_List[0]PositionX = -1300,699
Objectives[1]mission_Actors[0]Task_List[0]PositionY = -1973,818
Objectives[1]mission_Actors[0]Task_List[0]PositionZ = 0,8552273
Objectives[1]mission_Actors[0]Task_List[0]Speed = 1
Objectives[1]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[1]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[1]mission_Actors[0]Task_List[1]Type = Drive
Objectives[1]mission_Actors[0]Task_List[1]PositionX = -1249,487
Objectives[1]mission_Actors[0]Task_List[1]PositionY = -1947,129
Objectives[1]mission_Actors[0]Task_List[1]PositionZ = 1,272835
Objectives[1]mission_Actors[0]Task_List[1]Speed = 15
Objectives[1]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[1]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[1]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[1]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[1]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[1]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[1]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[1]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[1]mission_Actors[0]Task_List[1]Reverse = False
Objectives[1]mission_Actors[0]Task_List[1]TakeShortestPath = True
Objectives[1]mission_Actors[0]Task_List[1]IgnoreRoads = True
Objectives[1]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[1]mission_Actors[0]Task_List[1]AvoidHighWays = True
Objectives[1]mission_Actors[0]Task_List[2]Type = Drive
Objectives[1]mission_Actors[0]Task_List[2]PositionX = -1344,947
Objectives[1]mission_Actors[0]Task_List[2]PositionY = -1992,469
Objectives[1]mission_Actors[0]Task_List[2]PositionZ = 1,176503
Objectives[1]mission_Actors[0]Task_List[2]Speed = 15
Objectives[1]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[1]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[1]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[1]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[1]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[1]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[1]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[1]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[1]mission_Actors[0]Task_List[2]Reverse = False
Objectives[1]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[1]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[1]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[1]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[1]mission_Actors[0]Task_List[3]Type = VehicleFollow(Player)
Objectives[1]mission_Actors[0]Task_List[3]PositionX = -1300,699
Objectives[1]mission_Actors[0]Task_List[3]PositionY = -1973,818
Objectives[1]mission_Actors[0]Task_List[3]PositionZ = 1,191645
Objectives[1]mission_Actors[0]Task_List[3]speed = 40
Objectives[1]mission_Actors[0]Task_List[3]minDistance = 5
Objectives[1]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 8
Objectives[1]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 9
Objectives[1]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 16
Objectives[1]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[1]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[1]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[1]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 6
Objectives[1]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[1]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[1]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[1]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[1]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[1]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[1]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[1]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[1]mission_Actors[0]NeededForObjectiveHint[0] = 8
Objectives[1]mission_Actors[0]NeededForObjectiveHint[1] = 10
Objectives[1]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[1]mission_Actors[0]NeededForObjectiveGoToActor[0] = 7
Objectives[1]mission_Actors[1]SpawnInVehicle = True
Objectives[1]mission_Actors[1]SeatIndex = 0
Objectives[1]mission_Actors[1]Survive_Number = 0
Objectives[1]mission_Actors[1]Failed_Text = 
Objectives[1]mission_Actors[1]Remove_After = 11
Objectives[1]mission_Actors[1]positionX = -815,5201
Objectives[1]mission_Actors[1]positionY = -1512,965
Objectives[1]mission_Actors[1]positionZ = 0,349877
Objectives[1]mission_Actors[1]Heading = 138,6494
Objectives[1]mission_Actors[1]String_Name = player_two
Objectives[1]mission_Actors[1]Relationship_Group = Friend
Objectives[1]mission_Actors[1]AddBlip = True
Objectives[1]mission_Actors[1]ShowCone = False
Objectives[1]mission_Actors[1]Invincible = True
Objectives[1]mission_Actors[1]SetHealth = 100
Objectives[1]mission_Actors[1]DieFromHeadShot = True
Objectives[1]mission_Actors[1]CanExitVehicle = True
Objectives[1]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[1]AlwaysFight = True
Objectives[1]mission_Actors[1]Seeing_Range = 30
Objectives[1]mission_Actors[1]Hearing_Range = 30
Objectives[1]mission_Actors[1]CombatMovement = Offensive
Objectives[1]mission_Actors[1]weapon = Pistol
Objectives[1]mission_Actors[1]Variation = Custom
Objectives[1]mission_Actors[1]Task = 0
Objectives[1]mission_Actors[1]Task_Guard_Range = 5
Objectives[1]mission_Actors[1]Task_Stay_In_Range = True
Objectives[1]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[1]Task_Scenario = NONE
Objectives[1]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 3
Objectives[1]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 4
Objectives[1]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 19
Objectives[1]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 4
Objectives[1]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 1
Objectives[1]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[1]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[1]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[1]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[1]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[1]mission_Actors[1]PROP_GLASSES_INDEX = 1
Objectives[1]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[1]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[1]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[1]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[1]mission_Actors[1]NeededForObjectiveHint[0] = 9
Objectives[1]mission_Vehicles = 1
Objectives[1]mission_Vehicles[0]positionX = -815,5201
Objectives[1]mission_Vehicles[0]positionY = -1512,965
Objectives[1]mission_Vehicles[0]positionZ = 0,349877
Objectives[1]mission_Vehicles[0]Heading = 138,6494
Objectives[1]mission_Vehicles[0]Name = Squalo
Objectives[1]mission_Vehicles[0]Model = squalo
Objectives[1]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[1]mission_Vehicles[0]SecondaryColor = UtilBrightBlue
Objectives[1]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[0]HasPearlescent = False
Objectives[1]mission_Vehicles[0]Livery = 0
Objectives[1]mission_Vehicles[0]DirtLevel = 0
Objectives[1]mission_Vehicles[0]LockedForPlayer = False
Objectives[1]mission_Vehicles[0]Locked = False
Objectives[1]mission_Vehicles[0]Alarm = False
Objectives[1]mission_Vehicles[0]HotWired = False
Objectives[1]mission_Vehicles[0]Invincible = True
Objectives[1]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[0]Remove_After = 0
Objectives[1]mission_Vehicles[0]Survive_Number = 0
Objectives[1]mission_Vehicles[0]Failed_Text = 
Objectives[1]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[1]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 1
Objectives[1]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[1]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[1]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[1]mission_Vehicles[0]NeededForObjectiveHint[0] = 6
Objectives[1]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 3
Objectives[1]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 2
Objectives[1]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 3
Objectives[1]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 4
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = -1042,004
Objectives[2]positionY = -1747,369
Objectives[2]positionZ = -0,1121645
Objectives[2]Cutscenes_Time = 0
Objectives[2]Cutscenes_Trans_Time = 6
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = True
Objectives[2]Cutscenes_Follow_Distancee = 25
Objectives[2]Cutscenes_Follow_Hieght = 20
Objectives[2]Cutscenes_Follow_Angle = 50
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1044,503
Objectives[3]positionY = -1745,585
Objectives[3]positionZ = 0,1534656
Objectives[3]Cutscenes_Time = 10
Objectives[3]Cutscenes_Trans_Time = 7
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = True
Objectives[3]Cutscenes_Follow_Distancee = 2
Objectives[3]Cutscenes_Follow_Hieght = 0,9
Objectives[3]Cutscenes_Follow_Angle = 85
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 4
Objectives[3]ObjectiveMessages[0]positionX = 2024,324
Objectives[3]ObjectiveMessages[0]positionY = -1696,449
Objectives[3]ObjectiveMessages[0]positionZ = 171,596
Objectives[3]ObjectiveMessages[0]Message = ~o~So... where are we going?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 2022,973
Objectives[3]ObjectiveMessages[1]positionY = -1698,876
Objectives[3]ObjectiveMessages[1]positionZ = 170,9881
Objectives[3]ObjectiveMessages[1]Message = ~b~To Bella and the actress, Solomon says they had a problem with the sailboat.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 2028,579
Objectives[3]ObjectiveMessages[2]positionY = -1708,911
Objectives[3]ObjectiveMessages[2]positionZ = 162,2773
Objectives[3]ObjectiveMessages[2]Message = ~o~And... did he send us to save them?
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 9
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 2026,604
Objectives[3]ObjectiveMessages[3]positionY = -1721,354
Objectives[3]ObjectiveMessages[3]positionZ = 159,5194
Objectives[3]ObjectiveMessages[3]Message = ~b~Yes, Solomon says we're cooperating now...
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 13
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = True
Objectives[3]ObjectiveMessages[3]TypeTextMesage = False
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -1038,866
Objectives[4]positionY = -1744,765
Objectives[4]positionZ = -0,2144851
Objectives[4]Cutscenes_Time = 5
Objectives[4]Cutscenes_Trans_Time = 20
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 2
Objectives[4]Cutscenes_Follow_Hieght = 0,9
Objectives[4]Cutscenes_Follow_Angle = 305
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 5
Objectives[4]ObjectiveMessages[0]positionX = 2025,996
Objectives[4]ObjectiveMessages[0]positionY = -1729,607
Objectives[4]ObjectiveMessages[0]positionZ = 155,157
Objectives[4]ObjectiveMessages[0]Message = ~o~Okay... you and Solomon team up with these girls... but why I am here too?
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 2024,939
Objectives[4]ObjectiveMessages[1]positionY = -1733,967
Objectives[4]ObjectiveMessages[1]positionZ = 153,2854
Objectives[4]ObjectiveMessages[1]Message = ~b~Because... I didn't want to go alone... all clear now?
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 6
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 2023,408
Objectives[4]ObjectiveMessages[2]positionY = -1740,136
Objectives[4]ObjectiveMessages[2]positionZ = 151,0696
Objectives[4]ObjectiveMessages[2]Message = ~o~Just one more question... who the fuck is Bella?
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 11
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = True
Objectives[4]ObjectiveMessages[2]TypeTextMesage = False
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 2022,009
Objectives[4]ObjectiveMessages[3]positionY = -1745,672
Objectives[4]ObjectiveMessages[3]positionZ = 148,5948
Objectives[4]ObjectiveMessages[3]Message = ~b~Oh, come on... you know her... the pretty girl... with the blue hair... the actress's agent...
Objectives[4]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[3]Sender = 
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = White
Objectives[4]ObjectiveMessages[3]PlayFromStart = False
Objectives[4]ObjectiveMessages[3]Delay = True
Objectives[4]ObjectiveMessages[3]DelayTime = 15
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = True
Objectives[4]ObjectiveMessages[3]TypeTextMesage = False
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = 2020,68
Objectives[4]ObjectiveMessages[4]positionY = -1752,125
Objectives[4]ObjectiveMessages[4]positionZ = 144,985
Objectives[4]ObjectiveMessages[4]Message = ~o~I have no idea who the fuck you're talking about...
Objectives[4]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[4]Sender = 
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = White
Objectives[4]ObjectiveMessages[4]PlayFromStart = False
Objectives[4]ObjectiveMessages[4]Delay = True
Objectives[4]ObjectiveMessages[4]DelayTime = 21
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = True
Objectives[4]ObjectiveMessages[4]TypeTextMesage = False
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -1034,622
Objectives[5]positionY = -1744,134
Objectives[5]positionZ = 0,005965006
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 0
Objectives[5]Cutscenes_FOV = 30
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = True
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 10
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 0
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Hint_Objective
Objectives[6]Text = 
Objectives[6]positionX = -757,2682
Objectives[6]positionY = -1454,378
Objectives[6]positionZ = 4,000526
Objectives[6]Hint_Time = 8
Objectives[6]Hint_FOV = 20
Objectives[6]Hint_Use_Position = False
Objectives[6]Hint_Use_Player = False
Objectives[6]Hint_Use_Actor = False
Objectives[6]Hint_Use_Vehicle = True
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = 2020,783
Objectives[6]ObjectiveMessages[0]positionY = -1768,805
Objectives[6]ObjectiveMessages[0]positionZ = 135,7552
Objectives[6]ObjectiveMessages[0]Message = ~p~Hey look, there's a boat, it's probably them, you say they'll be able to help us?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Type = GoTo_Actor
Objectives[7]Text = 
Objectives[7]positionX = -1937,212
Objectives[7]positionY = -1843,004
Objectives[7]positionZ = 0,7552536
Objectives[7]GoTo_Actor_ChangToCompanion = False
Objectives[7]GoTo_Actor_Distance = 20
Objectives[7]GoTo_Actor_Remove_Blip = True
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = 2017,474
Objectives[7]ObjectiveMessages[0]positionY = -1777,014
Objectives[7]ObjectiveMessages[0]positionZ = 131,8014
Objectives[7]ObjectiveMessages[0]Message = ~y~Umh... I don't know... they are men... they will probably tinker a little with the engine, then a little with the rudder... and in the end we will stay here until tomorrow...
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Type = Hint_Objective
Objectives[8]Text = 
Objectives[8]positionX = -1944,415
Objectives[8]positionY = -1842,656
Objectives[8]positionZ = 0,4165107
Objectives[8]Hint_Time = 11
Objectives[8]Hint_FOV = 40
Objectives[8]Hint_Use_Position = False
Objectives[8]Hint_Use_Player = False
Objectives[8]Hint_Use_Actor = True
Objectives[8]Hint_Use_Vehicle = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 3
Objectives[8]ObjectiveMessages[0]positionX = -1744,248
Objectives[8]ObjectiveMessages[0]positionY = -2643,121
Objectives[8]ObjectiveMessages[0]positionZ = 4,752143
Objectives[8]ObjectiveMessages[0]Message = ~b~Here they are. Hey girls, what's up?
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = -1742,706
Objectives[8]ObjectiveMessages[1]positionY = -2639,544
Objectives[8]ObjectiveMessages[1]positionZ = 4,734037
Objectives[8]ObjectiveMessages[1]Message = ~p~Emh... a little help...
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 4
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[2]positionX = -1740,79
Objectives[8]ObjectiveMessages[2]positionY = -2636,072
Objectives[8]ObjectiveMessages[2]positionZ = 4,744558
Objectives[8]ObjectiveMessages[2]Message = ~y~The rudder is stuck... this shit just goes round and round...
Objectives[8]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[2]Sender = 
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = White
Objectives[8]ObjectiveMessages[2]PlayFromStart = False
Objectives[8]ObjectiveMessages[2]Delay = True
Objectives[8]ObjectiveMessages[2]DelayTime = 6
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = True
Objectives[8]ObjectiveMessages[2]TypeTextMesage = False
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[9]Type = Hint_Objective
Objectives[9]Text = 
Objectives[9]positionX = -1947,641
Objectives[9]positionY = -1852,097
Objectives[9]positionZ = 1,682151
Objectives[9]Hint_Time = 11
Objectives[9]Hint_FOV = 40
Objectives[9]Hint_Use_Position = False
Objectives[9]Hint_Use_Player = False
Objectives[9]Hint_Use_Actor = True
Objectives[9]Hint_Use_Vehicle = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 2
Objectives[9]ObjectiveMessages[0]positionX = -1718,826
Objectives[9]ObjectiveMessages[0]positionY = -2594,014
Objectives[9]ObjectiveMessages[0]positionZ = 4,638559
Objectives[9]ObjectiveMessages[0]Message = ~b~Umh... what happened exactly?
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -1716,817
Objectives[9]ObjectiveMessages[1]positionY = -2590,354
Objectives[9]ObjectiveMessages[1]positionZ = 4,524642
Objectives[9]ObjectiveMessages[1]Message = ~y~We had to get back to the port, I put on autopilot and this shit started spinning in circles...
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 3
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[10]Type = Hint_Objective
Objectives[10]Text = 
Objectives[10]positionX = -1942,148
Objectives[10]positionY = -1845,223
Objectives[10]positionZ = 1,251989
Objectives[10]Hint_Time = 16
Objectives[10]Hint_FOV = 40
Objectives[10]Hint_Use_Position = False
Objectives[10]Hint_Use_Player = False
Objectives[10]Hint_Use_Actor = True
Objectives[10]Hint_Use_Vehicle = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 1
Objectives[10]mission_Vehicles[0]positionX = -2378,69
Objectives[10]mission_Vehicles[0]positionY = -653,1363
Objectives[10]mission_Vehicles[0]positionZ = 0,3902147
Objectives[10]mission_Vehicles[0]Heading = 259,5388
Objectives[10]mission_Vehicles[0]Name = Seabreeze
Objectives[10]mission_Vehicles[0]Model = seabreeze
Objectives[10]mission_Vehicles[0]PrimaryColor = MetallicWhite
Objectives[10]mission_Vehicles[0]SecondaryColor = HotPink
Objectives[10]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[10]mission_Vehicles[0]HasPearlescent = False
Objectives[10]mission_Vehicles[0]Livery = 0
Objectives[10]mission_Vehicles[0]DirtLevel = 0
Objectives[10]mission_Vehicles[0]LockedForPlayer = False
Objectives[10]mission_Vehicles[0]Locked = False
Objectives[10]mission_Vehicles[0]Alarm = False
Objectives[10]mission_Vehicles[0]HotWired = False
Objectives[10]mission_Vehicles[0]Invincible = False
Objectives[10]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[10]mission_Vehicles[0]Remove_After = 0
Objectives[10]mission_Vehicles[0]Survive_Number = 0
Objectives[10]mission_Vehicles[0]Failed_Text = 
Objectives[10]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[10]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 11
Objectives[10]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[10]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[10]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 20
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[10]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[10]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 22
Objectives[10]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 5
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 11
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 14
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 23
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutscene[3] = 24
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutscene[4] = 25
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 3
Objectives[10]ObjectiveMessages[0]positionX = -1713,765
Objectives[10]ObjectiveMessages[0]positionY = -2584,962
Objectives[10]ObjectiveMessages[0]positionZ = 4,622531
Objectives[10]ObjectiveMessages[0]Message = ~p~And we have to hurry... her husband called me because he is having problems on the film set.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = -1710,686
Objectives[10]ObjectiveMessages[1]positionY = -2579,029
Objectives[10]ObjectiveMessages[1]positionZ = 4,627085
Objectives[10]ObjectiveMessages[1]Message = ~p~Some friends are reaching us with a plane, can someone accompany me, please?
Objectives[10]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = White
Objectives[10]ObjectiveMessages[1]PlayFromStart = False
Objectives[10]ObjectiveMessages[1]Delay = True
Objectives[10]ObjectiveMessages[1]DelayTime = 8
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = True
Objectives[10]ObjectiveMessages[1]TypeTextMesage = False
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = -1708,289
Objectives[10]ObjectiveMessages[2]positionY = -2574,434
Objectives[10]ObjectiveMessages[2]positionZ = 4,863943
Objectives[10]ObjectiveMessages[2]Message = ~o~Emh... yeah, okay.
Objectives[10]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = White
Objectives[10]ObjectiveMessages[2]PlayFromStart = False
Objectives[10]ObjectiveMessages[2]Delay = True
Objectives[10]ObjectiveMessages[2]DelayTime = 14
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = True
Objectives[10]ObjectiveMessages[2]TypeTextMesage = False
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = -2826,828
Objectives[11]positionY = -42,65091
Objectives[11]positionZ = 2,248992
Objectives[11]Cutscenes_Time = 0
Objectives[11]Cutscenes_Trans_Time = 12
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = True
Objectives[11]Cutscenes_Follow_Distancee = 50
Objectives[11]Cutscenes_Follow_Hieght = 10
Objectives[11]Cutscenes_Follow_Angle = 20
Objectives[11]mission_ActorsCount = 4
Objectives[11]mission_Actors[0]SpawnInVehicle = True
Objectives[11]mission_Actors[0]SeatIndex = -1
Objectives[11]mission_Actors[0]Survive_Number = 0
Objectives[11]mission_Actors[0]Failed_Text = 
Objectives[11]mission_Actors[0]Remove_After = 27
Objectives[11]mission_Actors[0]positionX = -2378,69
Objectives[11]mission_Actors[0]positionY = -653,1363
Objectives[11]mission_Actors[0]positionZ = 0,3902147
Objectives[11]mission_Actors[0]Heading = 259,5388
Objectives[11]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[11]mission_Actors[0]Relationship_Group = Friend
Objectives[11]mission_Actors[0]AddBlip = False
Objectives[11]mission_Actors[0]ShowCone = False
Objectives[11]mission_Actors[0]Invincible = True
Objectives[11]mission_Actors[0]SetHealth = 100
Objectives[11]mission_Actors[0]DieFromHeadShot = True
Objectives[11]mission_Actors[0]CanExitVehicle = True
Objectives[11]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[0]AlwaysFight = True
Objectives[11]mission_Actors[0]Seeing_Range = 30
Objectives[11]mission_Actors[0]Hearing_Range = 30
Objectives[11]mission_Actors[0]CombatMovement = Offensive
Objectives[11]mission_Actors[0]weapon = 0
Objectives[11]mission_Actors[0]Variation = Custom
Objectives[11]mission_Actors[0]Task = 99
Objectives[11]mission_Actors[0]Task_Guard_Range = 5
Objectives[11]mission_Actors[0]Task_Stay_In_Range = True
Objectives[11]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[0]Task_Scenario = NONE
Objectives[11]mission_Actors[0]Task_List_Count = 8
Objectives[11]mission_Actors[0]Task_Repeat = False
Objectives[11]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[11]mission_Actors[0]Task_List[0]PositionX = -2167,356
Objectives[11]mission_Actors[0]Task_List[0]PositionY = -580,6369
Objectives[11]mission_Actors[0]Task_List[0]PositionZ = -3,498383
Objectives[11]mission_Actors[0]Task_List[0]Block = True
Objectives[11]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[11]mission_Actors[0]Task_List[1]PositionX = -2167,356
Objectives[11]mission_Actors[0]Task_List[1]PositionY = -580,6369
Objectives[11]mission_Actors[0]Task_List[1]PositionZ = -3,498383
Objectives[11]mission_Actors[0]Task_List[1]Speed = 1
Objectives[11]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[11]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[11]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[11]mission_Actors[0]Task_List[2]PositionX = -1977,86
Objectives[11]mission_Actors[0]Task_List[2]PositionY = -783,5195
Objectives[11]mission_Actors[0]Task_List[2]PositionZ = 0,2140236
Objectives[11]mission_Actors[0]Task_List[2]speed = 100
Objectives[11]mission_Actors[0]Task_List[2]Hight = 15
Objectives[11]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[11]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[11]mission_Actors[0]Task_List[2]LandStart = False
Objectives[11]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[11]mission_Actors[0]Task_List[3]Type = VehiclePlaneTask
Objectives[11]mission_Actors[0]Task_List[3]PositionX = -2021,521
Objectives[11]mission_Actors[0]Task_List[3]PositionY = -1259,866
Objectives[11]mission_Actors[0]Task_List[3]PositionZ = 1,872509
Objectives[11]mission_Actors[0]Task_List[3]speed = 15
Objectives[11]mission_Actors[0]Task_List[3]Hight = 5
Objectives[11]mission_Actors[0]Task_List[3]FollowPlayer = False
Objectives[11]mission_Actors[0]Task_List[3]AttackPlayer = False
Objectives[11]mission_Actors[0]Task_List[3]LandStart = False
Objectives[11]mission_Actors[0]Task_List[3]LandEnd = False
Objectives[11]mission_Actors[0]Task_List[4]Type = VehiclePlaneTask
Objectives[11]mission_Actors[0]Task_List[4]PositionX = -1895,02
Objectives[11]mission_Actors[0]Task_List[4]PositionY = -1613,989
Objectives[11]mission_Actors[0]Task_List[4]PositionZ = 0,8269922
Objectives[11]mission_Actors[0]Task_List[4]speed = 10
Objectives[11]mission_Actors[0]Task_List[4]Hight = 5
Objectives[11]mission_Actors[0]Task_List[4]FollowPlayer = False
Objectives[11]mission_Actors[0]Task_List[4]AttackPlayer = False
Objectives[11]mission_Actors[0]Task_List[4]LandStart = True
Objectives[11]mission_Actors[0]Task_List[4]LandEnd = False
Objectives[11]mission_Actors[0]Task_List[5]Type = VehiclePlaneTask
Objectives[11]mission_Actors[0]Task_List[5]PositionX = -1864,685
Objectives[11]mission_Actors[0]Task_List[5]PositionY = -1700,627
Objectives[11]mission_Actors[0]Task_List[5]PositionZ = 2,368969
Objectives[11]mission_Actors[0]Task_List[5]speed = 10
Objectives[11]mission_Actors[0]Task_List[5]Hight = 5
Objectives[11]mission_Actors[0]Task_List[5]FollowPlayer = False
Objectives[11]mission_Actors[0]Task_List[5]AttackPlayer = False
Objectives[11]mission_Actors[0]Task_List[5]LandStart = False
Objectives[11]mission_Actors[0]Task_List[5]LandEnd = True
Objectives[11]mission_Actors[0]Task_List[6]Type = Drive
Objectives[11]mission_Actors[0]Task_List[6]PositionX = -1839,254
Objectives[11]mission_Actors[0]Task_List[6]PositionY = -1771,797
Objectives[11]mission_Actors[0]Task_List[6]PositionZ = 0,8800479
Objectives[11]mission_Actors[0]Task_List[6]Speed = 3
Objectives[11]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[11]mission_Actors[0]Task_List[6]StopBeforeActors = True
Objectives[11]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[11]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[11]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[11]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[11]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[11]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[11]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[11]mission_Actors[0]Task_List[6]Reverse = False
Objectives[11]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[11]mission_Actors[0]Task_List[6]IgnoreRoads = True
Objectives[11]mission_Actors[0]Task_List[6]IgnoreAllPathing = True
Objectives[11]mission_Actors[0]Task_List[6]AvoidHighWays = True
Objectives[11]mission_Actors[0]Task_List[7]Type = EnterVehicle
Objectives[11]mission_Actors[0]Task_List[7]PositionX = -1834,914
Objectives[11]mission_Actors[0]Task_List[7]PositionY = -1772,971
Objectives[11]mission_Actors[0]Task_List[7]PositionZ = 1,2474
Objectives[11]mission_Actors[0]Task_List[7]Speed = 1
Objectives[11]mission_Actors[0]Task_List[7]SeatIndex = 2
Objectives[11]mission_Actors[0]Task_List[7]TaskIndex = 7
Objectives[11]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 21
Objectives[11]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[11]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 5
Objectives[11]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 5
Objectives[11]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[11]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 17
Objectives[11]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 7
Objectives[11]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[11]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 35
Objectives[11]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[11]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[11]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[11]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[11]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[11]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[11]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 7
Objectives[11]mission_Actors[0]PROP_HATS_INDEX = 19
Objectives[11]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[11]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[11]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[11]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[11]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[11]mission_Actors[1]SpawnInVehicle = True
Objectives[11]mission_Actors[1]SeatIndex = 0
Objectives[11]mission_Actors[1]Survive_Number = 0
Objectives[11]mission_Actors[1]Failed_Text = 
Objectives[11]mission_Actors[1]Remove_After = 27
Objectives[11]mission_Actors[1]positionX = -2378,69
Objectives[11]mission_Actors[1]positionY = -653,1363
Objectives[11]mission_Actors[1]positionZ = 0,3902147
Objectives[11]mission_Actors[1]Heading = 259,5388
Objectives[11]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[11]mission_Actors[1]Relationship_Group = Friend
Objectives[11]mission_Actors[1]AddBlip = False
Objectives[11]mission_Actors[1]ShowCone = False
Objectives[11]mission_Actors[1]Invincible = True
Objectives[11]mission_Actors[1]SetHealth = 100
Objectives[11]mission_Actors[1]DieFromHeadShot = True
Objectives[11]mission_Actors[1]CanExitVehicle = True
Objectives[11]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[1]AlwaysFight = True
Objectives[11]mission_Actors[1]Seeing_Range = 30
Objectives[11]mission_Actors[1]Hearing_Range = 30
Objectives[11]mission_Actors[1]CombatMovement = Offensive
Objectives[11]mission_Actors[1]weapon = Unarmed
Objectives[11]mission_Actors[1]Variation = Custom
Objectives[11]mission_Actors[1]Task = 99
Objectives[11]mission_Actors[1]Task_Guard_Range = 5
Objectives[11]mission_Actors[1]Task_Stay_In_Range = True
Objectives[11]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[1]Task_Scenario = NONE
Objectives[11]mission_Actors[1]Task_List_Count = 3
Objectives[11]mission_Actors[1]Task_Repeat = False
Objectives[11]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[11]mission_Actors[1]Task_List[0]PositionX = -2837,825
Objectives[11]mission_Actors[1]Task_List[0]PositionY = -39,19625
Objectives[11]mission_Actors[1]Task_List[0]PositionZ = 2,949832
Objectives[11]mission_Actors[1]Task_List[0]Block = True
Objectives[11]mission_Actors[1]Task_List[1]Type = Pause
Objectives[11]mission_Actors[1]Task_List[1]PositionX = -2837,825
Objectives[11]mission_Actors[1]Task_List[1]PositionY = -39,19625
Objectives[11]mission_Actors[1]Task_List[1]PositionZ = 2,949832
Objectives[11]mission_Actors[1]Task_List[1]time = 59
Objectives[11]mission_Actors[1]Task_List[2]Type = EnterVehicle
Objectives[11]mission_Actors[1]Task_List[2]PositionX = -1948,304
Objectives[11]mission_Actors[1]Task_List[2]PositionY = -1845,726
Objectives[11]mission_Actors[1]Task_List[2]PositionZ = 0,8983838
Objectives[11]mission_Actors[1]Task_List[2]Speed = 1
Objectives[11]mission_Actors[1]Task_List[2]SeatIndex = 2
Objectives[11]mission_Actors[1]Task_List[2]TaskIndex = 2
Objectives[11]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 21
Objectives[11]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[11]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 4
Objectives[11]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 15
Objectives[11]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 17
Objectives[11]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 6
Objectives[11]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[11]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 35
Objectives[11]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[11]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[11]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[11]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[11]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[11]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[11]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 6
Objectives[11]mission_Actors[1]PROP_HATS_INDEX = 19
Objectives[11]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[11]mission_Actors[1]PROP_GLASSES_INDEX = 6
Objectives[11]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[11]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[11]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[11]mission_Actors[2]SpawnInVehicle = True
Objectives[11]mission_Actors[2]SeatIndex = 2
Objectives[11]mission_Actors[2]Survive_Number = 0
Objectives[11]mission_Actors[2]Failed_Text = 
Objectives[11]mission_Actors[2]Remove_After = 27
Objectives[11]mission_Actors[2]positionX = -1840,788
Objectives[11]mission_Actors[2]positionY = -1738,264
Objectives[11]mission_Actors[2]positionZ = 0,8563918
Objectives[11]mission_Actors[2]Heading = 356,6
Objectives[11]mission_Actors[2]String_Name = player_zero
Objectives[11]mission_Actors[2]Relationship_Group = Friend
Objectives[11]mission_Actors[2]AddBlip = False
Objectives[11]mission_Actors[2]ShowCone = False
Objectives[11]mission_Actors[2]Invincible = True
Objectives[11]mission_Actors[2]SetHealth = 100
Objectives[11]mission_Actors[2]DieFromHeadShot = True
Objectives[11]mission_Actors[2]CanExitVehicle = True
Objectives[11]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[2]AlwaysFight = True
Objectives[11]mission_Actors[2]Seeing_Range = 30
Objectives[11]mission_Actors[2]Hearing_Range = 30
Objectives[11]mission_Actors[2]CombatMovement = Offensive
Objectives[11]mission_Actors[2]weapon = Unarmed
Objectives[11]mission_Actors[2]Variation = Custom
Objectives[11]mission_Actors[2]Task = 99
Objectives[11]mission_Actors[2]Task_Guard_Range = 5
Objectives[11]mission_Actors[2]Task_Stay_In_Range = True
Objectives[11]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[2]Task_Scenario = NONE
Objectives[11]mission_Actors[2]Task_List_Count = 1
Objectives[11]mission_Actors[2]Task_Repeat = False
Objectives[11]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[11]mission_Actors[2]Task_List[0]PositionX = -1839,701
Objectives[11]mission_Actors[2]Task_List[0]PositionY = -1742,389
Objectives[11]mission_Actors[2]Task_List[0]PositionZ = 0,9490854
Objectives[11]mission_Actors[2]Task_List[0]Speed = 4
Objectives[11]mission_Actors[2]Task_List[0]SeatIndex = 2
Objectives[11]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[11]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 8
Objectives[11]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 9
Objectives[11]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 16
Objectives[11]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 1
Objectives[11]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[11]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[11]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 6
Objectives[11]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[11]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[11]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[11]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[11]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[11]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[11]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[11]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[11]mission_Actors[2]NeededForObjectiveHint[0] = 19
Objectives[11]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[11]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 18
Objectives[11]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 13
Objectives[11]mission_Actors[3]SpawnInVehicle = True
Objectives[11]mission_Actors[3]SeatIndex = 1
Objectives[11]mission_Actors[3]Survive_Number = 0
Objectives[11]mission_Actors[3]Failed_Text = 
Objectives[11]mission_Actors[3]Remove_After = 0
Objectives[11]mission_Actors[3]positionX = -1840,788
Objectives[11]mission_Actors[3]positionY = -1738,264
Objectives[11]mission_Actors[3]positionZ = 0,8563918
Objectives[11]mission_Actors[3]Heading = 356,6
Objectives[11]mission_Actors[3]String_Name = player_two
Objectives[11]mission_Actors[3]Relationship_Group = Companion
Objectives[11]mission_Actors[3]AddBlip = True
Objectives[11]mission_Actors[3]ShowCone = False
Objectives[11]mission_Actors[3]Invincible = True
Objectives[11]mission_Actors[3]SetHealth = 100
Objectives[11]mission_Actors[3]DieFromHeadShot = True
Objectives[11]mission_Actors[3]CanExitVehicle = True
Objectives[11]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[3]AlwaysFight = True
Objectives[11]mission_Actors[3]Seeing_Range = 30
Objectives[11]mission_Actors[3]Hearing_Range = 30
Objectives[11]mission_Actors[3]CombatMovement = Offensive
Objectives[11]mission_Actors[3]weapon = Pistol
Objectives[11]mission_Actors[3]Variation = Custom
Objectives[11]mission_Actors[3]Task = 0
Objectives[11]mission_Actors[3]Task_Guard_Range = 5
Objectives[11]mission_Actors[3]Task_Stay_In_Range = True
Objectives[11]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[3]Task_Scenario = NONE
Objectives[11]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 3
Objectives[11]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 4
Objectives[11]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 19
Objectives[11]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 4
Objectives[11]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 1
Objectives[11]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[11]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[11]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[11]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[11]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[11]mission_Actors[3]PROP_GLASSES_INDEX = 1
Objectives[11]mission_Actors[3]PROP_GLASSES_TEXTURE = 0
Objectives[11]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[11]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[11]mission_Actors[3]NeededForObjectiveHintCount = 1
Objectives[11]mission_Actors[3]NeededForObjectiveHint[0] = 64
Objectives[11]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 2
Objectives[11]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 12
Objectives[11]mission_Actors[3]NeededForObjectiveSetPlayerActor[1] = 63
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 1
Objectives[11]ObjectiveMessages[0]positionX = -1704,557
Objectives[11]ObjectiveMessages[0]positionY = -2565,605
Objectives[11]ObjectiveMessages[0]positionZ = 4,771825
Objectives[11]ObjectiveMessages[0]Message = ~y~Here they come, they are.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = -1844,277
Objectives[12]positionY = -1742,871
Objectives[12]positionZ = 0,3564255
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 1
Objectives[12]Task_List[0]Type = EnterVehicle
Objectives[12]Task_List[0]PositionX = -1841,452
Objectives[12]Task_List[0]PositionY = -1742,376
Objectives[12]Task_List[0]PositionZ = 1,784783
Objectives[12]Task_List[0]Speed = 1
Objectives[12]Task_List[0]SeatIndex = 1
Objectives[12]Task_List[0]TaskIndex = 0
Objectives[12]Task_List[0]Warp = True
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = -1836,827
Objectives[13]positionY = -1743,407
Objectives[13]positionZ = 0,3467799
Objectives[13]SetPlayerActor_Use_Player = False
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[13]SetPlayerActor_Use_Actor = True
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 2
Objectives[13]Task_List[0]Type = EnterVehicle
Objectives[13]Task_List[0]PositionX = -1837,269
Objectives[13]Task_List[0]PositionY = -1743,386
Objectives[13]Task_List[0]PositionZ = 0,9444762
Objectives[13]Task_List[0]Speed = 1
Objectives[13]Task_List[0]SeatIndex = 2
Objectives[13]Task_List[0]TaskIndex = 0
Objectives[13]Task_List[0]Warp = True
Objectives[13]Task_List[1]Type = EnterVehicle
Objectives[13]Task_List[1]PositionX = -1839,876
Objectives[13]Task_List[1]PositionY = -1742,208
Objectives[13]Task_List[1]PositionZ = 1,844744
Objectives[13]Task_List[1]Speed = 4
Objectives[13]Task_List[1]SeatIndex = 2
Objectives[13]Task_List[1]TaskIndex = 1
Objectives[13]Task_List[1]Warp = True
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = -2847,211
Objectives[14]positionY = -38,44297
Objectives[14]positionZ = 2,613427
Objectives[14]Cutscenes_Time = 3
Objectives[14]Cutscenes_Trans_Time = 14
Objectives[14]Cutscenes_FOV = 60
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = False
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = False
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = True
Objectives[14]Cutscenes_Follow_Distancee = 5
Objectives[14]Cutscenes_Follow_Hieght = 1
Objectives[14]Cutscenes_Follow_Angle = 320
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = -2851,395
Objectives[15]positionY = -35,47356
Objectives[15]positionZ = 2,939724
Objectives[15]Cutscenes_Time = 0
Objectives[15]Cutscenes_Trans_Time = 0
Objectives[15]Cutscenes_FOV = 30
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = True
Objectives[15]Cutscenes_Point_At_Position = False
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = False
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 10
Objectives[15]Cutscenes_Follow_Hieght = 1
Objectives[15]Cutscenes_Follow_Angle = 0
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = -1034,496
Objectives[16]positionY = -1788,041
Objectives[16]positionZ = -6,708664
Objectives[16]SetPlayerActor_Use_Player = True
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[16]SetPlayerActor_Use_Actor = False
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 1
Objectives[16]Task_List[0]Type = Pause
Objectives[16]Task_List[0]positionX = -1034,496
Objectives[16]Task_List[0]positionY = -1788,041
Objectives[16]Task_List[0]positionZ = -6,208664
Objectives[16]Task_List[0]time = 1
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = 
Objectives[17]positionX = -1838,427
Objectives[17]positionY = -1777,867
Objectives[17]positionZ = 1,610457
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = True
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = True
Objectives[17]SetPlayerActor_RelationshipGroup = Friend
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 99
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 1
Objectives[17]TaskListCount = 1
Objectives[17]Task_List[0]Type = EnterVehicle
Objectives[17]Task_List[0]PositionX = -1834,947
Objectives[17]Task_List[0]PositionY = -1777,151
Objectives[17]Task_List[0]PositionZ = 1,151345
Objectives[17]Task_List[0]Speed = 1
Objectives[17]Task_List[0]SeatIndex = 0
Objectives[17]Task_List[0]TaskIndex = 0
Objectives[17]Task_List[0]Warp = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = 
Objectives[18]positionX = -1834,947
Objectives[18]positionY = -1777,151
Objectives[18]positionZ = 0,2832109
Objectives[18]SetPlayerActor_Use_Player = False
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[18]SetPlayerActor_Use_Actor = True
Objectives[18]SetPlayerActor_RelationshipGroup_Change = True
Objectives[18]SetPlayerActor_RelationshipGroup = Friend
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 99
Objectives[18]Task_Repeat = True
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = mic_chatter
Objectives[18]Task_Time = 1
Objectives[18]TaskListCount = 6
Objectives[18]Task_List[0]Type = Pause
Objectives[18]Task_List[0]positionX = -1834,947
Objectives[18]Task_List[0]positionY = -1777,151
Objectives[18]Task_List[0]positionZ = 1,376354
Objectives[18]Task_List[0]time = 2
Objectives[18]Task_List[1]Type = EnterVehicle
Objectives[18]Task_List[1]PositionX = -1841,332
Objectives[18]Task_List[1]PositionY = -1743,099
Objectives[18]Task_List[1]PositionZ = 1,941733
Objectives[18]Task_List[1]Speed = 1
Objectives[18]Task_List[1]SeatIndex = -1
Objectives[18]Task_List[1]TaskIndex = 1
Objectives[18]Task_List[1]Warp = True
Objectives[18]Task_List[2]Type = Drive
Objectives[18]Task_List[2]PositionX = -1842,952
Objectives[18]Task_List[2]PositionY = -1751,559
Objectives[18]Task_List[2]PositionZ = 0,06354761
Objectives[18]Task_List[2]Speed = 5
Objectives[18]Task_List[2]StopBeforeVehicles = False
Objectives[18]Task_List[2]StopBeforeActors = False
Objectives[18]Task_List[2]AvoidVehicles = True
Objectives[18]Task_List[2]AvoidEmptyVehicles = True
Objectives[18]Task_List[2]AvoidActors = True
Objectives[18]Task_List[2]AvoidObjects = True
Objectives[18]Task_List[2]StopAtLights = False
Objectives[18]Task_List[2]UseBlinkers = True
Objectives[18]Task_List[2]AllowGoingWrongWay = True
Objectives[18]Task_List[2]Reverse = False
Objectives[18]Task_List[2]TakeShortestPath = True
Objectives[18]Task_List[2]IgnoreRoads = True
Objectives[18]Task_List[2]IgnoreAllPathing = True
Objectives[18]Task_List[2]AvoidHighWays = True
Objectives[18]Task_List[3]Type = Drive
Objectives[18]Task_List[3]PositionX = -1860,744
Objectives[18]Task_List[3]PositionY = -1788,636
Objectives[18]Task_List[3]PositionZ = 0,5382767
Objectives[18]Task_List[3]Speed = 5
Objectives[18]Task_List[3]StopBeforeVehicles = False
Objectives[18]Task_List[3]StopBeforeActors = False
Objectives[18]Task_List[3]AvoidVehicles = True
Objectives[18]Task_List[3]AvoidEmptyVehicles = True
Objectives[18]Task_List[3]AvoidActors = True
Objectives[18]Task_List[3]AvoidObjects = True
Objectives[18]Task_List[3]StopAtLights = False
Objectives[18]Task_List[3]UseBlinkers = True
Objectives[18]Task_List[3]AllowGoingWrongWay = True
Objectives[18]Task_List[3]Reverse = False
Objectives[18]Task_List[3]TakeShortestPath = True
Objectives[18]Task_List[3]IgnoreRoads = True
Objectives[18]Task_List[3]IgnoreAllPathing = True
Objectives[18]Task_List[3]AvoidHighWays = True
Objectives[18]Task_List[4]Type = Drive
Objectives[18]Task_List[4]PositionX = -1818,785
Objectives[18]Task_List[4]PositionY = -1807,273
Objectives[18]Task_List[4]PositionZ = 2,266731
Objectives[18]Task_List[4]Speed = 5
Objectives[18]Task_List[4]StopBeforeVehicles = False
Objectives[18]Task_List[4]StopBeforeActors = False
Objectives[18]Task_List[4]AvoidVehicles = True
Objectives[18]Task_List[4]AvoidEmptyVehicles = True
Objectives[18]Task_List[4]AvoidActors = True
Objectives[18]Task_List[4]AvoidObjects = True
Objectives[18]Task_List[4]StopAtLights = False
Objectives[18]Task_List[4]UseBlinkers = True
Objectives[18]Task_List[4]AllowGoingWrongWay = True
Objectives[18]Task_List[4]Reverse = False
Objectives[18]Task_List[4]TakeShortestPath = True
Objectives[18]Task_List[4]IgnoreRoads = True
Objectives[18]Task_List[4]IgnoreAllPathing = True
Objectives[18]Task_List[4]AvoidHighWays = True
Objectives[18]Task_List[5]Type = Drive
Objectives[18]Task_List[5]PositionX = -1819,724
Objectives[18]Task_List[5]PositionY = -1759,198
Objectives[18]Task_List[5]PositionZ = 2,568328
Objectives[18]Task_List[5]Speed = 5
Objectives[18]Task_List[5]StopBeforeVehicles = False
Objectives[18]Task_List[5]StopBeforeActors = False
Objectives[18]Task_List[5]AvoidVehicles = True
Objectives[18]Task_List[5]AvoidEmptyVehicles = True
Objectives[18]Task_List[5]AvoidActors = True
Objectives[18]Task_List[5]AvoidObjects = True
Objectives[18]Task_List[5]StopAtLights = False
Objectives[18]Task_List[5]UseBlinkers = True
Objectives[18]Task_List[5]AllowGoingWrongWay = True
Objectives[18]Task_List[5]Reverse = False
Objectives[18]Task_List[5]TakeShortestPath = True
Objectives[18]Task_List[5]IgnoreRoads = True
Objectives[18]Task_List[5]IgnoreAllPathing = True
Objectives[18]Task_List[5]AvoidHighWays = True
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Hint_Objective
Objectives[19]Text = 
Objectives[19]positionX = -760,9931
Objectives[19]positionY = -1469,731
Objectives[19]positionZ = 4,000525
Objectives[19]Hint_Time = 8
Objectives[19]Hint_FOV = 40
Objectives[19]Hint_Use_Position = False
Objectives[19]Hint_Use_Player = False
Objectives[19]Hint_Use_Actor = True
Objectives[19]Hint_Use_Vehicle = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 2
Objectives[19]ObjectiveMessages[0]positionX = -1655,352
Objectives[19]ObjectiveMessages[0]positionY = -2498,347
Objectives[19]ObjectiveMessages[0]positionZ = 4,79675
Objectives[19]ObjectiveMessages[0]Message = ~b~Okay... T, you go with her, I try to figure out what's wrong with the rudder.
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = -1652,469
Objectives[19]ObjectiveMessages[1]positionY = -2493,694
Objectives[19]ObjectiveMessages[1]positionZ = 4,835907
Objectives[19]ObjectiveMessages[1]Message = ~o~Okay.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 6
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = True
Objectives[19]ObjectiveMessages[1]TypeTextMesage = False
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[20]Text = 
Objectives[20]FaildText = 
Objectives[20]Type = Enter_Vehicle
Objectives[20]positionX = -2839,517
Objectives[20]positionY = -36,11085
Objectives[20]positionZ = 2,689587
Objectives[20]EnterVehicle_AsPassenger = False
Objectives[20]EnterVehicle_CanExit = True
Objectives[20]EnterVehicle_SetIsWanted = False
Objectives[20]EnterVehicle_SeatIndex = 0
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 5
Objectives[20]ObjectiveMessages[0]positionX = -1649,355
Objectives[20]ObjectiveMessages[0]positionY = -2489,264
Objectives[20]ObjectiveMessages[0]positionZ = 4,695337
Objectives[20]ObjectiveMessages[0]Message = ~b~Let me take a look, girl.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = False
Objectives[20]ObjectiveMessages[0]Delay = True
Objectives[20]ObjectiveMessages[0]DelayTime = 7
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = True
Objectives[20]ObjectiveMessages[0]TypeTextMesage = False
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = -1645,495
Objectives[20]ObjectiveMessages[1]positionY = -2483,406
Objectives[20]ObjectiveMessages[1]positionZ = 4,506267
Objectives[20]ObjectiveMessages[1]Message = ~y~Okay, go.
Objectives[20]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = White
Objectives[20]ObjectiveMessages[1]PlayFromStart = False
Objectives[20]ObjectiveMessages[1]Delay = True
Objectives[20]ObjectiveMessages[1]DelayTime = 10
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = True
Objectives[20]ObjectiveMessages[1]TypeTextMesage = False
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = -1642,435
Objectives[20]ObjectiveMessages[2]positionY = -2478,681
Objectives[20]ObjectiveMessages[2]positionZ = 4,41323
Objectives[20]ObjectiveMessages[2]Message = ~b~Hey look... maybe I fixed it...
Objectives[20]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = White
Objectives[20]ObjectiveMessages[2]PlayFromStart = False
Objectives[20]ObjectiveMessages[2]Delay = True
Objectives[20]ObjectiveMessages[2]DelayTime = 12
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = True
Objectives[20]ObjectiveMessages[2]TypeTextMesage = False
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = -1638,994
Objectives[20]ObjectiveMessages[3]positionY = -2473,998
Objectives[20]ObjectiveMessages[3]positionZ = 4,539947
Objectives[20]ObjectiveMessages[3]Message = ~y~Yeah, good... now we turn to the other side... great job...
Objectives[20]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = White
Objectives[20]ObjectiveMessages[3]PlayFromStart = False
Objectives[20]ObjectiveMessages[3]Delay = True
Objectives[20]ObjectiveMessages[3]DelayTime = 15
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = True
Objectives[20]ObjectiveMessages[3]TypeTextMesage = False
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[4]positionX = -1634,183
Objectives[20]ObjectiveMessages[4]positionY = -2467,513
Objectives[20]ObjectiveMessages[4]positionZ = 5,10983
Objectives[20]ObjectiveMessages[4]Message = ~b~Shit... give me a minute...
Objectives[20]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[4]Sender = 
Objectives[20]ObjectiveMessages[4]Subject = 
Objectives[20]ObjectiveMessages[4]MessageColor = White
Objectives[20]ObjectiveMessages[4]PlayFromStart = False
Objectives[20]ObjectiveMessages[4]Delay = True
Objectives[20]ObjectiveMessages[4]DelayTime = 20
Objectives[20]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[4]TypeSubtitle = True
Objectives[20]ObjectiveMessages[4]TypeTextMesage = False
Objectives[20]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[21]Text = 
Objectives[21]Type = Leave_Area
Objectives[21]positionX = -2835,38
Objectives[21]positionY = -37,47542
Objectives[21]positionZ = 2,525007
Objectives[21]Leave_Area_Distance = 200
Objectives[21]Leave_Area_Use_Objective_Position = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 3
Objectives[21]ObjectiveMessages[0]positionX = -1623,569
Objectives[21]ObjectiveMessages[0]positionY = -2453,906
Objectives[21]ObjectiveMessages[0]positionZ = 4,87459
Objectives[21]ObjectiveMessages[0]Message = ~p~Come on, let's go.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = White
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = True
Objectives[21]ObjectiveMessages[0]TypeTextMesage = False
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = -1619,641
Objectives[21]ObjectiveMessages[1]positionY = -2447,333
Objectives[21]ObjectiveMessages[1]positionZ = 4,758625
Objectives[21]ObjectiveMessages[1]Message = ~o~I'm coming... do you want me to pilot?
Objectives[21]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = White
Objectives[21]ObjectiveMessages[1]PlayFromStart = False
Objectives[21]ObjectiveMessages[1]Delay = True
Objectives[21]ObjectiveMessages[1]DelayTime = 2
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = True
Objectives[21]ObjectiveMessages[1]TypeTextMesage = False
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = 688,8903
Objectives[21]ObjectiveMessages[2]positionY = 5305,9
Objectives[21]ObjectiveMessages[2]positionZ = 560,6679
Objectives[21]ObjectiveMessages[2]Message = ~p~No, why? I know how to fly an airplane.
Objectives[21]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = White
Objectives[21]ObjectiveMessages[2]PlayFromStart = False
Objectives[21]ObjectiveMessages[2]Delay = True
Objectives[21]ObjectiveMessages[2]DelayTime = 6
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = True
Objectives[21]ObjectiveMessages[2]TypeTextMesage = False
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = -2830,625
Objectives[22]positionY = -32,55817
Objectives[22]positionZ = 2,898804
Objectives[22]SetPlayerActor_Use_Player = True
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[22]SetPlayerActor_Use_Actor = False
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 3
Objectives[22]Task_List[0]Type = EnterVehicle
Objectives[22]Task_List[0]PositionX = -2838,877
Objectives[22]Task_List[0]PositionY = -31,56705
Objectives[22]Task_List[0]PositionZ = 3,638796
Objectives[22]Task_List[0]Speed = 1
Objectives[22]Task_List[0]SeatIndex = -1
Objectives[22]Task_List[0]TaskIndex = 0
Objectives[22]Task_List[0]Warp = False
Objectives[22]Task_List[1]Type = VehiclePlaneTask
Objectives[22]Task_List[1]positionX = -1953,903
Objectives[22]Task_List[1]positionY = -729,3666
Objectives[22]Task_List[1]positionZ = 2,483509
Objectives[22]Task_List[1]speed = 40
Objectives[22]Task_List[1]Hight = 30
Objectives[22]Task_List[1]FollowPlayer = False
Objectives[22]Task_List[1]AttackPlayer = False
Objectives[22]Task_List[1]LandStart = False
Objectives[22]Task_List[1]LandEnd = False
Objectives[22]Task_List[2]Type = VehiclePlaneTask
Objectives[22]Task_List[2]positionX = 1663,548
Objectives[22]Task_List[2]positionY = -28,34577
Objectives[22]Task_List[2]positionZ = 182,2747
Objectives[22]Task_List[2]speed = 40
Objectives[22]Task_List[2]Hight = 100
Objectives[22]Task_List[2]FollowPlayer = False
Objectives[22]Task_List[2]AttackPlayer = False
Objectives[22]Task_List[2]LandStart = False
Objectives[22]Task_List[2]LandEnd = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = -2837,855
Objectives[23]positionY = -47,16249
Objectives[23]positionZ = 1,681446
Objectives[23]Cutscenes_Time = 0
Objectives[23]Cutscenes_Trans_Time = 3
Objectives[23]Cutscenes_FOV = 60
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = False
Objectives[23]Cutscenes_Point_At_Position = False
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = True
Objectives[23]Cutscenes_Follow_Distancee = 8
Objectives[23]Cutscenes_Follow_Hieght = 1
Objectives[23]Cutscenes_Follow_Angle = 200
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Cutscenes_Objective
Objectives[24]Text = 
Objectives[24]positionX = -2829,596
Objectives[24]positionY = -53,14328
Objectives[24]positionZ = 1,503963
Objectives[24]Cutscenes_Time = 10
Objectives[24]Cutscenes_Trans_Time = 6
Objectives[24]Cutscenes_FOV = 60
Objectives[24]Cutscenes_Shake = Hand
Objectives[24]Cutscenes_Amplitude = 0
Objectives[24]Cutscenes_FadeOut = False
Objectives[24]Cutscenes_FadeIn = False
Objectives[24]Cutscenes_End = False
Objectives[24]Cutscenes_Point_At_Position = False
Objectives[24]Cutscenes_Point_At_Player = False
Objectives[24]Cutscenes_Point_At_Actor = False
Objectives[24]Cutscenes_Point_At_Vehicle = False
Objectives[24]Cutscenes_Follow_Player = False
Objectives[24]Cutscenes_Follow_Actor = False
Objectives[24]Cutscenes_Follow_Vehicle = True
Objectives[24]Cutscenes_Follow_Distancee = 3
Objectives[24]Cutscenes_Follow_Hieght = 0,7
Objectives[24]Cutscenes_Follow_Angle = 315
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 3
Objectives[24]ObjectiveMessages[0]positionX = -1614,802
Objectives[24]ObjectiveMessages[0]positionY = -2437,777
Objectives[24]ObjectiveMessages[0]positionZ = 4,641086
Objectives[24]ObjectiveMessages[0]Message = ~o~So... what exactly does problems mean?
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = -1612,756
Objectives[24]ObjectiveMessages[1]positionY = -2434,205
Objectives[24]ObjectiveMessages[1]positionZ = 4,522512
Objectives[24]ObjectiveMessages[1]Message = ~p~Problem with bad people, violent, things could get dangerous.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 5
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = -1610,492
Objectives[24]ObjectiveMessages[2]positionY = -2430,278
Objectives[24]ObjectiveMessages[2]positionZ = 4,564918
Objectives[24]ObjectiveMessages[2]Message = ~p~We're supposed to shoot tomorrow, but I can't let my client be put in danger...
Objectives[24]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = White
Objectives[24]ObjectiveMessages[2]PlayFromStart = False
Objectives[24]ObjectiveMessages[2]Delay = True
Objectives[24]ObjectiveMessages[2]DelayTime = 10
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = True
Objectives[24]ObjectiveMessages[2]TypeTextMesage = False
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[25]Type = Cutscenes_Objective
Objectives[25]Text = 
Objectives[25]positionX = -2842,259
Objectives[25]positionY = -51,23787
Objectives[25]positionZ = 1,444923
Objectives[25]Cutscenes_Time = 5
Objectives[25]Cutscenes_Trans_Time = 16
Objectives[25]Cutscenes_FOV = 60
Objectives[25]Cutscenes_Shake = Hand
Objectives[25]Cutscenes_Amplitude = 0
Objectives[25]Cutscenes_FadeOut = False
Objectives[25]Cutscenes_FadeIn = False
Objectives[25]Cutscenes_End = False
Objectives[25]Cutscenes_Point_At_Position = False
Objectives[25]Cutscenes_Point_At_Player = False
Objectives[25]Cutscenes_Point_At_Actor = False
Objectives[25]Cutscenes_Point_At_Vehicle = False
Objectives[25]Cutscenes_Follow_Player = False
Objectives[25]Cutscenes_Follow_Actor = False
Objectives[25]Cutscenes_Follow_Vehicle = True
Objectives[25]Cutscenes_Follow_Distancee = 2
Objectives[25]Cutscenes_Follow_Hieght = 0,6
Objectives[25]Cutscenes_Follow_Angle = 20
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 4
Objectives[25]ObjectiveMessages[0]positionX = -1604,071
Objectives[25]ObjectiveMessages[0]positionY = -2425,093
Objectives[25]ObjectiveMessages[0]positionZ = 4,910399
Objectives[25]ObjectiveMessages[0]Message = ~p~Solomon said you could help us, we were supposed to meet at the harbor... but that fucking boat broke down...
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = True
Objectives[25]ObjectiveMessages[0]TypeTextMesage = False
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = -1600,857
Objectives[25]ObjectiveMessages[1]positionY = -2420,022
Objectives[25]ObjectiveMessages[1]positionZ = 4,739845
Objectives[25]ObjectiveMessages[1]Message = ~o~Ah... okay... and... who the fuck are you?
Objectives[25]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = White
Objectives[25]ObjectiveMessages[1]PlayFromStart = False
Objectives[25]ObjectiveMessages[1]Delay = True
Objectives[25]ObjectiveMessages[1]DelayTime = 8
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = True
Objectives[25]ObjectiveMessages[1]TypeTextMesage = False
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = -1598,313
Objectives[25]ObjectiveMessages[2]positionY = -2416,085
Objectives[25]ObjectiveMessages[2]positionZ = 4,523149
Objectives[25]ObjectiveMessages[2]Message = ~p~I'm Bella... we know each other... we've seen each other before... you fool...
Objectives[25]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = White
Objectives[25]ObjectiveMessages[2]PlayFromStart = False
Objectives[25]ObjectiveMessages[2]Delay = True
Objectives[25]ObjectiveMessages[2]DelayTime = 12
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = True
Objectives[25]ObjectiveMessages[2]TypeTextMesage = False
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = -1594,681
Objectives[25]ObjectiveMessages[3]positionY = -2411,403
Objectives[25]ObjectiveMessages[3]positionZ = 4,545879
Objectives[25]ObjectiveMessages[3]Message = ~o~Oh... yeah... Bella... right...
Objectives[25]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = White
Objectives[25]ObjectiveMessages[3]PlayFromStart = False
Objectives[25]ObjectiveMessages[3]Delay = True
Objectives[25]ObjectiveMessages[3]DelayTime = 18
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = True
Objectives[25]ObjectiveMessages[3]TypeTextMesage = False
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[26]Type = Cutscenes_Objective
Objectives[26]Text = 
Objectives[26]positionX = -2869,349
Objectives[26]positionY = -38,1595
Objectives[26]positionZ = 3,02829
Objectives[26]Cutscenes_Time = 0
Objectives[26]Cutscenes_Trans_Time = 0
Objectives[26]Cutscenes_FOV = 30
Objectives[26]Cutscenes_Shake = Hand
Objectives[26]Cutscenes_Amplitude = 0
Objectives[26]Cutscenes_FadeOut = False
Objectives[26]Cutscenes_FadeIn = False
Objectives[26]Cutscenes_End = True
Objectives[26]Cutscenes_Point_At_Position = False
Objectives[26]Cutscenes_Point_At_Player = False
Objectives[26]Cutscenes_Point_At_Actor = False
Objectives[26]Cutscenes_Point_At_Vehicle = False
Objectives[26]Cutscenes_Follow_Player = False
Objectives[26]Cutscenes_Follow_Actor = False
Objectives[26]Cutscenes_Follow_Vehicle = False
Objectives[26]Cutscenes_Follow_Distancee = 10
Objectives[26]Cutscenes_Follow_Hieght = 1
Objectives[26]Cutscenes_Follow_Angle = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = -1842,62
Objectives[27]positionY = -1718,295
Objectives[27]positionZ = 0,9773294
Objectives[27]SetPlayerActor_Use_Player = True
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[27]SetPlayerActor_Use_Actor = False
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 1
Objectives[27]Task_List[0]Type = Pause
Objectives[27]Task_List[0]positionX = -1842,62
Objectives[27]Task_List[0]positionY = -1718,295
Objectives[27]Task_List[0]positionZ = 0,9996003
Objectives[27]Task_List[0]time = 1
Objectives[27]mission_ActorsCount = 6
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 43
Objectives[27]mission_Actors[0]positionX = 1974,817
Objectives[27]mission_Actors[0]positionY = 511,9983
Objectives[27]mission_Actors[0]positionZ = 162,8417
Objectives[27]mission_Actors[0]Heading = 223,6944
Objectives[27]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[27]mission_Actors[0]Relationship_Group = Friend
Objectives[27]mission_Actors[0]AddBlip = False
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = True
Objectives[27]mission_Actors[0]SetHealth = 100
Objectives[27]mission_Actors[0]DieFromHeadShot = True
Objectives[27]mission_Actors[0]CanExitVehicle = True
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Offensive
Objectives[27]mission_Actors[0]weapon = Pistol
Objectives[27]mission_Actors[0]Variation = Custom
Objectives[27]mission_Actors[0]Task = 3
Objectives[27]mission_Actors[0]Task_Guard_Range = 5
Objectives[27]mission_Actors[0]Task_Stay_In_Range = True
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[27]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[27]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[27]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 68
Objectives[27]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[27]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 53
Objectives[27]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[27]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 26
Objectives[27]mission_Actors[0]COMPONENT_FEET_TEXTURE = 11
Objectives[27]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[27]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 21
Objectives[27]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[27]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[27]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[27]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 11
Objectives[27]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[27]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[27]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[27]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[27]mission_Actors[0]PROP_GLASSES_TEXTURE = 4
Objectives[27]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[27]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[27]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[27]mission_Actors[0]NeededForObjectiveHint[0] = 29
Objectives[27]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[27]mission_Actors[0]NeededForObjectiveGoToActor[0] = 28
Objectives[27]mission_Actors[1]Survive_Number = 0
Objectives[27]mission_Actors[1]Failed_Text = 
Objectives[27]mission_Actors[1]Remove_After = 43
Objectives[27]mission_Actors[1]positionX = 1989,386
Objectives[27]mission_Actors[1]positionY = 512,4254
Objectives[27]mission_Actors[1]positionZ = 163,2109
Objectives[27]mission_Actors[1]Heading = 260,9874
Objectives[27]mission_Actors[1]String_Name = a_m_y_vinewood_04
Objectives[27]mission_Actors[1]Relationship_Group = Friend
Objectives[27]mission_Actors[1]AddBlip = False
Objectives[27]mission_Actors[1]ShowCone = False
Objectives[27]mission_Actors[1]Invincible = False
Objectives[27]mission_Actors[1]SetHealth = 100
Objectives[27]mission_Actors[1]DieFromHeadShot = True
Objectives[27]mission_Actors[1]CanExitVehicle = True
Objectives[27]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[1]AlwaysFight = True
Objectives[27]mission_Actors[1]Seeing_Range = 30
Objectives[27]mission_Actors[1]Hearing_Range = 30
Objectives[27]mission_Actors[1]CombatMovement = Offensive
Objectives[27]mission_Actors[1]weapon = 966099553
Objectives[27]mission_Actors[1]Variation = Random
Objectives[27]mission_Actors[1]Task = 3
Objectives[27]mission_Actors[1]Task_Guard_Range = 5
Objectives[27]mission_Actors[1]Task_Stay_In_Range = True
Objectives[27]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[1]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[27]mission_Actors[2]Survive_Number = 0
Objectives[27]mission_Actors[2]Failed_Text = 
Objectives[27]mission_Actors[2]Remove_After = 43
Objectives[27]mission_Actors[2]positionX = 2004,646
Objectives[27]mission_Actors[2]positionY = 490,6384
Objectives[27]mission_Actors[2]positionZ = 163,1752
Objectives[27]mission_Actors[2]Heading = 345,2573
Objectives[27]mission_Actors[2]String_Name = a_m_y_vinewood_04
Objectives[27]mission_Actors[2]Relationship_Group = Friend
Objectives[27]mission_Actors[2]AddBlip = False
Objectives[27]mission_Actors[2]ShowCone = False
Objectives[27]mission_Actors[2]Invincible = False
Objectives[27]mission_Actors[2]SetHealth = 100
Objectives[27]mission_Actors[2]DieFromHeadShot = True
Objectives[27]mission_Actors[2]CanExitVehicle = True
Objectives[27]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[2]AlwaysFight = True
Objectives[27]mission_Actors[2]Seeing_Range = 30
Objectives[27]mission_Actors[2]Hearing_Range = 30
Objectives[27]mission_Actors[2]CombatMovement = Offensive
Objectives[27]mission_Actors[2]weapon = 966099553
Objectives[27]mission_Actors[2]Variation = Random
Objectives[27]mission_Actors[2]Task = 3
Objectives[27]mission_Actors[2]Task_Guard_Range = 5
Objectives[27]mission_Actors[2]Task_Stay_In_Range = True
Objectives[27]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[2]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[27]mission_Actors[3]Survive_Number = 0
Objectives[27]mission_Actors[3]Failed_Text = 
Objectives[27]mission_Actors[3]Remove_After = 43
Objectives[27]mission_Actors[3]positionX = 2011,217
Objectives[27]mission_Actors[3]positionY = 522,6673
Objectives[27]mission_Actors[3]positionZ = 164,9246
Objectives[27]mission_Actors[3]Heading = 186,6697
Objectives[27]mission_Actors[3]String_Name = a_m_y_vinewood_03
Objectives[27]mission_Actors[3]Relationship_Group = Friend
Objectives[27]mission_Actors[3]AddBlip = False
Objectives[27]mission_Actors[3]ShowCone = False
Objectives[27]mission_Actors[3]Invincible = False
Objectives[27]mission_Actors[3]SetHealth = 100
Objectives[27]mission_Actors[3]DieFromHeadShot = True
Objectives[27]mission_Actors[3]CanExitVehicle = True
Objectives[27]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[3]AlwaysFight = True
Objectives[27]mission_Actors[3]Seeing_Range = 30
Objectives[27]mission_Actors[3]Hearing_Range = 30
Objectives[27]mission_Actors[3]CombatMovement = Offensive
Objectives[27]mission_Actors[3]weapon = 966099553
Objectives[27]mission_Actors[3]Variation = Random
Objectives[27]mission_Actors[3]Task = 3
Objectives[27]mission_Actors[3]Task_Guard_Range = 5
Objectives[27]mission_Actors[3]Task_Stay_In_Range = True
Objectives[27]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[3]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[27]mission_Actors[4]Survive_Number = 0
Objectives[27]mission_Actors[4]Failed_Text = 
Objectives[27]mission_Actors[4]Remove_After = 43
Objectives[27]mission_Actors[4]positionX = 2181,974
Objectives[27]mission_Actors[4]positionY = 447,5061
Objectives[27]mission_Actors[4]positionZ = 252,4739
Objectives[27]mission_Actors[4]Heading = 316,7297
Objectives[27]mission_Actors[4]String_Name = a_m_y_vinewood_03
Objectives[27]mission_Actors[4]Relationship_Group = Friend
Objectives[27]mission_Actors[4]AddBlip = False
Objectives[27]mission_Actors[4]ShowCone = False
Objectives[27]mission_Actors[4]Invincible = False
Objectives[27]mission_Actors[4]SetHealth = 100
Objectives[27]mission_Actors[4]DieFromHeadShot = True
Objectives[27]mission_Actors[4]CanExitVehicle = True
Objectives[27]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[4]AlwaysFight = True
Objectives[27]mission_Actors[4]Seeing_Range = 30
Objectives[27]mission_Actors[4]Hearing_Range = 30
Objectives[27]mission_Actors[4]CombatMovement = Offensive
Objectives[27]mission_Actors[4]weapon = 966099553
Objectives[27]mission_Actors[4]Variation = Random
Objectives[27]mission_Actors[4]Task = 3
Objectives[27]mission_Actors[4]Task_Guard_Range = 5
Objectives[27]mission_Actors[4]Task_Stay_In_Range = True
Objectives[27]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[4]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[27]mission_Actors[5]Survive_Number = 0
Objectives[27]mission_Actors[5]Failed_Text = 
Objectives[27]mission_Actors[5]Remove_After = 43
Objectives[27]mission_Actors[5]positionX = 2149,814
Objectives[27]mission_Actors[5]positionY = 520,5435
Objectives[27]mission_Actors[5]positionZ = 232,1437
Objectives[27]mission_Actors[5]Heading = 181,6002
Objectives[27]mission_Actors[5]String_Name = a_m_y_vinewood_02
Objectives[27]mission_Actors[5]Relationship_Group = Friend
Objectives[27]mission_Actors[5]AddBlip = False
Objectives[27]mission_Actors[5]ShowCone = False
Objectives[27]mission_Actors[5]Invincible = False
Objectives[27]mission_Actors[5]SetHealth = 100
Objectives[27]mission_Actors[5]DieFromHeadShot = True
Objectives[27]mission_Actors[5]CanExitVehicle = True
Objectives[27]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[5]AlwaysFight = True
Objectives[27]mission_Actors[5]Seeing_Range = 30
Objectives[27]mission_Actors[5]Hearing_Range = 30
Objectives[27]mission_Actors[5]CombatMovement = Offensive
Objectives[27]mission_Actors[5]weapon = 966099553
Objectives[27]mission_Actors[5]Variation = Random
Objectives[27]mission_Actors[5]Task = 3
Objectives[27]mission_Actors[5]Task_Guard_Range = 5
Objectives[27]mission_Actors[5]Task_Stay_In_Range = True
Objectives[27]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[5]Task_Scenario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
Objectives[27]mission_Vehicles = 3
Objectives[27]mission_Vehicles[0]positionX = 1991,001
Objectives[27]mission_Vehicles[0]positionY = 523,4556
Objectives[27]mission_Vehicles[0]positionZ = 162,9386
Objectives[27]mission_Vehicles[0]Heading = 198,2659
Objectives[27]mission_Vehicles[0]Name = Brawler
Objectives[27]mission_Vehicles[0]Model = brawler
Objectives[27]mission_Vehicles[0]PrimaryColor = MetallicLime
Objectives[27]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[27]mission_Vehicles[0]PearlescentColor = MetallicLime
Objectives[27]mission_Vehicles[0]HasPearlescent = False
Objectives[27]mission_Vehicles[0]Livery = 0
Objectives[27]mission_Vehicles[0]DirtLevel = 0
Objectives[27]mission_Vehicles[0]LockedForPlayer = False
Objectives[27]mission_Vehicles[0]Locked = False
Objectives[27]mission_Vehicles[0]Alarm = False
Objectives[27]mission_Vehicles[0]HotWired = False
Objectives[27]mission_Vehicles[0]Invincible = False
Objectives[27]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[0]Remove_After = 0
Objectives[27]mission_Vehicles[0]Survive_Number = 0
Objectives[27]mission_Vehicles[0]Failed_Text = 
Objectives[27]mission_Vehicles[1]positionX = 1948,209
Objectives[27]mission_Vehicles[1]positionY = 532,2405
Objectives[27]mission_Vehicles[1]positionZ = 162,7276
Objectives[27]mission_Vehicles[1]Heading = 235,205
Objectives[27]mission_Vehicles[1]Name = Freecrawler
Objectives[27]mission_Vehicles[1]Model = freecrawler
Objectives[27]mission_Vehicles[1]PrimaryColor = MetallicLime
Objectives[27]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[27]mission_Vehicles[1]PearlescentColor = MetallicLime
Objectives[27]mission_Vehicles[1]HasPearlescent = True
Objectives[27]mission_Vehicles[1]Livery = -1
Objectives[27]mission_Vehicles[1]DirtLevel = 0
Objectives[27]mission_Vehicles[1]LockedForPlayer = False
Objectives[27]mission_Vehicles[1]Locked = False
Objectives[27]mission_Vehicles[1]Alarm = False
Objectives[27]mission_Vehicles[1]HotWired = False
Objectives[27]mission_Vehicles[1]Invincible = False
Objectives[27]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[1]Remove_After = 0
Objectives[27]mission_Vehicles[1]Survive_Number = 0
Objectives[27]mission_Vehicles[1]Failed_Text = 
Objectives[27]mission_Vehicles[2]positionX = 1947,491
Objectives[27]mission_Vehicles[2]positionY = 521,1237
Objectives[27]mission_Vehicles[2]positionZ = 162,7665
Objectives[27]mission_Vehicles[2]Heading = 288,8661
Objectives[27]mission_Vehicles[2]Name = Hellion
Objectives[27]mission_Vehicles[2]Model = hellion
Objectives[27]mission_Vehicles[2]PrimaryColor = MetallicLime
Objectives[27]mission_Vehicles[2]SecondaryColor = MetallicAnthraciteGray
Objectives[27]mission_Vehicles[2]PearlescentColor = MetallicLime
Objectives[27]mission_Vehicles[2]HasPearlescent = False
Objectives[27]mission_Vehicles[2]Livery = -1
Objectives[27]mission_Vehicles[2]DirtLevel = 0
Objectives[27]mission_Vehicles[2]LockedForPlayer = False
Objectives[27]mission_Vehicles[2]Locked = False
Objectives[27]mission_Vehicles[2]Alarm = False
Objectives[27]mission_Vehicles[2]HotWired = False
Objectives[27]mission_Vehicles[2]Invincible = False
Objectives[27]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[2]Remove_After = 0
Objectives[27]mission_Vehicles[2]Survive_Number = 0
Objectives[27]mission_Vehicles[2]Failed_Text = 
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = GoTo_Actor
Objectives[28]Text = 
Objectives[28]positionX = 1974,765
Objectives[28]positionY = 512,0884
Objectives[28]positionZ = 161,8334
Objectives[28]GoTo_Actor_ChangToCompanion = False
Objectives[28]GoTo_Actor_Distance = 3
Objectives[28]GoTo_Actor_Remove_Blip = True
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 3
Objectives[28]ObjectiveMessages[0]positionX = -1591,953
Objectives[28]ObjectiveMessages[0]positionY = -2399,922
Objectives[28]ObjectiveMessages[0]positionZ = 5,089348
Objectives[28]ObjectiveMessages[0]Message = ~p~Umh... okay, I entered the coordinates in the gps, we activate the autopilot?
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = -1590,337
Objectives[28]ObjectiveMessages[1]positionY = -2395,991
Objectives[28]ObjectiveMessages[1]positionZ = 5,105188
Objectives[28]ObjectiveMessages[1]Message = ~o~NO! For god's sake.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = White
Objectives[28]ObjectiveMessages[1]PlayFromStart = False
Objectives[28]ObjectiveMessages[1]Delay = True
Objectives[28]ObjectiveMessages[1]DelayTime = 7
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = True
Objectives[28]ObjectiveMessages[1]TypeTextMesage = False
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = -1588,984
Objectives[28]ObjectiveMessages[2]positionY = -2392,671
Objectives[28]ObjectiveMessages[2]positionZ = 5,011627
Objectives[28]ObjectiveMessages[2]Message = ~p~Okay... keep calm... let's fly to the dam...
Objectives[28]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = White
Objectives[28]ObjectiveMessages[2]PlayFromStart = False
Objectives[28]ObjectiveMessages[2]Delay = True
Objectives[28]ObjectiveMessages[2]DelayTime = 10
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = True
Objectives[28]ObjectiveMessages[2]TypeTextMesage = False
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[29]Type = Hint_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1971,823
Objectives[29]positionY = 521,1505
Objectives[29]positionZ = 160,4702
Objectives[29]Hint_Time = 19
Objectives[29]Hint_FOV = 40
Objectives[29]Hint_Use_Position = False
Objectives[29]Hint_Use_Player = False
Objectives[29]Hint_Use_Actor = True
Objectives[29]Hint_Use_Vehicle = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 6
Objectives[29]ObjectiveMessages[0]positionX = -1586,636
Objectives[29]ObjectiveMessages[0]positionY = -2383,93
Objectives[29]ObjectiveMessages[0]positionZ = 4,76307
Objectives[29]ObjectiveMessages[0]Message = ~g~Hey... nice dress...
Objectives[29]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = White
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = True
Objectives[29]ObjectiveMessages[0]TypeTextMesage = False
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = -1585,527
Objectives[29]ObjectiveMessages[1]positionY = -2380,678
Objectives[29]ObjectiveMessages[1]positionZ = 4,659756
Objectives[29]ObjectiveMessages[1]Message = ~p~Problems with your stupid boat... I didn't have time to get dressed...
Objectives[29]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = White
Objectives[29]ObjectiveMessages[1]PlayFromStart = False
Objectives[29]ObjectiveMessages[1]Delay = True
Objectives[29]ObjectiveMessages[1]DelayTime = 2
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = True
Objectives[29]ObjectiveMessages[1]TypeTextMesage = False
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[2]positionX = -1584,264
Objectives[29]ObjectiveMessages[2]positionY = -2377,191
Objectives[29]ObjectiveMessages[2]positionZ = 4,609613
Objectives[29]ObjectiveMessages[2]Message = ~g~How is she? She will return home?
Objectives[29]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[2]Sender = 
Objectives[29]ObjectiveMessages[2]Subject = 
Objectives[29]ObjectiveMessages[2]MessageColor = White
Objectives[29]ObjectiveMessages[2]PlayFromStart = False
Objectives[29]ObjectiveMessages[2]Delay = True
Objectives[29]ObjectiveMessages[2]DelayTime = 7
Objectives[29]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[2]TypeSubtitle = True
Objectives[29]ObjectiveMessages[2]TypeTextMesage = False
Objectives[29]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[3]positionX = -1583,022
Objectives[29]ObjectiveMessages[3]positionY = -2373,641
Objectives[29]ObjectiveMessages[3]positionZ = 4,552304
Objectives[29]ObjectiveMessages[3]Message = ~p~She says she still loves you... but now she hates you...
Objectives[29]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[3]Sender = 
Objectives[29]ObjectiveMessages[3]Subject = 
Objectives[29]ObjectiveMessages[3]MessageColor = White
Objectives[29]ObjectiveMessages[3]PlayFromStart = False
Objectives[29]ObjectiveMessages[3]Delay = True
Objectives[29]ObjectiveMessages[3]DelayTime = 11
Objectives[29]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[3]TypeSubtitle = True
Objectives[29]ObjectiveMessages[3]TypeTextMesage = False
Objectives[29]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[4]positionX = -1581,651
Objectives[29]ObjectiveMessages[4]positionY = -2369,81
Objectives[29]ObjectiveMessages[4]positionZ = 4,491956
Objectives[29]ObjectiveMessages[4]Message = ~g~Umh... I understand...
Objectives[29]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[4]Sender = 
Objectives[29]ObjectiveMessages[4]Subject = 
Objectives[29]ObjectiveMessages[4]MessageColor = White
Objectives[29]ObjectiveMessages[4]PlayFromStart = False
Objectives[29]ObjectiveMessages[4]Delay = True
Objectives[29]ObjectiveMessages[4]DelayTime = 16
Objectives[29]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[4]TypeSubtitle = True
Objectives[29]ObjectiveMessages[4]TypeTextMesage = False
Objectives[29]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[5]positionX = -1580,286
Objectives[29]ObjectiveMessages[5]positionY = -2366,137
Objectives[29]ObjectiveMessages[5]positionZ = 4,510424
Objectives[29]ObjectiveMessages[5]Message = ~o~I don't.
Objectives[29]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[5]Sender = 
Objectives[29]ObjectiveMessages[5]Subject = 
Objectives[29]ObjectiveMessages[5]MessageColor = White
Objectives[29]ObjectiveMessages[5]PlayFromStart = False
Objectives[29]ObjectiveMessages[5]Delay = True
Objectives[29]ObjectiveMessages[5]DelayTime = 18
Objectives[29]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[5]TypeSubtitle = True
Objectives[29]ObjectiveMessages[5]TypeTextMesage = False
Objectives[29]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[30]Type = Cutscenes_Objective
Objectives[30]Text = 
Objectives[30]positionX = 2174,531
Objectives[30]positionY = 476,6181
Objectives[30]positionZ = 251,0837
Objectives[30]Cutscenes_Time = 0
Objectives[30]Cutscenes_Trans_Time = 2
Objectives[30]Cutscenes_FOV = 60
Objectives[30]Cutscenes_Shake = Hand
Objectives[30]Cutscenes_Amplitude = 0
Objectives[30]Cutscenes_FadeOut = False
Objectives[30]Cutscenes_FadeIn = False
Objectives[30]Cutscenes_End = False
Objectives[30]Cutscenes_Point_At_Position = True
Objectives[30]Cutscenes_Point_At_Player = False
Objectives[30]Cutscenes_Point_At_Actor = False
Objectives[30]Cutscenes_Point_At_Vehicle = False
Objectives[30]Cutscenes_Follow_Player = False
Objectives[30]Cutscenes_Follow_Actor = False
Objectives[30]Cutscenes_Follow_Vehicle = False
Objectives[30]Cutscenes_Follow_Distancee = 25
Objectives[30]Cutscenes_Follow_Hieght = 1
Objectives[30]Cutscenes_Follow_Angle = 290
Objectives[30]mission_ActorsCount = 5
Objectives[30]mission_Actors[0]SpawnInVehicle = True
Objectives[30]mission_Actors[0]SeatIndex = -1
Objectives[30]mission_Actors[0]Survive_Number = 0
Objectives[30]mission_Actors[0]Failed_Text = 
Objectives[30]mission_Actors[0]Remove_After = 34
Objectives[30]mission_Actors[0]positionX = 2243,778
Objectives[30]mission_Actors[0]positionY = 436,299
Objectives[30]mission_Actors[0]positionZ = 274,5748
Objectives[30]mission_Actors[0]Heading = 41,3604
Objectives[30]mission_Actors[0]String_Name = a_m_m_afriamer_01
Objectives[30]mission_Actors[0]Relationship_Group = Enemy1
Objectives[30]mission_Actors[0]AddBlip = False
Objectives[30]mission_Actors[0]ShowCone = False
Objectives[30]mission_Actors[0]Invincible = False
Objectives[30]mission_Actors[0]SetHealth = 100
Objectives[30]mission_Actors[0]DieFromHeadShot = True
Objectives[30]mission_Actors[0]CanExitVehicle = True
Objectives[30]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[0]AlwaysFight = True
Objectives[30]mission_Actors[0]Seeing_Range = 30
Objectives[30]mission_Actors[0]Hearing_Range = 30
Objectives[30]mission_Actors[0]CombatMovement = Offensive
Objectives[30]mission_Actors[0]weapon = Pistol
Objectives[30]mission_Actors[0]Variation = Custom
Objectives[30]mission_Actors[0]Task = 99
Objectives[30]mission_Actors[0]Task_Guard_Range = 5
Objectives[30]mission_Actors[0]Task_Stay_In_Range = True
Objectives[30]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[0]Task_Scenario = NONE
Objectives[30]mission_Actors[0]Task_List_Count = 4
Objectives[30]mission_Actors[0]Task_Repeat = False
Objectives[30]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[0]Task_List[0]PositionX = 2233,742
Objectives[30]mission_Actors[0]Task_List[0]PositionY = 449,2651
Objectives[30]mission_Actors[0]Task_List[0]PositionZ = 271,927
Objectives[30]mission_Actors[0]Task_List[0]Block = True
Objectives[30]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[30]mission_Actors[0]Task_List[1]PositionX = 2234,845
Objectives[30]mission_Actors[0]Task_List[1]PositionY = 448,1942
Objectives[30]mission_Actors[0]Task_List[1]PositionZ = 272,1326
Objectives[30]mission_Actors[0]Task_List[1]Speed = 1
Objectives[30]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[30]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[30]mission_Actors[0]Task_List[2]Type = Drive
Objectives[30]mission_Actors[0]Task_List[2]PositionX = 2153,324
Objectives[30]mission_Actors[0]Task_List[2]PositionY = 485,7531
Objectives[30]mission_Actors[0]Task_List[2]PositionZ = 243,094
Objectives[30]mission_Actors[0]Task_List[2]Speed = 50
Objectives[30]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[30]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[30]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[2]Reverse = False
Objectives[30]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[30]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[30]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[30]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[30]mission_Actors[0]Task_List[3]Type = Drive
Objectives[30]mission_Actors[0]Task_List[3]PositionX = 1958,44
Objectives[30]mission_Actors[0]Task_List[3]PositionY = 524,058
Objectives[30]mission_Actors[0]Task_List[3]PositionZ = 161,1434
Objectives[30]mission_Actors[0]Task_List[3]Speed = 50
Objectives[30]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[30]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[30]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[3]Reverse = False
Objectives[30]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[30]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[30]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[30]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[30]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[30]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[30]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[30]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[30]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[30]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[30]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[30]mission_Actors[1]SpawnInVehicle = True
Objectives[30]mission_Actors[1]SeatIndex = -1
Objectives[30]mission_Actors[1]Survive_Number = 0
Objectives[30]mission_Actors[1]Failed_Text = 
Objectives[30]mission_Actors[1]Remove_After = 34
Objectives[30]mission_Actors[1]positionX = 2223,251
Objectives[30]mission_Actors[1]positionY = 459,6617
Objectives[30]mission_Actors[1]positionZ = 269,9008
Objectives[30]mission_Actors[1]Heading = 58,71114
Objectives[30]mission_Actors[1]String_Name = a_m_m_afriamer_01
Objectives[30]mission_Actors[1]Relationship_Group = Enemy1
Objectives[30]mission_Actors[1]AddBlip = False
Objectives[30]mission_Actors[1]ShowCone = False
Objectives[30]mission_Actors[1]Invincible = False
Objectives[30]mission_Actors[1]SetHealth = 100
Objectives[30]mission_Actors[1]DieFromHeadShot = True
Objectives[30]mission_Actors[1]CanExitVehicle = True
Objectives[30]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[1]AlwaysFight = True
Objectives[30]mission_Actors[1]Seeing_Range = 30
Objectives[30]mission_Actors[1]Hearing_Range = 30
Objectives[30]mission_Actors[1]CombatMovement = Offensive
Objectives[30]mission_Actors[1]weapon = Pistol
Objectives[30]mission_Actors[1]Variation = Random
Objectives[30]mission_Actors[1]Task = 99
Objectives[30]mission_Actors[1]Task_Guard_Range = 5
Objectives[30]mission_Actors[1]Task_Stay_In_Range = True
Objectives[30]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[1]Task_Scenario = NONE
Objectives[30]mission_Actors[1]Task_List_Count = 4
Objectives[30]mission_Actors[1]Task_Repeat = False
Objectives[30]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[1]Task_List[0]PositionX = 2202,957
Objectives[30]mission_Actors[1]Task_List[0]PositionY = 461,4823
Objectives[30]mission_Actors[1]Task_List[0]PositionZ = 261,96
Objectives[30]mission_Actors[1]Task_List[0]Block = True
Objectives[30]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[30]mission_Actors[1]Task_List[1]PositionX = 2202,957
Objectives[30]mission_Actors[1]Task_List[1]PositionY = 461,4823
Objectives[30]mission_Actors[1]Task_List[1]PositionZ = 261,96
Objectives[30]mission_Actors[1]Task_List[1]Speed = 1
Objectives[30]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[30]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[30]mission_Actors[1]Task_List[2]Type = Drive
Objectives[30]mission_Actors[1]Task_List[2]PositionX = 2167,542
Objectives[30]mission_Actors[1]Task_List[2]PositionY = 481,27
Objectives[30]mission_Actors[1]Task_List[2]PositionZ = 249,5226
Objectives[30]mission_Actors[1]Task_List[2]Speed = 50
Objectives[30]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[30]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[30]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[30]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[2]Reverse = False
Objectives[30]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[2]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[2]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[3]Type = Drive
Objectives[30]mission_Actors[1]Task_List[3]PositionX = 1959,801
Objectives[30]mission_Actors[1]Task_List[3]PositionY = 517,0858
Objectives[30]mission_Actors[1]Task_List[3]PositionZ = 160,9722
Objectives[30]mission_Actors[1]Task_List[3]Speed = 50
Objectives[30]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[30]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[30]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[30]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[3]Reverse = False
Objectives[30]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[2]Survive_Number = 0
Objectives[30]mission_Actors[2]Failed_Text = 
Objectives[30]mission_Actors[2]Remove_After = 43
Objectives[30]mission_Actors[2]positionX = 2146,481
Objectives[30]mission_Actors[2]positionY = 516,2408
Objectives[30]mission_Actors[2]positionZ = 232,2871
Objectives[30]mission_Actors[2]Heading = 208,0664
Objectives[30]mission_Actors[2]String_Name = a_m_m_afriamer_01
Objectives[30]mission_Actors[2]Relationship_Group = Friend
Objectives[30]mission_Actors[2]AddBlip = False
Objectives[30]mission_Actors[2]ShowCone = False
Objectives[30]mission_Actors[2]Invincible = False
Objectives[30]mission_Actors[2]SetHealth = 100
Objectives[30]mission_Actors[2]DieFromHeadShot = True
Objectives[30]mission_Actors[2]CanExitVehicle = True
Objectives[30]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[2]AlwaysFight = True
Objectives[30]mission_Actors[2]Seeing_Range = 500
Objectives[30]mission_Actors[2]Hearing_Range = 500
Objectives[30]mission_Actors[2]CombatMovement = Offensive
Objectives[30]mission_Actors[2]weapon = GrenadeLauncher
Objectives[30]mission_Actors[2]Variation = Random
Objectives[30]mission_Actors[2]Task = 0
Objectives[30]mission_Actors[2]Task_Guard_Range = 5
Objectives[30]mission_Actors[2]Task_Stay_In_Range = True
Objectives[30]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[2]Task_Scenario = NONE
Objectives[30]mission_Actors[3]Survive_Number = 0
Objectives[30]mission_Actors[3]Failed_Text = 
Objectives[30]mission_Actors[3]Remove_After = 43
Objectives[30]mission_Actors[3]positionX = 2082,487
Objectives[30]mission_Actors[3]positionY = 518,3607
Objectives[30]mission_Actors[3]positionZ = 199,7061
Objectives[30]mission_Actors[3]Heading = 208,0664
Objectives[30]mission_Actors[3]String_Name = a_m_m_afriamer_01
Objectives[30]mission_Actors[3]Relationship_Group = Friend
Objectives[30]mission_Actors[3]AddBlip = False
Objectives[30]mission_Actors[3]ShowCone = False
Objectives[30]mission_Actors[3]Invincible = False
Objectives[30]mission_Actors[3]SetHealth = 100
Objectives[30]mission_Actors[3]DieFromHeadShot = True
Objectives[30]mission_Actors[3]CanExitVehicle = True
Objectives[30]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[3]AlwaysFight = True
Objectives[30]mission_Actors[3]Seeing_Range = 500
Objectives[30]mission_Actors[3]Hearing_Range = 500
Objectives[30]mission_Actors[3]CombatMovement = Offensive
Objectives[30]mission_Actors[3]weapon = GrenadeLauncher
Objectives[30]mission_Actors[3]Variation = Random
Objectives[30]mission_Actors[3]Task = 0
Objectives[30]mission_Actors[3]Task_Guard_Range = 5
Objectives[30]mission_Actors[3]Task_Stay_In_Range = True
Objectives[30]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[3]Task_Scenario = NONE
Objectives[30]mission_Actors[4]Survive_Number = 0
Objectives[30]mission_Actors[4]Failed_Text = 
Objectives[30]mission_Actors[4]Remove_After = 43
Objectives[30]mission_Actors[4]positionX = 2025,501
Objectives[30]mission_Actors[4]positionY = 514,5325
Objectives[30]mission_Actors[4]positionZ = 164,7864
Objectives[30]mission_Actors[4]Heading = 158,0664
Objectives[30]mission_Actors[4]String_Name = a_m_m_afriamer_01
Objectives[30]mission_Actors[4]Relationship_Group = Friend
Objectives[30]mission_Actors[4]AddBlip = False
Objectives[30]mission_Actors[4]ShowCone = False
Objectives[30]mission_Actors[4]Invincible = False
Objectives[30]mission_Actors[4]SetHealth = 100
Objectives[30]mission_Actors[4]DieFromHeadShot = True
Objectives[30]mission_Actors[4]CanExitVehicle = True
Objectives[30]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[4]AlwaysFight = True
Objectives[30]mission_Actors[4]Seeing_Range = 500
Objectives[30]mission_Actors[4]Hearing_Range = 500
Objectives[30]mission_Actors[4]CombatMovement = Offensive
Objectives[30]mission_Actors[4]weapon = Grenade
Objectives[30]mission_Actors[4]Variation = Random
Objectives[30]mission_Actors[4]Task = 0
Objectives[30]mission_Actors[4]Task_Guard_Range = 5
Objectives[30]mission_Actors[4]Task_Stay_In_Range = True
Objectives[30]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[4]Task_Scenario = NONE
Objectives[30]mission_Vehicles = 4
Objectives[30]mission_Vehicles[0]positionX = 2243,778
Objectives[30]mission_Vehicles[0]positionY = 436,299
Objectives[30]mission_Vehicles[0]positionZ = 274,5748
Objectives[30]mission_Vehicles[0]Heading = 41,3604
Objectives[30]mission_Vehicles[0]Name = Hauler
Objectives[30]mission_Vehicles[0]Model = hauler
Objectives[30]mission_Vehicles[0]PrimaryColor = MetallicYellowBird
Objectives[30]mission_Vehicles[0]SecondaryColor = UtilBlackPoly
Objectives[30]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[0]HasPearlescent = False
Objectives[30]mission_Vehicles[0]Livery = 0
Objectives[30]mission_Vehicles[0]DirtLevel = 15
Objectives[30]mission_Vehicles[0]LockedForPlayer = False
Objectives[30]mission_Vehicles[0]Locked = False
Objectives[30]mission_Vehicles[0]Alarm = False
Objectives[30]mission_Vehicles[0]HotWired = False
Objectives[30]mission_Vehicles[0]Invincible = False
Objectives[30]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[0]Remove_After = 43
Objectives[30]mission_Vehicles[0]Survive_Number = 0
Objectives[30]mission_Vehicles[0]Failed_Text = 
Objectives[30]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[30]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[30]mission_Vehicles[1]positionX = 2247,528
Objectives[30]mission_Vehicles[1]positionY = 432,0704
Objectives[30]mission_Vehicles[1]positionZ = 277,1983
Objectives[30]mission_Vehicles[1]Heading = 43,65712
Objectives[30]mission_Vehicles[1]Name = Rimorchio
Objectives[30]mission_Vehicles[1]Model = trailers2
Objectives[30]mission_Vehicles[1]PrimaryColor = MetallicYellowBird
Objectives[30]mission_Vehicles[1]SecondaryColor = UtilBlackPoly
Objectives[30]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[1]HasPearlescent = False
Objectives[30]mission_Vehicles[1]Livery = 0
Objectives[30]mission_Vehicles[1]DirtLevel = 15
Objectives[30]mission_Vehicles[1]LockedForPlayer = False
Objectives[30]mission_Vehicles[1]Locked = False
Objectives[30]mission_Vehicles[1]Alarm = False
Objectives[30]mission_Vehicles[1]HotWired = False
Objectives[30]mission_Vehicles[1]Invincible = False
Objectives[30]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[1]Remove_After = 43
Objectives[30]mission_Vehicles[1]Survive_Number = 0
Objectives[30]mission_Vehicles[1]Failed_Text = 
Objectives[30]mission_Vehicles[2]positionX = 2227,387
Objectives[30]mission_Vehicles[2]positionY = 455,9279
Objectives[30]mission_Vehicles[2]positionZ = 272,6409
Objectives[30]mission_Vehicles[2]Heading = 44,86497
Objectives[30]mission_Vehicles[2]Name = Rimorchio
Objectives[30]mission_Vehicles[2]Model = trailers
Objectives[30]mission_Vehicles[2]PrimaryColor = MetallicYellowBird
Objectives[30]mission_Vehicles[2]SecondaryColor = UtilBlackPoly
Objectives[30]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[2]HasPearlescent = False
Objectives[30]mission_Vehicles[2]Livery = 0
Objectives[30]mission_Vehicles[2]DirtLevel = 15
Objectives[30]mission_Vehicles[2]LockedForPlayer = False
Objectives[30]mission_Vehicles[2]Locked = False
Objectives[30]mission_Vehicles[2]Alarm = False
Objectives[30]mission_Vehicles[2]HotWired = False
Objectives[30]mission_Vehicles[2]Invincible = False
Objectives[30]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[2]Remove_After = 43
Objectives[30]mission_Vehicles[2]Survive_Number = 0
Objectives[30]mission_Vehicles[2]Failed_Text = 
Objectives[30]mission_Vehicles[3]positionX = 2223,251
Objectives[30]mission_Vehicles[3]positionY = 459,6617
Objectives[30]mission_Vehicles[3]positionZ = 269,9008
Objectives[30]mission_Vehicles[3]Heading = 58,71114
Objectives[30]mission_Vehicles[3]Name = Hauler
Objectives[30]mission_Vehicles[3]Model = hauler
Objectives[30]mission_Vehicles[3]PrimaryColor = MetallicSunriseOrange
Objectives[30]mission_Vehicles[3]SecondaryColor = UtilBlackPoly
Objectives[30]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[3]HasPearlescent = False
Objectives[30]mission_Vehicles[3]Livery = 0
Objectives[30]mission_Vehicles[3]DirtLevel = 15
Objectives[30]mission_Vehicles[3]LockedForPlayer = False
Objectives[30]mission_Vehicles[3]Locked = False
Objectives[30]mission_Vehicles[3]Alarm = False
Objectives[30]mission_Vehicles[3]HotWired = False
Objectives[30]mission_Vehicles[3]Invincible = False
Objectives[30]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[3]Remove_After = 43
Objectives[30]mission_Vehicles[3]Survive_Number = 0
Objectives[30]mission_Vehicles[3]Failed_Text = 
Objectives[30]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[3]NeededForActorIndex[0] = 1
Objectives[30]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[30]mission_Vehicles[3]NeededForObjectiveCutsceneCount = 1
Objectives[30]mission_Vehicles[3]NeededForObjectiveCutscene[0] = 31
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 1
Objectives[30]ObjectiveMessages[0]positionX = -1578,565
Objectives[30]ObjectiveMessages[0]positionY = -2361,584
Objectives[30]ObjectiveMessages[0]positionZ = 4,696739
Objectives[30]ObjectiveMessages[0]Message = Boss, we're ready.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = 2201,906
Objectives[31]positionY = 460,1964
Objectives[31]positionZ = 260,454
Objectives[31]Cutscenes_Time = 2
Objectives[31]Cutscenes_Trans_Time = 4
Objectives[31]Cutscenes_FOV = 60
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = False
Objectives[31]Cutscenes_Point_At_Position = False
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = False
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = False
Objectives[31]Cutscenes_Follow_Vehicle = True
Objectives[31]Cutscenes_Follow_Distancee = 30
Objectives[31]Cutscenes_Follow_Hieght = 15
Objectives[31]Cutscenes_Follow_Angle = 320
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 1
Objectives[31]ObjectiveMessages[0]positionX = -1577,035
Objectives[31]ObjectiveMessages[0]positionY = -2357,383
Objectives[31]ObjectiveMessages[0]positionZ = 4,854571
Objectives[31]ObjectiveMessages[0]Message = ~g~Okay, go with the trucks.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = 2024,779
Objectives[32]positionY = 507,2595
Objectives[32]positionZ = 163,4464
Objectives[32]Cutscenes_Time = 5
Objectives[32]Cutscenes_Trans_Time = 7
Objectives[32]Cutscenes_FOV = 55
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = False
Objectives[32]Cutscenes_Point_At_Position = True
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = False
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = False
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 50
Objectives[32]Cutscenes_Follow_Hieght = 16
Objectives[32]Cutscenes_Follow_Angle = 240
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = 2229,728
Objectives[33]positionY = 442,7518
Objectives[33]positionZ = 270,0568
Objectives[33]Cutscenes_Time = 0
Objectives[33]Cutscenes_Trans_Time = 0
Objectives[33]Cutscenes_FOV = 30
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = True
Objectives[33]Cutscenes_Point_At_Position = False
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = False
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 10
Objectives[33]Cutscenes_Follow_Hieght = 1
Objectives[33]Cutscenes_Follow_Angle = 0
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Text = 
Objectives[34]Type = Timeout_Objective
Objectives[34]positionX = 2063,103
Objectives[34]positionY = 495,9271
Objectives[34]positionZ = 179,53
Objectives[34]Timeout_Min = 0
Objectives[34]Timeout_Sec = 13
Objectives[34]mission_ActorsCount = 2
Objectives[34]mission_Actors[0]SpawnInVehicle = True
Objectives[34]mission_Actors[0]SeatIndex = 0
Objectives[34]mission_Actors[0]Survive_Number = 0
Objectives[34]mission_Actors[0]Failed_Text = 
Objectives[34]mission_Actors[0]Remove_After = 40
Objectives[34]mission_Actors[0]positionX = 1812,366
Objectives[34]mission_Actors[0]positionY = 326,7576
Objectives[34]mission_Actors[0]positionZ = 170,6922
Objectives[34]mission_Actors[0]Heading = 347,5031
Objectives[34]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[34]mission_Actors[0]Relationship_Group = Neutral
Objectives[34]mission_Actors[0]AddBlip = False
Objectives[34]mission_Actors[0]ShowCone = False
Objectives[34]mission_Actors[0]Invincible = True
Objectives[34]mission_Actors[0]SetHealth = 100
Objectives[34]mission_Actors[0]DieFromHeadShot = True
Objectives[34]mission_Actors[0]CanExitVehicle = True
Objectives[34]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[34]mission_Actors[0]AlwaysFight = True
Objectives[34]mission_Actors[0]Seeing_Range = 30
Objectives[34]mission_Actors[0]Hearing_Range = 30
Objectives[34]mission_Actors[0]CombatMovement = Offensive
Objectives[34]mission_Actors[0]weapon = Unarmed
Objectives[34]mission_Actors[0]Variation = Custom
Objectives[34]mission_Actors[0]Task = 99
Objectives[34]mission_Actors[0]Task_Guard_Range = 5
Objectives[34]mission_Actors[0]Task_Stay_In_Range = True
Objectives[34]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[34]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[34]mission_Actors[0]Task_Scenario = NONE
Objectives[34]mission_Actors[0]Task_List_Count = 5
Objectives[34]mission_Actors[0]Task_Repeat = False
Objectives[34]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[34]mission_Actors[0]Task_List[0]PositionX = 1816,961
Objectives[34]mission_Actors[0]Task_List[0]PositionY = 359,0166
Objectives[34]mission_Actors[0]Task_List[0]PositionZ = 171,3047
Objectives[34]mission_Actors[0]Task_List[0]Block = True
Objectives[34]mission_Actors[0]Task_List[1]Type = Pause
Objectives[34]mission_Actors[0]Task_List[1]PositionX = 1816,961
Objectives[34]mission_Actors[0]Task_List[1]PositionY = 359,0166
Objectives[34]mission_Actors[0]Task_List[1]PositionZ = 171,3047
Objectives[34]mission_Actors[0]Task_List[1]time = 10
Objectives[34]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[34]mission_Actors[0]Task_List[2]DestinationX = 1922,233
Objectives[34]mission_Actors[0]Task_List[2]DestinationY = 510,4534
Objectives[34]mission_Actors[0]Task_List[2]DestinationZ = 170,922
Objectives[34]mission_Actors[0]Task_List[2]Rotation = 393,047
Objectives[34]mission_Actors[0]Task_List[2]Speed = 1
Objectives[34]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[34]mission_Actors[0]Task_List[3]Type = Pause
Objectives[34]mission_Actors[0]Task_List[3]PositionX = 1815,351
Objectives[34]mission_Actors[0]Task_List[3]PositionY = 327,9322
Objectives[34]mission_Actors[0]Task_List[3]PositionZ = 170,9986
Objectives[34]mission_Actors[0]Task_List[3]time = 10
Objectives[34]mission_Actors[0]Task_List[4]Type = EnterVehicle
Objectives[34]mission_Actors[0]Task_List[4]PositionX = 1811,811
Objectives[34]mission_Actors[0]Task_List[4]PositionY = 326,0695
Objectives[34]mission_Actors[0]Task_List[4]PositionZ = 170,8209
Objectives[34]mission_Actors[0]Task_List[4]Speed = 1
Objectives[34]mission_Actors[0]Task_List[4]SeatIndex = 0
Objectives[34]mission_Actors[0]Task_List[4]TaskIndex = 4
Objectives[34]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[34]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[34]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 3
Objectives[34]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 5
Objectives[34]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[34]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 26
Objectives[34]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 5
Objectives[34]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[34]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 28
Objectives[34]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[34]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 23
Objectives[34]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[34]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[34]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[34]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 62
Objectives[34]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[34]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[34]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[34]mission_Actors[0]PROP_GLASSES_INDEX = 20
Objectives[34]mission_Actors[0]PROP_GLASSES_TEXTURE = 5
Objectives[34]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[34]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[34]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[34]mission_Actors[0]NeededForObjectiveCutscene[0] = 35
Objectives[34]mission_Actors[0]NeededForObjectiveCutscene[1] = 36
Objectives[34]mission_Actors[1]SpawnInVehicle = True
Objectives[34]mission_Actors[1]SeatIndex = -1
Objectives[34]mission_Actors[1]Survive_Number = 0
Objectives[34]mission_Actors[1]Failed_Text = 
Objectives[34]mission_Actors[1]Remove_After = 0
Objectives[34]mission_Actors[1]positionX = 1812,366
Objectives[34]mission_Actors[1]positionY = 326,7576
Objectives[34]mission_Actors[1]positionZ = 170,6922
Objectives[34]mission_Actors[1]Heading = 347,5031
Objectives[34]mission_Actors[1]String_Name = a_m_y_vinewood_01
Objectives[34]mission_Actors[1]Relationship_Group = Neutral
Objectives[34]mission_Actors[1]AddBlip = False
Objectives[34]mission_Actors[1]ShowCone = False
Objectives[34]mission_Actors[1]Invincible = False
Objectives[34]mission_Actors[1]SetHealth = 100
Objectives[34]mission_Actors[1]DieFromHeadShot = True
Objectives[34]mission_Actors[1]CanExitVehicle = True
Objectives[34]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[34]mission_Actors[1]AlwaysFight = True
Objectives[34]mission_Actors[1]Seeing_Range = 30
Objectives[34]mission_Actors[1]Hearing_Range = 30
Objectives[34]mission_Actors[1]CombatMovement = Offensive
Objectives[34]mission_Actors[1]weapon = Unarmed
Objectives[34]mission_Actors[1]Variation = Random
Objectives[34]mission_Actors[1]Task = 99
Objectives[34]mission_Actors[1]Task_Guard_Range = 5
Objectives[34]mission_Actors[1]Task_Stay_In_Range = True
Objectives[34]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[34]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[34]mission_Actors[1]Task_Scenario = NONE
Objectives[34]mission_Actors[1]Task_List_Count = 5
Objectives[34]mission_Actors[1]Task_Repeat = False
Objectives[34]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[34]mission_Actors[1]Task_List[0]PositionX = 1812,261
Objectives[34]mission_Actors[1]Task_List[0]PositionY = 359,0347
Objectives[34]mission_Actors[1]Task_List[0]PositionZ = 171,1339
Objectives[34]mission_Actors[1]Task_List[0]Block = True
Objectives[34]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[34]mission_Actors[1]Task_List[1]PositionX = 1814,691
Objectives[34]mission_Actors[1]Task_List[1]PositionY = 358,55
Objectives[34]mission_Actors[1]Task_List[1]PositionZ = 171,2048
Objectives[34]mission_Actors[1]Task_List[1]Speed = 1
Objectives[34]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[34]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[34]mission_Actors[1]Task_List[2]Type = Drive
Objectives[34]mission_Actors[1]Task_List[2]PositionX = 1915,552
Objectives[34]mission_Actors[1]Task_List[2]PositionY = 507,5137
Objectives[34]mission_Actors[1]Task_List[2]PositionZ = 171,3453
Objectives[34]mission_Actors[1]Task_List[2]Speed = 100
Objectives[34]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[34]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[34]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[34]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[34]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[34]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[34]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[34]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[34]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[34]mission_Actors[1]Task_List[2]Reverse = False
Objectives[34]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[34]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[34]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[34]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[34]mission_Actors[1]Task_List[3]Type = Pause
Objectives[34]mission_Actors[1]Task_List[3]PositionX = 1809,607
Objectives[34]mission_Actors[1]Task_List[3]PositionY = 328,4529
Objectives[34]mission_Actors[1]Task_List[3]PositionZ = 170,9052
Objectives[34]mission_Actors[1]Task_List[3]time = 22
Objectives[34]mission_Actors[1]Task_List[4]Type = Drive
Objectives[34]mission_Actors[1]Task_List[4]PositionX = 2027,409
Objectives[34]mission_Actors[1]Task_List[4]PositionY = 1146,666
Objectives[34]mission_Actors[1]Task_List[4]PositionZ = 192,5237
Objectives[34]mission_Actors[1]Task_List[4]Speed = 30
Objectives[34]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[34]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[34]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[34]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[34]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[34]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[34]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[34]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[34]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[34]mission_Actors[1]Task_List[4]Reverse = False
Objectives[34]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[34]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[34]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[34]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[34]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[34]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 41
Objectives[34]mission_Vehicles = 1
Objectives[34]mission_Vehicles[0]positionX = 1812,366
Objectives[34]mission_Vehicles[0]positionY = 326,7576
Objectives[34]mission_Vehicles[0]positionZ = 170,6922
Objectives[34]mission_Vehicles[0]Heading = 347,5031
Objectives[34]mission_Vehicles[0]Name = Gauntlet Classic
Objectives[34]mission_Vehicles[0]Model = gauntlet3
Objectives[34]mission_Vehicles[0]PrimaryColor = MetallicRed
Objectives[34]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[34]mission_Vehicles[0]PearlescentColor = MetallicRed
Objectives[34]mission_Vehicles[0]HasPearlescent = False
Objectives[34]mission_Vehicles[0]Livery = -1
Objectives[34]mission_Vehicles[0]DirtLevel = 0
Objectives[34]mission_Vehicles[0]LockedForPlayer = False
Objectives[34]mission_Vehicles[0]Locked = False
Objectives[34]mission_Vehicles[0]Alarm = False
Objectives[34]mission_Vehicles[0]HotWired = False
Objectives[34]mission_Vehicles[0]Invincible = False
Objectives[34]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[34]mission_Vehicles[0]Remove_After = 0
Objectives[34]mission_Vehicles[0]Survive_Number = 0
Objectives[34]mission_Vehicles[0]Failed_Text = 
Objectives[34]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[34]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 34
Objectives[34]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[34]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[34]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 34
Objectives[34]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[34]mission_Vehicles[0]NeededForActorTaskIndex[1] = 4
Objectives[34]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[34]mission_Vehicles[0]NeededForObjectiveHint[0] = 44
Objectives[34]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[34]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 41
Objectives[34]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 3
Objectives[34]ObjectiveMessages[0]positionX = 683,8518
Objectives[34]ObjectiveMessages[0]positionY = 5296,55
Objectives[34]ObjectiveMessages[0]positionZ = 550,0781
Objectives[34]ObjectiveMessages[0]Message = ~g~Good... it looked good... right?
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = 681,5105
Objectives[34]ObjectiveMessages[1]positionY = 5292,357
Objectives[34]ObjectiveMessages[1]positionZ = 546,8242
Objectives[34]ObjectiveMessages[1]Message = ~p~Yeah... looked good for me...
Objectives[34]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = White
Objectives[34]ObjectiveMessages[1]PlayFromStart = False
Objectives[34]ObjectiveMessages[1]Delay = True
Objectives[34]ObjectiveMessages[1]DelayTime = 4
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = True
Objectives[34]ObjectiveMessages[1]TypeTextMesage = False
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[2]positionX = 678,4056
Objectives[34]ObjectiveMessages[2]positionY = 5286,842
Objectives[34]ObjectiveMessages[2]positionZ = 542,1976
Objectives[34]ObjectiveMessages[2]Message = ~g~Umh... I don't know... get the trucks back up... let's shoot another one.
Objectives[34]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[2]Sender = 
Objectives[34]ObjectiveMessages[2]Subject = 
Objectives[34]ObjectiveMessages[2]MessageColor = White
Objectives[34]ObjectiveMessages[2]PlayFromStart = False
Objectives[34]ObjectiveMessages[2]Delay = True
Objectives[34]ObjectiveMessages[2]DelayTime = 7
Objectives[34]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[2]TypeSubtitle = True
Objectives[34]ObjectiveMessages[2]TypeTextMesage = False
Objectives[34]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[35]Type = Cutscenes_Objective
Objectives[35]Text = 
Objectives[35]positionX = 1831,868
Objectives[35]positionY = 366,6769
Objectives[35]positionZ = 162,1298
Objectives[35]Cutscenes_Time = 10
Objectives[35]Cutscenes_Trans_Time = 3
Objectives[35]Cutscenes_FOV = 60
Objectives[35]Cutscenes_Shake = Hand
Objectives[35]Cutscenes_Amplitude = 0
Objectives[35]Cutscenes_FadeOut = False
Objectives[35]Cutscenes_FadeIn = False
Objectives[35]Cutscenes_End = False
Objectives[35]Cutscenes_Point_At_Position = False
Objectives[35]Cutscenes_Point_At_Player = False
Objectives[35]Cutscenes_Point_At_Actor = False
Objectives[35]Cutscenes_Point_At_Vehicle = False
Objectives[35]Cutscenes_Follow_Player = False
Objectives[35]Cutscenes_Follow_Actor = True
Objectives[35]Cutscenes_Follow_Vehicle = False
Objectives[35]Cutscenes_Follow_Distancee = 5
Objectives[35]Cutscenes_Follow_Hieght = 3
Objectives[35]Cutscenes_Follow_Angle = 45
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 1
Objectives[35]ObjectiveMessages[0]positionX = 672,2731
Objectives[35]ObjectiveMessages[0]positionY = 5278,874
Objectives[35]ObjectiveMessages[0]positionZ = 532,1791
Objectives[35]ObjectiveMessages[0]Message = Boss, we have company.
Objectives[35]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = White
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = True
Objectives[35]ObjectiveMessages[0]TypeTextMesage = False
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[36]Type = Cutscenes_Objective
Objectives[36]Text = 
Objectives[36]positionX = 1817,288
Objectives[36]positionY = 328,0485
Objectives[36]positionZ = 170,7814
Objectives[36]Cutscenes_Time = 12
Objectives[36]Cutscenes_Trans_Time = 10
Objectives[36]Cutscenes_FOV = 60
Objectives[36]Cutscenes_Shake = Hand
Objectives[36]Cutscenes_Amplitude = 0
Objectives[36]Cutscenes_FadeOut = False
Objectives[36]Cutscenes_FadeIn = False
Objectives[36]Cutscenes_End = False
Objectives[36]Cutscenes_Point_At_Position = False
Objectives[36]Cutscenes_Point_At_Player = False
Objectives[36]Cutscenes_Point_At_Actor = False
Objectives[36]Cutscenes_Point_At_Vehicle = False
Objectives[36]Cutscenes_Follow_Player = False
Objectives[36]Cutscenes_Follow_Actor = True
Objectives[36]Cutscenes_Follow_Vehicle = False
Objectives[36]Cutscenes_Follow_Distancee = 2
Objectives[36]Cutscenes_Follow_Hieght = 0,8
Objectives[36]Cutscenes_Follow_Angle = 335
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 1
Objectives[36]ObjectiveMessages[0]positionX = 669,3992
Objectives[36]ObjectiveMessages[0]positionY = 5274,516
Objectives[36]ObjectiveMessages[0]positionZ = 527,2081
Objectives[36]ObjectiveMessages[0]Message = ~g~Shit, she's here... I was hoping for more time, get ready, she won't be alone.
Objectives[36]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = White
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = True
Objectives[36]ObjectiveMessages[0]TypeTextMesage = False
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[37]Type = Cutscenes_Objective
Objectives[37]Text = 
Objectives[37]positionX = 1821,283
Objectives[37]positionY = 339,6034
Objectives[37]positionZ = 169,4211
Objectives[37]Cutscenes_Time = 0
Objectives[37]Cutscenes_Trans_Time = 0
Objectives[37]Cutscenes_FOV = 30
Objectives[37]Cutscenes_Shake = Hand
Objectives[37]Cutscenes_Amplitude = 0
Objectives[37]Cutscenes_FadeOut = False
Objectives[37]Cutscenes_FadeIn = False
Objectives[37]Cutscenes_End = True
Objectives[37]Cutscenes_Point_At_Position = False
Objectives[37]Cutscenes_Point_At_Player = False
Objectives[37]Cutscenes_Point_At_Actor = False
Objectives[37]Cutscenes_Point_At_Vehicle = False
Objectives[37]Cutscenes_Follow_Player = False
Objectives[37]Cutscenes_Follow_Actor = False
Objectives[37]Cutscenes_Follow_Vehicle = False
Objectives[37]Cutscenes_Follow_Distancee = 10
Objectives[37]Cutscenes_Follow_Hieght = 1
Objectives[37]Cutscenes_Follow_Angle = 0
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Random_Spawn_Objective
Objectives[38]positionX = 1819,95
Objectives[38]positionY = 353,8855
Objectives[38]positionZ = 171,0161
Objectives[38]Random_Actors_Actor_Model_Name = a_m_y_vinewood_02
Objectives[38]Random_Actors_Vehicle_Model_Name = caracara2
Objectives[38]Random_Actors_Vehicle_Primary_Color = MetallicRed
Objectives[38]Random_Actors_Vehicle_Secondary_Color = MetallicRed
Objectives[38]Random_Actors_Weapon_Model_Name = Pistol
Objectives[38]Random_Actors_Passenger = True
Objectives[38]Random_Actors_Fill_With_Occupants = True
Objectives[38]Random_Actors_Max_Count = 3
Objectives[38]Random_Actors_Max_ReSpawn = 20
Objectives[38]Random_Actors_Spawn_End = False
Objectives[38]Random_Actors_Spawn_Actors_Only = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = 
Objectives[39]Type = Timeout_Objective
Objectives[39]positionX = 1815,535
Objectives[39]positionY = 364,6098
Objectives[39]positionZ = 170,4988
Objectives[39]Timeout_Min = 1
Objectives[39]Timeout_Sec = 0
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Random_Spawn_Objective
Objectives[40]positionX = 1813,655
Objectives[40]positionY = 382,432
Objectives[40]positionZ = 171,1667
Objectives[40]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[40]Random_Actors_Vehicle_Model_Name = blista
Objectives[40]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[40]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[40]Random_Actors_Weapon_Model_Name = Pistol
Objectives[40]Random_Actors_Passenger = True
Objectives[40]Random_Actors_Fill_With_Occupants = True
Objectives[40]Random_Actors_Max_Count = 3
Objectives[40]Random_Actors_Max_ReSpawn = 3
Objectives[40]Random_Actors_Spawn_End = True
Objectives[40]Random_Actors_Spawn_Actors_Only = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 1809,334
Objectives[41]positionY = 329,5069
Objectives[41]positionZ = 170,4616
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = True
Objectives[41]SetPlayerActor_RelationshipGroup = Enemy1/Pickup
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = True
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 9
Objectives[41]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]Task_List[0]positionX = 1811,225
Objectives[41]Task_List[0]positionY = 328,3282
Objectives[41]Task_List[0]positionZ = 170,9313
Objectives[41]Task_List[0]Block = True
Objectives[41]Task_List[1]Type = EnterVehicle
Objectives[41]Task_List[1]PositionX = 1811,225
Objectives[41]Task_List[1]PositionY = 328,3282
Objectives[41]Task_List[1]PositionZ = 170,9313
Objectives[41]Task_List[1]Speed = 1
Objectives[41]Task_List[1]SeatIndex = -1
Objectives[41]Task_List[1]TaskIndex = 1
Objectives[41]Task_List[1]Warp = False
Objectives[41]Task_List[2]Type = Drive
Objectives[41]Task_List[2]PositionX = 2495,92
Objectives[41]Task_List[2]PositionY = 1335,065
Objectives[41]Task_List[2]PositionZ = 44,52063
Objectives[41]Task_List[2]Speed = 100
Objectives[41]Task_List[2]StopBeforeVehicles = False
Objectives[41]Task_List[2]StopBeforeActors = False
Objectives[41]Task_List[2]AvoidVehicles = True
Objectives[41]Task_List[2]AvoidEmptyVehicles = True
Objectives[41]Task_List[2]AvoidActors = True
Objectives[41]Task_List[2]AvoidObjects = True
Objectives[41]Task_List[2]StopAtLights = False
Objectives[41]Task_List[2]UseBlinkers = True
Objectives[41]Task_List[2]AllowGoingWrongWay = True
Objectives[41]Task_List[2]Reverse = False
Objectives[41]Task_List[2]TakeShortestPath = False
Objectives[41]Task_List[2]IgnoreRoads = False
Objectives[41]Task_List[2]IgnoreAllPathing = False
Objectives[41]Task_List[2]AvoidHighWays = False
Objectives[41]Task_List[3]Type = Drive
Objectives[41]Task_List[3]PositionX = 1896,885
Objectives[41]Task_List[3]PositionY = 3192,49
Objectives[41]Task_List[3]PositionZ = 45,52084
Objectives[41]Task_List[3]Speed = 100
Objectives[41]Task_List[3]StopBeforeVehicles = False
Objectives[41]Task_List[3]StopBeforeActors = False
Objectives[41]Task_List[3]AvoidVehicles = True
Objectives[41]Task_List[3]AvoidEmptyVehicles = True
Objectives[41]Task_List[3]AvoidActors = True
Objectives[41]Task_List[3]AvoidObjects = True
Objectives[41]Task_List[3]StopAtLights = False
Objectives[41]Task_List[3]UseBlinkers = True
Objectives[41]Task_List[3]AllowGoingWrongWay = True
Objectives[41]Task_List[3]Reverse = False
Objectives[41]Task_List[3]TakeShortestPath = False
Objectives[41]Task_List[3]IgnoreRoads = False
Objectives[41]Task_List[3]IgnoreAllPathing = False
Objectives[41]Task_List[3]AvoidHighWays = False
Objectives[41]Task_List[4]Type = Drive
Objectives[41]Task_List[4]PositionX = 1475,383
Objectives[41]Task_List[4]PositionY = 3716,127
Objectives[41]Task_List[4]PositionZ = 33,66875
Objectives[41]Task_List[4]Speed = 100
Objectives[41]Task_List[4]StopBeforeVehicles = False
Objectives[41]Task_List[4]StopBeforeActors = False
Objectives[41]Task_List[4]AvoidVehicles = True
Objectives[41]Task_List[4]AvoidEmptyVehicles = True
Objectives[41]Task_List[4]AvoidActors = True
Objectives[41]Task_List[4]AvoidObjects = True
Objectives[41]Task_List[4]StopAtLights = False
Objectives[41]Task_List[4]UseBlinkers = True
Objectives[41]Task_List[4]AllowGoingWrongWay = True
Objectives[41]Task_List[4]Reverse = False
Objectives[41]Task_List[4]TakeShortestPath = False
Objectives[41]Task_List[4]IgnoreRoads = False
Objectives[41]Task_List[4]IgnoreAllPathing = False
Objectives[41]Task_List[4]AvoidHighWays = False
Objectives[41]Task_List[5]Type = Drive
Objectives[41]Task_List[5]PositionX = 303,272
Objectives[41]Task_List[5]PositionY = 3426,928
Objectives[41]Task_List[5]PositionZ = 36,38184
Objectives[41]Task_List[5]Speed = 100
Objectives[41]Task_List[5]StopBeforeVehicles = False
Objectives[41]Task_List[5]StopBeforeActors = False
Objectives[41]Task_List[5]AvoidVehicles = True
Objectives[41]Task_List[5]AvoidEmptyVehicles = True
Objectives[41]Task_List[5]AvoidActors = True
Objectives[41]Task_List[5]AvoidObjects = True
Objectives[41]Task_List[5]StopAtLights = False
Objectives[41]Task_List[5]UseBlinkers = True
Objectives[41]Task_List[5]AllowGoingWrongWay = True
Objectives[41]Task_List[5]Reverse = False
Objectives[41]Task_List[5]TakeShortestPath = False
Objectives[41]Task_List[5]IgnoreRoads = False
Objectives[41]Task_List[5]IgnoreAllPathing = False
Objectives[41]Task_List[5]AvoidHighWays = False
Objectives[41]Task_List[6]Type = Drive
Objectives[41]Task_List[6]PositionX = 271,0984
Objectives[41]Task_List[6]PositionY = 2669,75
Objectives[41]Task_List[6]PositionZ = 43,96441
Objectives[41]Task_List[6]Speed = 100
Objectives[41]Task_List[6]StopBeforeVehicles = False
Objectives[41]Task_List[6]StopBeforeActors = False
Objectives[41]Task_List[6]AvoidVehicles = True
Objectives[41]Task_List[6]AvoidEmptyVehicles = True
Objectives[41]Task_List[6]AvoidActors = True
Objectives[41]Task_List[6]AvoidObjects = True
Objectives[41]Task_List[6]StopAtLights = False
Objectives[41]Task_List[6]UseBlinkers = True
Objectives[41]Task_List[6]AllowGoingWrongWay = True
Objectives[41]Task_List[6]Reverse = False
Objectives[41]Task_List[6]TakeShortestPath = False
Objectives[41]Task_List[6]IgnoreRoads = False
Objectives[41]Task_List[6]IgnoreAllPathing = False
Objectives[41]Task_List[6]AvoidHighWays = False
Objectives[41]Task_List[7]Type = Drive
Objectives[41]Task_List[7]PositionX = 1521,346
Objectives[41]Task_List[7]PositionY = 2758,088
Objectives[41]Task_List[7]PositionZ = 37,48088
Objectives[41]Task_List[7]Speed = 100
Objectives[41]Task_List[7]StopBeforeVehicles = False
Objectives[41]Task_List[7]StopBeforeActors = False
Objectives[41]Task_List[7]AvoidVehicles = True
Objectives[41]Task_List[7]AvoidEmptyVehicles = True
Objectives[41]Task_List[7]AvoidActors = True
Objectives[41]Task_List[7]AvoidObjects = True
Objectives[41]Task_List[7]StopAtLights = False
Objectives[41]Task_List[7]UseBlinkers = True
Objectives[41]Task_List[7]AllowGoingWrongWay = True
Objectives[41]Task_List[7]Reverse = False
Objectives[41]Task_List[7]TakeShortestPath = False
Objectives[41]Task_List[7]IgnoreRoads = False
Objectives[41]Task_List[7]IgnoreAllPathing = False
Objectives[41]Task_List[7]AvoidHighWays = False
Objectives[41]Task_List[8]Type = Drive
Objectives[41]Task_List[8]PositionX = 1911,233
Objectives[41]Task_List[8]PositionY = 1770,068
Objectives[41]Task_List[8]PositionZ = 65,47101
Objectives[41]Task_List[8]Speed = 100
Objectives[41]Task_List[8]StopBeforeVehicles = False
Objectives[41]Task_List[8]StopBeforeActors = False
Objectives[41]Task_List[8]AvoidVehicles = True
Objectives[41]Task_List[8]AvoidEmptyVehicles = True
Objectives[41]Task_List[8]AvoidActors = True
Objectives[41]Task_List[8]AvoidObjects = True
Objectives[41]Task_List[8]StopAtLights = False
Objectives[41]Task_List[8]UseBlinkers = True
Objectives[41]Task_List[8]AllowGoingWrongWay = True
Objectives[41]Task_List[8]Reverse = False
Objectives[41]Task_List[8]TakeShortestPath = False
Objectives[41]Task_List[8]IgnoreRoads = False
Objectives[41]Task_List[8]IgnoreAllPathing = False
Objectives[41]Task_List[8]AvoidHighWays = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = 
Objectives[42]Type = Leave_Area
Objectives[42]positionX = -1802,126
Objectives[42]positionY = -1770,513
Objectives[42]positionZ = -0,7373825
Objectives[42]Leave_Area_Distance = 400
Objectives[42]Leave_Area_Use_Objective_Position = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 5
Objectives[42]ObjectiveMessages[0]positionX = 664,2933
Objectives[42]ObjectiveMessages[0]positionY = 5261,727
Objectives[42]ObjectiveMessages[0]positionZ = 516,449
Objectives[42]ObjectiveMessages[0]Message = ~p~Fuck, how much I hate that bitch.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = White
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = True
Objectives[42]ObjectiveMessages[0]TypeTextMesage = False
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 661,1953
Objectives[42]ObjectiveMessages[1]positionY = 5257,736
Objectives[42]ObjectiveMessages[1]positionZ = 512,3231
Objectives[42]ObjectiveMessages[1]Message = ~g~Bella, you go, try to get her, we'll take care of these assholes.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = White
Objectives[42]ObjectiveMessages[1]PlayFromStart = False
Objectives[42]ObjectiveMessages[1]Delay = True
Objectives[42]ObjectiveMessages[1]DelayTime = 4
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = True
Objectives[42]ObjectiveMessages[1]TypeTextMesage = False
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[2]positionX = 656,8735
Objectives[42]ObjectiveMessages[2]positionY = 5252,727
Objectives[42]ObjectiveMessages[2]positionZ = 508,7274
Objectives[42]ObjectiveMessages[2]Message = ~p~Okay, let's go Trevor.
Objectives[42]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[2]Sender = 
Objectives[42]ObjectiveMessages[2]Subject = 
Objectives[42]ObjectiveMessages[2]MessageColor = White
Objectives[42]ObjectiveMessages[2]PlayFromStart = False
Objectives[42]ObjectiveMessages[2]Delay = True
Objectives[42]ObjectiveMessages[2]DelayTime = 10
Objectives[42]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[2]TypeSubtitle = True
Objectives[42]ObjectiveMessages[2]TypeTextMesage = False
Objectives[42]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[3]positionX = 651,4288
Objectives[42]ObjectiveMessages[3]positionY = 5247,44
Objectives[42]ObjectiveMessages[3]positionZ = 504,9613
Objectives[42]ObjectiveMessages[3]Message = ~o~Emh... by plane or by car?
Objectives[42]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[3]Sender = 
Objectives[42]ObjectiveMessages[3]Subject = 
Objectives[42]ObjectiveMessages[3]MessageColor = White
Objectives[42]ObjectiveMessages[3]PlayFromStart = False
Objectives[42]ObjectiveMessages[3]Delay = True
Objectives[42]ObjectiveMessages[3]DelayTime = 13
Objectives[42]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[3]TypeSubtitle = True
Objectives[42]ObjectiveMessages[3]TypeTextMesage = False
Objectives[42]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[4]positionX = 647,7147
Objectives[42]ObjectiveMessages[4]positionY = 5243,083
Objectives[42]ObjectiveMessages[4]positionZ = 500,6734
Objectives[42]ObjectiveMessages[4]Message = ~p~Emh... you just follow me.
Objectives[42]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[4]Sender = 
Objectives[42]ObjectiveMessages[4]Subject = 
Objectives[42]ObjectiveMessages[4]MessageColor = White
Objectives[42]ObjectiveMessages[4]PlayFromStart = False
Objectives[42]ObjectiveMessages[4]Delay = True
Objectives[42]ObjectiveMessages[4]DelayTime = 16
Objectives[42]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[4]TypeSubtitle = True
Objectives[42]ObjectiveMessages[4]TypeTextMesage = False
Objectives[42]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[43]Text = 
Objectives[43]Text2 = 
Objectives[43]Type = Kill_Actors
Objectives[43]positionX = 1809,452
Objectives[43]positionY = 339,6515
Objectives[43]positionZ = 170,7198
Objectives[43]KillAll1 = False
Objectives[43]KillAll2 = False
Objectives[43]Kill_Actors_Add_Blips = True
Objectives[43]Kill_Actors_Add_Markers = False
Objectives[43]DropPickups = True
Objectives[43]Droped_Pickup_Model = prop_cs_hand_radio
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 11
Objectives[43]ObjectiveMessages[0]positionX = 642,0078
Objectives[43]ObjectiveMessages[0]positionY = 5237,351
Objectives[43]ObjectiveMessages[0]positionZ = 493,8171
Objectives[43]ObjectiveMessages[0]Message = ~o~Who was that man?
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = False
Objectives[43]ObjectiveMessages[0]Delay = True
Objectives[43]ObjectiveMessages[0]DelayTime = 1
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 635,0923
Objectives[43]ObjectiveMessages[1]positionY = 5223,857
Objectives[43]ObjectiveMessages[1]positionZ = 481,6476
Objectives[43]ObjectiveMessages[1]Message = ~p~He is not a man, she is his sister.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 3
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = 630,1111
Objectives[43]ObjectiveMessages[2]positionY = 5215,491
Objectives[43]ObjectiveMessages[2]positionZ = 472,7321
Objectives[43]ObjectiveMessages[2]Message = ~o~But... was a man...
Objectives[43]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = White
Objectives[43]ObjectiveMessages[2]PlayFromStart = False
Objectives[43]ObjectiveMessages[2]Delay = True
Objectives[43]ObjectiveMessages[2]DelayTime = 7
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = True
Objectives[43]ObjectiveMessages[2]TypeTextMesage = False
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = 620,8164
Objectives[43]ObjectiveMessages[3]positionY = 5214,095
Objectives[43]ObjectiveMessages[3]positionZ = 461,8211
Objectives[43]ObjectiveMessages[3]Message = ~p~She is a transgender...
Objectives[43]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = White
Objectives[43]ObjectiveMessages[3]PlayFromStart = False
Objectives[43]ObjectiveMessages[3]Delay = True
Objectives[43]ObjectiveMessages[3]DelayTime = 9
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = True
Objectives[43]ObjectiveMessages[3]TypeTextMesage = False
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[4]positionX = 615,9537
Objectives[43]ObjectiveMessages[4]positionY = 5212,788
Objectives[43]ObjectiveMessages[4]positionZ = 456,1126
Objectives[43]ObjectiveMessages[4]Message = ~o~But... was a man...
Objectives[43]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[4]Sender = 
Objectives[43]ObjectiveMessages[4]Subject = 
Objectives[43]ObjectiveMessages[4]MessageColor = White
Objectives[43]ObjectiveMessages[4]PlayFromStart = False
Objectives[43]ObjectiveMessages[4]Delay = True
Objectives[43]ObjectiveMessages[4]DelayTime = 11
Objectives[43]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[4]TypeSubtitle = True
Objectives[43]ObjectiveMessages[4]TypeTextMesage = False
Objectives[43]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[5]positionX = 610,1395
Objectives[43]ObjectiveMessages[5]positionY = 5210,891
Objectives[43]ObjectiveMessages[5]positionZ = 450,3584
Objectives[43]ObjectiveMessages[5]Message = ~p~Yes, she is an F to M transgender.
Objectives[43]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[5]Sender = 
Objectives[43]ObjectiveMessages[5]Subject = 
Objectives[43]ObjectiveMessages[5]MessageColor = White
Objectives[43]ObjectiveMessages[5]PlayFromStart = False
Objectives[43]ObjectiveMessages[5]Delay = True
Objectives[43]ObjectiveMessages[5]DelayTime = 13
Objectives[43]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[5]TypeSubtitle = True
Objectives[43]ObjectiveMessages[5]TypeTextMesage = False
Objectives[43]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[6]positionX = 609,483
Objectives[43]ObjectiveMessages[6]positionY = 5204,266
Objectives[43]ObjectiveMessages[6]positionZ = 446,7191
Objectives[43]ObjectiveMessages[6]Message = ~o~Ooh... What? Wait... Oooh...
Objectives[43]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[6]Sender = 
Objectives[43]ObjectiveMessages[6]Subject = 
Objectives[43]ObjectiveMessages[6]MessageColor = White
Objectives[43]ObjectiveMessages[6]PlayFromStart = False
Objectives[43]ObjectiveMessages[6]Delay = True
Objectives[43]ObjectiveMessages[6]DelayTime = 16
Objectives[43]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[6]TypeSubtitle = True
Objectives[43]ObjectiveMessages[6]TypeTextMesage = False
Objectives[43]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[7]positionX = 607,9689
Objectives[43]ObjectiveMessages[7]positionY = 5196,603
Objectives[43]ObjectiveMessages[7]positionZ = 440,9612
Objectives[43]ObjectiveMessages[7]Message = ~p~Yes... and she's a bitch, and I've hated her since we were kids.
Objectives[43]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[7]Sender = 
Objectives[43]ObjectiveMessages[7]Subject = 
Objectives[43]ObjectiveMessages[7]MessageColor = White
Objectives[43]ObjectiveMessages[7]PlayFromStart = False
Objectives[43]ObjectiveMessages[7]Delay = True
Objectives[43]ObjectiveMessages[7]DelayTime = 19
Objectives[43]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[7]TypeSubtitle = True
Objectives[43]ObjectiveMessages[7]TypeTextMesage = False
Objectives[43]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[8]positionX = 599,1981
Objectives[43]ObjectiveMessages[8]positionY = 5189,151
Objectives[43]ObjectiveMessages[8]positionZ = 428,3525
Objectives[43]ObjectiveMessages[8]Message = ~o~Why? Because she's a transgender?
Objectives[43]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[8]Sender = 
Objectives[43]ObjectiveMessages[8]Subject = 
Objectives[43]ObjectiveMessages[8]MessageColor = White
Objectives[43]ObjectiveMessages[8]PlayFromStart = False
Objectives[43]ObjectiveMessages[8]Delay = True
Objectives[43]ObjectiveMessages[8]DelayTime = 24
Objectives[43]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[8]TypeSubtitle = True
Objectives[43]ObjectiveMessages[8]TypeTextMesage = False
Objectives[43]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[9]positionX = 594,4773
Objectives[43]ObjectiveMessages[9]positionY = 5188,628
Objectives[43]ObjectiveMessages[9]positionZ = 422,6798
Objectives[43]ObjectiveMessages[9]Message = ~p~No, cause she's a bitch... now let's kill her.
Objectives[43]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[9]Sender = 
Objectives[43]ObjectiveMessages[9]Subject = 
Objectives[43]ObjectiveMessages[9]MessageColor = White
Objectives[43]ObjectiveMessages[9]PlayFromStart = False
Objectives[43]ObjectiveMessages[9]Delay = True
Objectives[43]ObjectiveMessages[9]DelayTime = 28
Objectives[43]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[9]TypeSubtitle = True
Objectives[43]ObjectiveMessages[9]TypeTextMesage = False
Objectives[43]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[10]positionX = 589,1732
Objectives[43]ObjectiveMessages[10]positionY = 5185,188
Objectives[43]ObjectiveMessages[10]positionZ = 415,1747
Objectives[43]ObjectiveMessages[10]Message = ~o~...okay...
Objectives[43]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[10]Sender = 
Objectives[43]ObjectiveMessages[10]Subject = 
Objectives[43]ObjectiveMessages[10]MessageColor = White
Objectives[43]ObjectiveMessages[10]PlayFromStart = False
Objectives[43]ObjectiveMessages[10]Delay = True
Objectives[43]ObjectiveMessages[10]DelayTime = 32
Objectives[43]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[10]TypeSubtitle = True
Objectives[43]ObjectiveMessages[10]TypeTextMesage = False
Objectives[43]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[10]PhoneMessageDisplayTime = 15

Objectives[44]Type = Hint_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1844,034
Objectives[44]positionY = 356,6681
Objectives[44]positionZ = 161,1072
Objectives[44]Hint_Time = 9
Objectives[44]Hint_FOV = 30
Objectives[44]Hint_Use_Position = False
Objectives[44]Hint_Use_Player = False
Objectives[44]Hint_Use_Actor = False
Objectives[44]Hint_Use_Vehicle = True
Objectives[44]mission_ActorsCount = 1
Objectives[44]mission_Actors[0]Survive_Number = 0
Objectives[44]mission_Actors[0]Failed_Text = 
Objectives[44]mission_Actors[0]Remove_After = 54
Objectives[44]mission_Actors[0]positionX = 1300,641
Objectives[44]mission_Actors[0]positionY = 3003,66
Objectives[44]mission_Actors[0]positionZ = 59,03315
Objectives[44]mission_Actors[0]Heading = 195
Objectives[44]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[44]mission_Actors[0]Relationship_Group = Friend
Objectives[44]mission_Actors[0]AddBlip = False
Objectives[44]mission_Actors[0]ShowCone = False
Objectives[44]mission_Actors[0]Invincible = True
Objectives[44]mission_Actors[0]SetHealth = 100
Objectives[44]mission_Actors[0]DieFromHeadShot = True
Objectives[44]mission_Actors[0]CanExitVehicle = True
Objectives[44]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[0]AlwaysFight = True
Objectives[44]mission_Actors[0]Seeing_Range = 30
Objectives[44]mission_Actors[0]Hearing_Range = 30
Objectives[44]mission_Actors[0]CombatMovement = Offensive
Objectives[44]mission_Actors[0]weapon = 966099553
Objectives[44]mission_Actors[0]Variation = Custom
Objectives[44]mission_Actors[0]Task = 3
Objectives[44]mission_Actors[0]Task_Guard_Range = 5
Objectives[44]mission_Actors[0]Task_Stay_In_Range = True
Objectives[44]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[44]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[44]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[44]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 68
Objectives[44]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[44]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 53
Objectives[44]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[44]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 26
Objectives[44]mission_Actors[0]COMPONENT_FEET_TEXTURE = 11
Objectives[44]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[44]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 21
Objectives[44]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[44]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[44]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[44]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 11
Objectives[44]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[44]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[44]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[44]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[44]mission_Actors[0]PROP_GLASSES_TEXTURE = 4
Objectives[44]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[44]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[44]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[44]mission_Actors[0]NeededForObjectiveHint[0] = 53
Objectives[44]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[44]mission_Actors[0]NeededForObjectiveGoToActor[0] = 45
Objectives[44]mission_Vehicles = 4
Objectives[44]mission_Vehicles[0]positionX = 1267,522
Objectives[44]mission_Vehicles[0]positionY = 3016,907
Objectives[44]mission_Vehicles[0]positionZ = 43,27189
Objectives[44]mission_Vehicles[0]Heading = 236,31
Objectives[44]mission_Vehicles[0]Name = Hellion
Objectives[44]mission_Vehicles[0]Model = hellion
Objectives[44]mission_Vehicles[0]PrimaryColor = MetallicLime
Objectives[44]mission_Vehicles[0]SecondaryColor = MetallicHarborBlue
Objectives[44]mission_Vehicles[0]PearlescentColor = MetallicLime
Objectives[44]mission_Vehicles[0]HasPearlescent = False
Objectives[44]mission_Vehicles[0]Livery = -1
Objectives[44]mission_Vehicles[0]DirtLevel = 0
Objectives[44]mission_Vehicles[0]LockedForPlayer = False
Objectives[44]mission_Vehicles[0]Locked = False
Objectives[44]mission_Vehicles[0]Alarm = False
Objectives[44]mission_Vehicles[0]HotWired = False
Objectives[44]mission_Vehicles[0]Invincible = False
Objectives[44]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[0]Remove_After = 0
Objectives[44]mission_Vehicles[0]Survive_Number = 0
Objectives[44]mission_Vehicles[0]Failed_Text = 
Objectives[44]mission_Vehicles[1]positionX = 1307,182
Objectives[44]mission_Vehicles[1]positionY = 3030,288
Objectives[44]mission_Vehicles[1]positionZ = 42,94495
Objectives[44]mission_Vehicles[1]Heading = 352,4928
Objectives[44]mission_Vehicles[1]Name = Freecrawler
Objectives[44]mission_Vehicles[1]Model = freecrawler
Objectives[44]mission_Vehicles[1]PrimaryColor = MetallicLime
Objectives[44]mission_Vehicles[1]SecondaryColor = MetallicHarborBlue
Objectives[44]mission_Vehicles[1]PearlescentColor = MetallicLime
Objectives[44]mission_Vehicles[1]HasPearlescent = False
Objectives[44]mission_Vehicles[1]Livery = -1
Objectives[44]mission_Vehicles[1]DirtLevel = 0
Objectives[44]mission_Vehicles[1]LockedForPlayer = False
Objectives[44]mission_Vehicles[1]Locked = False
Objectives[44]mission_Vehicles[1]Alarm = False
Objectives[44]mission_Vehicles[1]HotWired = False
Objectives[44]mission_Vehicles[1]Invincible = False
Objectives[44]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[1]Remove_After = 0
Objectives[44]mission_Vehicles[1]Survive_Number = 0
Objectives[44]mission_Vehicles[1]Failed_Text = 
Objectives[44]mission_Vehicles[2]positionX = 1350,691
Objectives[44]mission_Vehicles[2]positionY = 3003,463
Objectives[44]mission_Vehicles[2]positionZ = 41,90992
Objectives[44]mission_Vehicles[2]Heading = 248,7066
Objectives[44]mission_Vehicles[2]Name = Brawler
Objectives[44]mission_Vehicles[2]Model = brawler
Objectives[44]mission_Vehicles[2]PrimaryColor = MetallicLime
Objectives[44]mission_Vehicles[2]SecondaryColor = MetallicHarborBlue
Objectives[44]mission_Vehicles[2]PearlescentColor = MetallicLime
Objectives[44]mission_Vehicles[2]HasPearlescent = False
Objectives[44]mission_Vehicles[2]Livery = 0
Objectives[44]mission_Vehicles[2]DirtLevel = 0
Objectives[44]mission_Vehicles[2]LockedForPlayer = False
Objectives[44]mission_Vehicles[2]Locked = False
Objectives[44]mission_Vehicles[2]Alarm = False
Objectives[44]mission_Vehicles[2]HotWired = False
Objectives[44]mission_Vehicles[2]Invincible = False
Objectives[44]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[2]Remove_After = 0
Objectives[44]mission_Vehicles[2]Survive_Number = 0
Objectives[44]mission_Vehicles[2]Failed_Text = 
Objectives[44]mission_Vehicles[3]positionX = 1730,271
Objectives[44]mission_Vehicles[3]positionY = 3279,485
Objectives[44]mission_Vehicles[3]positionZ = 41,04071
Objectives[44]mission_Vehicles[3]Heading = 226,4271
Objectives[44]mission_Vehicles[3]Name = Seabreeze
Objectives[44]mission_Vehicles[3]Model = seabreeze
Objectives[44]mission_Vehicles[3]PrimaryColor = MetallicWhite
Objectives[44]mission_Vehicles[3]SecondaryColor = MetallicBrightBlue
Objectives[44]mission_Vehicles[3]PearlescentColor = MetallicBrightBlue
Objectives[44]mission_Vehicles[3]HasPearlescent = False
Objectives[44]mission_Vehicles[3]Livery = 0
Objectives[44]mission_Vehicles[3]DirtLevel = 0
Objectives[44]mission_Vehicles[3]LockedForPlayer = False
Objectives[44]mission_Vehicles[3]Locked = False
Objectives[44]mission_Vehicles[3]Alarm = False
Objectives[44]mission_Vehicles[3]HotWired = False
Objectives[44]mission_Vehicles[3]Invincible = False
Objectives[44]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[3]Remove_After = 0
Objectives[44]mission_Vehicles[3]Survive_Number = 0
Objectives[44]mission_Vehicles[3]Failed_Text = 
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 2
Objectives[44]ObjectiveMessages[0]positionX = 585,4908
Objectives[44]ObjectiveMessages[0]positionY = 5171,088
Objectives[44]ObjectiveMessages[0]positionZ = 402,7838
Objectives[44]ObjectiveMessages[0]Message = ~p~FUCK! She's not here, she was communicating with this guy with this.
Objectives[44]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = White
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = True
Objectives[44]ObjectiveMessages[0]TypeTextMesage = False
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = 583,7811
Objectives[44]ObjectiveMessages[1]positionY = 5165,596
Objectives[44]ObjectiveMessages[1]positionZ = 396,1768
Objectives[44]ObjectiveMessages[1]Message = ~o~But when did she get out?
Objectives[44]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = White
Objectives[44]ObjectiveMessages[1]PlayFromStart = False
Objectives[44]ObjectiveMessages[1]Delay = True
Objectives[44]ObjectiveMessages[1]DelayTime = 6
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = True
Objectives[44]ObjectiveMessages[1]TypeTextMesage = False
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[45]Type = GoTo_Actor
Objectives[45]Text = 
Objectives[45]positionX = 1967,383
Objectives[45]positionY = 491,4629
Objectives[45]positionZ = 160,5089
Objectives[45]GoTo_Actor_ChangToCompanion = False
Objectives[45]GoTo_Actor_Distance = 3
Objectives[45]GoTo_Actor_Remove_Blip = True
Objectives[45]mission_ActorsCount = 13
Objectives[45]mission_Actors[0]SpawnInVehicle = True
Objectives[45]mission_Actors[0]SeatIndex = -1
Objectives[45]mission_Actors[0]Survive_Number = 0
Objectives[45]mission_Actors[0]Failed_Text = 
Objectives[45]mission_Actors[0]Remove_After = 54
Objectives[45]mission_Actors[0]positionX = 1677,953
Objectives[45]mission_Actors[0]positionY = 3244,974
Objectives[45]mission_Actors[0]positionZ = 40,5079
Objectives[45]mission_Actors[0]Heading = 146,2046
Objectives[45]mission_Actors[0]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[0]Relationship_Group = Neutral
Objectives[45]mission_Actors[0]AddBlip = False
Objectives[45]mission_Actors[0]ShowCone = False
Objectives[45]mission_Actors[0]Invincible = False
Objectives[45]mission_Actors[0]SetHealth = 100
Objectives[45]mission_Actors[0]DieFromHeadShot = True
Objectives[45]mission_Actors[0]CanExitVehicle = True
Objectives[45]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[0]AlwaysFight = True
Objectives[45]mission_Actors[0]Seeing_Range = 30
Objectives[45]mission_Actors[0]Hearing_Range = 30
Objectives[45]mission_Actors[0]CombatMovement = Offensive
Objectives[45]mission_Actors[0]weapon = 0
Objectives[45]mission_Actors[0]Variation = Random
Objectives[45]mission_Actors[0]Task = 99
Objectives[45]mission_Actors[0]Task_Guard_Range = 5
Objectives[45]mission_Actors[0]Task_Stay_In_Range = True
Objectives[45]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[0]Task_Scenario = NONE
Objectives[45]mission_Actors[0]Task_List_Count = 5
Objectives[45]mission_Actors[0]Task_Repeat = True
Objectives[45]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[45]mission_Actors[0]Task_List[0]PositionX = 1676,304
Objectives[45]mission_Actors[0]Task_List[0]PositionY = 3243,045
Objectives[45]mission_Actors[0]Task_List[0]PositionZ = 40,23688
Objectives[45]mission_Actors[0]Task_List[0]Block = True
Objectives[45]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[45]mission_Actors[0]Task_List[1]PositionX = 1676,304
Objectives[45]mission_Actors[0]Task_List[1]PositionY = 3243,045
Objectives[45]mission_Actors[0]Task_List[1]PositionZ = 40,23688
Objectives[45]mission_Actors[0]Task_List[1]Speed = 1
Objectives[45]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[45]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[45]mission_Actors[0]Task_List[2]Type = VehicleHeliTask
Objectives[45]mission_Actors[0]Task_List[2]PositionX = 1407,266
Objectives[45]mission_Actors[0]Task_List[2]PositionY = 2869,712
Objectives[45]mission_Actors[0]Task_List[2]PositionZ = 46,2099
Objectives[45]mission_Actors[0]Task_List[2]speed = 40
Objectives[45]mission_Actors[0]Task_List[2]Hight = 30
Objectives[45]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[45]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[45]mission_Actors[0]Task_List[2]Land = False
Objectives[45]mission_Actors[0]Task_List[3]Type = VehicleHeliTask
Objectives[45]mission_Actors[0]Task_List[3]PositionX = 1228,626
Objectives[45]mission_Actors[0]Task_List[3]PositionY = 2836,822
Objectives[45]mission_Actors[0]Task_List[3]PositionZ = 47,38138
Objectives[45]mission_Actors[0]Task_List[3]speed = 40
Objectives[45]mission_Actors[0]Task_List[3]Hight = 30
Objectives[45]mission_Actors[0]Task_List[3]FollowPlayer = False
Objectives[45]mission_Actors[0]Task_List[3]AttackPlayer = False
Objectives[45]mission_Actors[0]Task_List[3]Land = False
Objectives[45]mission_Actors[0]Task_List[4]Type = VehicleHeliTask
Objectives[45]mission_Actors[0]Task_List[4]PositionX = 1297,607
Objectives[45]mission_Actors[0]Task_List[4]PositionY = 3009,138
Objectives[45]mission_Actors[0]Task_List[4]PositionZ = 57,69534
Objectives[45]mission_Actors[0]Task_List[4]speed = 40
Objectives[45]mission_Actors[0]Task_List[4]Hight = 30
Objectives[45]mission_Actors[0]Task_List[4]FollowPlayer = False
Objectives[45]mission_Actors[0]Task_List[4]AttackPlayer = False
Objectives[45]mission_Actors[0]Task_List[4]Land = False
Objectives[45]mission_Actors[1]SpawnInVehicle = True
Objectives[45]mission_Actors[1]SeatIndex = -1
Objectives[45]mission_Actors[1]Survive_Number = 0
Objectives[45]mission_Actors[1]Failed_Text = 
Objectives[45]mission_Actors[1]Remove_After = 54
Objectives[45]mission_Actors[1]positionX = 1654,042
Objectives[45]mission_Actors[1]positionY = 3237,965
Objectives[45]mission_Actors[1]positionZ = 40,29546
Objectives[45]mission_Actors[1]Heading = 145,7607
Objectives[45]mission_Actors[1]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[1]Relationship_Group = Neutral
Objectives[45]mission_Actors[1]AddBlip = False
Objectives[45]mission_Actors[1]ShowCone = False
Objectives[45]mission_Actors[1]Invincible = False
Objectives[45]mission_Actors[1]SetHealth = 100
Objectives[45]mission_Actors[1]DieFromHeadShot = True
Objectives[45]mission_Actors[1]CanExitVehicle = True
Objectives[45]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[1]AlwaysFight = True
Objectives[45]mission_Actors[1]Seeing_Range = 30
Objectives[45]mission_Actors[1]Hearing_Range = 30
Objectives[45]mission_Actors[1]CombatMovement = Offensive
Objectives[45]mission_Actors[1]weapon = 0
Objectives[45]mission_Actors[1]Variation = Random
Objectives[45]mission_Actors[1]Task = 99
Objectives[45]mission_Actors[1]Task_Guard_Range = 5
Objectives[45]mission_Actors[1]Task_Stay_In_Range = True
Objectives[45]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[1]Task_Scenario = NONE
Objectives[45]mission_Actors[1]Task_List_Count = 5
Objectives[45]mission_Actors[1]Task_Repeat = True
Objectives[45]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[45]mission_Actors[1]Task_List[0]PositionX = 1651,368
Objectives[45]mission_Actors[1]Task_List[0]PositionY = 3234,452
Objectives[45]mission_Actors[1]Task_List[0]PositionZ = 40,01422
Objectives[45]mission_Actors[1]Task_List[0]Block = True
Objectives[45]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[45]mission_Actors[1]Task_List[1]PositionX = 1656,555
Objectives[45]mission_Actors[1]Task_List[1]PositionY = 3238,147
Objectives[45]mission_Actors[1]Task_List[1]PositionZ = 40,06243
Objectives[45]mission_Actors[1]Task_List[1]Speed = 1
Objectives[45]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[45]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[45]mission_Actors[1]Task_List[2]Type = VehicleHeliTask
Objectives[45]mission_Actors[1]Task_List[2]PositionX = 1333,822
Objectives[45]mission_Actors[1]Task_List[2]PositionY = 2937,383
Objectives[45]mission_Actors[1]Task_List[2]PositionZ = 40,93811
Objectives[45]mission_Actors[1]Task_List[2]speed = 40
Objectives[45]mission_Actors[1]Task_List[2]Hight = 30
Objectives[45]mission_Actors[1]Task_List[2]FollowPlayer = False
Objectives[45]mission_Actors[1]Task_List[2]AttackPlayer = False
Objectives[45]mission_Actors[1]Task_List[2]Land = False
Objectives[45]mission_Actors[1]Task_List[3]Type = VehicleHeliTask
Objectives[45]mission_Actors[1]Task_List[3]PositionX = 1439,437
Objectives[45]mission_Actors[1]Task_List[3]PositionY = 2808,744
Objectives[45]mission_Actors[1]Task_List[3]PositionZ = 52,25027
Objectives[45]mission_Actors[1]Task_List[3]speed = 40
Objectives[45]mission_Actors[1]Task_List[3]Hight = 30
Objectives[45]mission_Actors[1]Task_List[3]FollowPlayer = False
Objectives[45]mission_Actors[1]Task_List[3]AttackPlayer = False
Objectives[45]mission_Actors[1]Task_List[3]Land = False
Objectives[45]mission_Actors[1]Task_List[4]Type = VehicleHeliTask
Objectives[45]mission_Actors[1]Task_List[4]PositionX = 1242,096
Objectives[45]mission_Actors[1]Task_List[4]PositionY = 2836,473
Objectives[45]mission_Actors[1]Task_List[4]PositionZ = 45,39594
Objectives[45]mission_Actors[1]Task_List[4]speed = 40
Objectives[45]mission_Actors[1]Task_List[4]Hight = 30
Objectives[45]mission_Actors[1]Task_List[4]FollowPlayer = False
Objectives[45]mission_Actors[1]Task_List[4]AttackPlayer = False
Objectives[45]mission_Actors[1]Task_List[4]Land = False
Objectives[45]mission_Actors[2]SpawnInVehicle = True
Objectives[45]mission_Actors[2]SeatIndex = -1
Objectives[45]mission_Actors[2]Survive_Number = 0
Objectives[45]mission_Actors[2]Failed_Text = 
Objectives[45]mission_Actors[2]Remove_After = 54
Objectives[45]mission_Actors[2]positionX = 1637,72
Objectives[45]mission_Actors[2]positionY = 3233,344
Objectives[45]mission_Actors[2]positionZ = 40,1638
Objectives[45]mission_Actors[2]Heading = 144,4698
Objectives[45]mission_Actors[2]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[2]Relationship_Group = Neutral
Objectives[45]mission_Actors[2]AddBlip = False
Objectives[45]mission_Actors[2]ShowCone = False
Objectives[45]mission_Actors[2]Invincible = False
Objectives[45]mission_Actors[2]SetHealth = 100
Objectives[45]mission_Actors[2]DieFromHeadShot = True
Objectives[45]mission_Actors[2]CanExitVehicle = True
Objectives[45]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[2]AlwaysFight = True
Objectives[45]mission_Actors[2]Seeing_Range = 30
Objectives[45]mission_Actors[2]Hearing_Range = 30
Objectives[45]mission_Actors[2]CombatMovement = Offensive
Objectives[45]mission_Actors[2]weapon = 0
Objectives[45]mission_Actors[2]Variation = Random
Objectives[45]mission_Actors[2]Task = 99
Objectives[45]mission_Actors[2]Task_Guard_Range = 5
Objectives[45]mission_Actors[2]Task_Stay_In_Range = True
Objectives[45]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[2]Task_Scenario = NONE
Objectives[45]mission_Actors[2]Task_List_Count = 5
Objectives[45]mission_Actors[2]Task_Repeat = True
Objectives[45]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[45]mission_Actors[2]Task_List[0]PositionX = 1636,495
Objectives[45]mission_Actors[2]Task_List[0]PositionY = 3234,495
Objectives[45]mission_Actors[2]Task_List[0]PositionZ = 39,91156
Objectives[45]mission_Actors[2]Task_List[0]Block = True
Objectives[45]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[45]mission_Actors[2]Task_List[1]PositionX = 1636,495
Objectives[45]mission_Actors[2]Task_List[1]PositionY = 3234,495
Objectives[45]mission_Actors[2]Task_List[1]PositionZ = 39,91156
Objectives[45]mission_Actors[2]Task_List[1]Speed = 1
Objectives[45]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[45]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[45]mission_Actors[2]Task_List[2]Type = VehicleHeliTask
Objectives[45]mission_Actors[2]Task_List[2]PositionX = 1274,884
Objectives[45]mission_Actors[2]Task_List[2]PositionY = 2832,241
Objectives[45]mission_Actors[2]Task_List[2]PositionZ = 48,62277
Objectives[45]mission_Actors[2]Task_List[2]speed = 40
Objectives[45]mission_Actors[2]Task_List[2]Hight = 30
Objectives[45]mission_Actors[2]Task_List[2]FollowPlayer = False
Objectives[45]mission_Actors[2]Task_List[2]AttackPlayer = False
Objectives[45]mission_Actors[2]Task_List[2]Land = False
Objectives[45]mission_Actors[2]Task_List[3]Type = VehicleHeliTask
Objectives[45]mission_Actors[2]Task_List[3]PositionX = 1451,04
Objectives[45]mission_Actors[2]Task_List[3]PositionY = 2918,689
Objectives[45]mission_Actors[2]Task_List[3]PositionZ = 45,32666
Objectives[45]mission_Actors[2]Task_List[3]speed = 40
Objectives[45]mission_Actors[2]Task_List[3]Hight = 30
Objectives[45]mission_Actors[2]Task_List[3]FollowPlayer = False
Objectives[45]mission_Actors[2]Task_List[3]AttackPlayer = False
Objectives[45]mission_Actors[2]Task_List[3]Land = False
Objectives[45]mission_Actors[2]Task_List[4]Type = VehicleHeliTask
Objectives[45]mission_Actors[2]Task_List[4]PositionX = 1237,255
Objectives[45]mission_Actors[2]Task_List[4]PositionY = 2924,787
Objectives[45]mission_Actors[2]Task_List[4]PositionZ = 42,48901
Objectives[45]mission_Actors[2]Task_List[4]speed = 40
Objectives[45]mission_Actors[2]Task_List[4]Hight = 30
Objectives[45]mission_Actors[2]Task_List[4]FollowPlayer = False
Objectives[45]mission_Actors[2]Task_List[4]AttackPlayer = False
Objectives[45]mission_Actors[2]Task_List[4]Land = False
Objectives[45]mission_Actors[3]SpawnInVehicle = True
Objectives[45]mission_Actors[3]SeatIndex = 0
Objectives[45]mission_Actors[3]Survive_Number = 0
Objectives[45]mission_Actors[3]Failed_Text = 
Objectives[45]mission_Actors[3]Remove_After = 54
Objectives[45]mission_Actors[3]positionX = 1637,72
Objectives[45]mission_Actors[3]positionY = 3233,344
Objectives[45]mission_Actors[3]positionZ = 40,1638
Objectives[45]mission_Actors[3]Heading = 144,4698
Objectives[45]mission_Actors[3]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[3]Relationship_Group = Neutral
Objectives[45]mission_Actors[3]AddBlip = False
Objectives[45]mission_Actors[3]ShowCone = False
Objectives[45]mission_Actors[3]Invincible = False
Objectives[45]mission_Actors[3]SetHealth = 100
Objectives[45]mission_Actors[3]DieFromHeadShot = True
Objectives[45]mission_Actors[3]CanExitVehicle = False
Objectives[45]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[3]AlwaysFight = True
Objectives[45]mission_Actors[3]Seeing_Range = 500
Objectives[45]mission_Actors[3]Hearing_Range = 500
Objectives[45]mission_Actors[3]CombatMovement = Offensive
Objectives[45]mission_Actors[3]weapon = Pistol
Objectives[45]mission_Actors[3]Variation = Random
Objectives[45]mission_Actors[3]Task = 0
Objectives[45]mission_Actors[3]Task_Guard_Range = 5
Objectives[45]mission_Actors[3]Task_Stay_In_Range = True
Objectives[45]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[3]Task_Scenario = NONE
Objectives[45]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[45]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 47
Objectives[45]mission_Actors[4]SpawnInVehicle = True
Objectives[45]mission_Actors[4]SeatIndex = 0
Objectives[45]mission_Actors[4]Survive_Number = 0
Objectives[45]mission_Actors[4]Failed_Text = 
Objectives[45]mission_Actors[4]Remove_After = 54
Objectives[45]mission_Actors[4]positionX = 1654,042
Objectives[45]mission_Actors[4]positionY = 3237,965
Objectives[45]mission_Actors[4]positionZ = 40,29546
Objectives[45]mission_Actors[4]Heading = 145,7607
Objectives[45]mission_Actors[4]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[4]Relationship_Group = Neutral
Objectives[45]mission_Actors[4]AddBlip = False
Objectives[45]mission_Actors[4]ShowCone = False
Objectives[45]mission_Actors[4]Invincible = False
Objectives[45]mission_Actors[4]SetHealth = 100
Objectives[45]mission_Actors[4]DieFromHeadShot = True
Objectives[45]mission_Actors[4]CanExitVehicle = False
Objectives[45]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[4]AlwaysFight = True
Objectives[45]mission_Actors[4]Seeing_Range = 500
Objectives[45]mission_Actors[4]Hearing_Range = 500
Objectives[45]mission_Actors[4]CombatMovement = Offensive
Objectives[45]mission_Actors[4]weapon = Pistol
Objectives[45]mission_Actors[4]Variation = Random
Objectives[45]mission_Actors[4]Task = 0
Objectives[45]mission_Actors[4]Task_Guard_Range = 5
Objectives[45]mission_Actors[4]Task_Stay_In_Range = True
Objectives[45]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[4]Task_Scenario = NONE
Objectives[45]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[45]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 48
Objectives[45]mission_Actors[5]SpawnInVehicle = True
Objectives[45]mission_Actors[5]SeatIndex = 0
Objectives[45]mission_Actors[5]Survive_Number = 0
Objectives[45]mission_Actors[5]Failed_Text = 
Objectives[45]mission_Actors[5]Remove_After = 54
Objectives[45]mission_Actors[5]positionX = 1677,953
Objectives[45]mission_Actors[5]positionY = 3244,974
Objectives[45]mission_Actors[5]positionZ = 40,5079
Objectives[45]mission_Actors[5]Heading = 146,2046
Objectives[45]mission_Actors[5]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[5]Relationship_Group = Neutral
Objectives[45]mission_Actors[5]AddBlip = False
Objectives[45]mission_Actors[5]ShowCone = False
Objectives[45]mission_Actors[5]Invincible = False
Objectives[45]mission_Actors[5]SetHealth = 100
Objectives[45]mission_Actors[5]DieFromHeadShot = True
Objectives[45]mission_Actors[5]CanExitVehicle = False
Objectives[45]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[5]AlwaysFight = True
Objectives[45]mission_Actors[5]Seeing_Range = 500
Objectives[45]mission_Actors[5]Hearing_Range = 500
Objectives[45]mission_Actors[5]CombatMovement = Offensive
Objectives[45]mission_Actors[5]weapon = Pistol
Objectives[45]mission_Actors[5]Variation = Random
Objectives[45]mission_Actors[5]Task = 0
Objectives[45]mission_Actors[5]Task_Guard_Range = 5
Objectives[45]mission_Actors[5]Task_Stay_In_Range = True
Objectives[45]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[5]Task_Scenario = NONE
Objectives[45]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[45]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 49
Objectives[45]mission_Actors[6]Survive_Number = 0
Objectives[45]mission_Actors[6]Failed_Text = 
Objectives[45]mission_Actors[6]Remove_After = 54
Objectives[45]mission_Actors[6]positionX = 1287,904
Objectives[45]mission_Actors[6]positionY = 3004,183
Objectives[45]mission_Actors[6]positionZ = 57,10495
Objectives[45]mission_Actors[6]Heading = 225
Objectives[45]mission_Actors[6]String_Name = a_m_y_vinewood_03
Objectives[45]mission_Actors[6]Relationship_Group = Friend
Objectives[45]mission_Actors[6]AddBlip = False
Objectives[45]mission_Actors[6]ShowCone = False
Objectives[45]mission_Actors[6]Invincible = False
Objectives[45]mission_Actors[6]SetHealth = 100
Objectives[45]mission_Actors[6]DieFromHeadShot = True
Objectives[45]mission_Actors[6]CanExitVehicle = True
Objectives[45]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[6]AlwaysFight = True
Objectives[45]mission_Actors[6]Seeing_Range = 500
Objectives[45]mission_Actors[6]Hearing_Range = 500
Objectives[45]mission_Actors[6]CombatMovement = Offensive
Objectives[45]mission_Actors[6]weapon = RPG
Objectives[45]mission_Actors[6]Variation = Random
Objectives[45]mission_Actors[6]Task = 0
Objectives[45]mission_Actors[6]Task_Guard_Range = 5
Objectives[45]mission_Actors[6]Task_Stay_In_Range = True
Objectives[45]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[6]Task_Scenario = NONE
Objectives[45]mission_Actors[7]Survive_Number = 0
Objectives[45]mission_Actors[7]Failed_Text = 
Objectives[45]mission_Actors[7]Remove_After = 54
Objectives[45]mission_Actors[7]positionX = 1308,408
Objectives[45]mission_Actors[7]positionY = 2916,411
Objectives[45]mission_Actors[7]positionZ = 40,33984
Objectives[45]mission_Actors[7]Heading = 225
Objectives[45]mission_Actors[7]String_Name = a_m_y_vinewood_03
Objectives[45]mission_Actors[7]Relationship_Group = Friend
Objectives[45]mission_Actors[7]AddBlip = False
Objectives[45]mission_Actors[7]ShowCone = False
Objectives[45]mission_Actors[7]Invincible = True
Objectives[45]mission_Actors[7]SetHealth = 100
Objectives[45]mission_Actors[7]DieFromHeadShot = True
Objectives[45]mission_Actors[7]CanExitVehicle = True
Objectives[45]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[7]AlwaysFight = True
Objectives[45]mission_Actors[7]Seeing_Range = 500
Objectives[45]mission_Actors[7]Hearing_Range = 500
Objectives[45]mission_Actors[7]CombatMovement = Offensive
Objectives[45]mission_Actors[7]weapon = RPG
Objectives[45]mission_Actors[7]Variation = Random
Objectives[45]mission_Actors[7]Task = 1
Objectives[45]mission_Actors[7]Task_Guard_Range = 50
Objectives[45]mission_Actors[7]Task_Stay_In_Range = True
Objectives[45]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[7]Task_Scenario = NONE
Objectives[45]mission_Actors[8]Survive_Number = 0
Objectives[45]mission_Actors[8]Failed_Text = 
Objectives[45]mission_Actors[8]Remove_After = 54
Objectives[45]mission_Actors[8]positionX = 1363,375
Objectives[45]mission_Actors[8]positionY = 2889,834
Objectives[45]mission_Actors[8]positionZ = 41,80878
Objectives[45]mission_Actors[8]Heading = 225
Objectives[45]mission_Actors[8]String_Name = a_m_y_vinewood_03
Objectives[45]mission_Actors[8]Relationship_Group = Friend
Objectives[45]mission_Actors[8]AddBlip = False
Objectives[45]mission_Actors[8]ShowCone = False
Objectives[45]mission_Actors[8]Invincible = True
Objectives[45]mission_Actors[8]SetHealth = 100
Objectives[45]mission_Actors[8]DieFromHeadShot = True
Objectives[45]mission_Actors[8]CanExitVehicle = True
Objectives[45]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[8]AlwaysFight = True
Objectives[45]mission_Actors[8]Seeing_Range = 500
Objectives[45]mission_Actors[8]Hearing_Range = 500
Objectives[45]mission_Actors[8]CombatMovement = Offensive
Objectives[45]mission_Actors[8]weapon = RPG
Objectives[45]mission_Actors[8]Variation = Random
Objectives[45]mission_Actors[8]Task = 1
Objectives[45]mission_Actors[8]Task_Guard_Range = 50
Objectives[45]mission_Actors[8]Task_Stay_In_Range = True
Objectives[45]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[8]Task_Scenario = NONE
Objectives[45]mission_Actors[9]Survive_Number = 0
Objectives[45]mission_Actors[9]Failed_Text = 
Objectives[45]mission_Actors[9]Remove_After = 54
Objectives[45]mission_Actors[9]positionX = 1412,645
Objectives[45]mission_Actors[9]positionY = 2913,02
Objectives[45]mission_Actors[9]positionZ = 44,76253
Objectives[45]mission_Actors[9]Heading = 225
Objectives[45]mission_Actors[9]String_Name = a_m_y_vinewood_03
Objectives[45]mission_Actors[9]Relationship_Group = Friend
Objectives[45]mission_Actors[9]AddBlip = False
Objectives[45]mission_Actors[9]ShowCone = False
Objectives[45]mission_Actors[9]Invincible = True
Objectives[45]mission_Actors[9]SetHealth = 100
Objectives[45]mission_Actors[9]DieFromHeadShot = True
Objectives[45]mission_Actors[9]CanExitVehicle = True
Objectives[45]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[9]AlwaysFight = True
Objectives[45]mission_Actors[9]Seeing_Range = 500
Objectives[45]mission_Actors[9]Hearing_Range = 500
Objectives[45]mission_Actors[9]CombatMovement = Offensive
Objectives[45]mission_Actors[9]weapon = RPG
Objectives[45]mission_Actors[9]Variation = Random
Objectives[45]mission_Actors[9]Task = 1
Objectives[45]mission_Actors[9]Task_Guard_Range = 50
Objectives[45]mission_Actors[9]Task_Stay_In_Range = True
Objectives[45]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[9]Task_Scenario = NONE
Objectives[45]mission_Actors[10]Survive_Number = 0
Objectives[45]mission_Actors[10]Failed_Text = 
Objectives[45]mission_Actors[10]Remove_After = 54
Objectives[45]mission_Actors[10]positionX = 1364,869
Objectives[45]mission_Actors[10]positionY = 2794,661
Objectives[45]mission_Actors[10]positionZ = 49,91809
Objectives[45]mission_Actors[10]Heading = 225
Objectives[45]mission_Actors[10]String_Name = a_m_y_vinewood_03
Objectives[45]mission_Actors[10]Relationship_Group = Friend
Objectives[45]mission_Actors[10]AddBlip = False
Objectives[45]mission_Actors[10]ShowCone = False
Objectives[45]mission_Actors[10]Invincible = True
Objectives[45]mission_Actors[10]SetHealth = 100
Objectives[45]mission_Actors[10]DieFromHeadShot = True
Objectives[45]mission_Actors[10]CanExitVehicle = True
Objectives[45]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[10]AlwaysFight = True
Objectives[45]mission_Actors[10]Seeing_Range = 500
Objectives[45]mission_Actors[10]Hearing_Range = 500
Objectives[45]mission_Actors[10]CombatMovement = Offensive
Objectives[45]mission_Actors[10]weapon = RPG
Objectives[45]mission_Actors[10]Variation = Random
Objectives[45]mission_Actors[10]Task = 1
Objectives[45]mission_Actors[10]Task_Guard_Range = 50
Objectives[45]mission_Actors[10]Task_Stay_In_Range = True
Objectives[45]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[10]Task_Scenario = NONE
Objectives[45]mission_Actors[11]SpawnInVehicle = True
Objectives[45]mission_Actors[11]SeatIndex = 0
Objectives[45]mission_Actors[11]Survive_Number = 0
Objectives[45]mission_Actors[11]Failed_Text = 
Objectives[45]mission_Actors[11]Remove_After = 54
Objectives[45]mission_Actors[11]positionX = 1625,126
Objectives[45]mission_Actors[11]positionY = 3232,014
Objectives[45]mission_Actors[11]positionZ = 41,79548
Objectives[45]mission_Actors[11]Heading = 126,3645
Objectives[45]mission_Actors[11]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[11]Relationship_Group = Friend
Objectives[45]mission_Actors[11]AddBlip = False
Objectives[45]mission_Actors[11]ShowCone = False
Objectives[45]mission_Actors[11]Invincible = True
Objectives[45]mission_Actors[11]SetHealth = 100
Objectives[45]mission_Actors[11]DieFromHeadShot = True
Objectives[45]mission_Actors[11]CanExitVehicle = True
Objectives[45]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[11]AlwaysFight = True
Objectives[45]mission_Actors[11]Seeing_Range = 30
Objectives[45]mission_Actors[11]Hearing_Range = 30
Objectives[45]mission_Actors[11]CombatMovement = Offensive
Objectives[45]mission_Actors[11]weapon = 0
Objectives[45]mission_Actors[11]Variation = Random
Objectives[45]mission_Actors[11]Task = 0
Objectives[45]mission_Actors[11]Task_Guard_Range = 5
Objectives[45]mission_Actors[11]Task_Stay_In_Range = True
Objectives[45]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[11]Task_Scenario = NONE
Objectives[45]mission_Actors[12]SpawnInVehicle = True
Objectives[45]mission_Actors[12]SeatIndex = -1
Objectives[45]mission_Actors[12]Survive_Number = 0
Objectives[45]mission_Actors[12]Failed_Text = 
Objectives[45]mission_Actors[12]Remove_After = 54
Objectives[45]mission_Actors[12]positionX = 1625,126
Objectives[45]mission_Actors[12]positionY = 3232,014
Objectives[45]mission_Actors[12]positionZ = 41,79548
Objectives[45]mission_Actors[12]Heading = 126,3645
Objectives[45]mission_Actors[12]String_Name = a_m_m_afriamer_01
Objectives[45]mission_Actors[12]Relationship_Group = Friend
Objectives[45]mission_Actors[12]AddBlip = False
Objectives[45]mission_Actors[12]ShowCone = False
Objectives[45]mission_Actors[12]Invincible = True
Objectives[45]mission_Actors[12]SetHealth = 100
Objectives[45]mission_Actors[12]DieFromHeadShot = True
Objectives[45]mission_Actors[12]CanExitVehicle = True
Objectives[45]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[45]mission_Actors[12]AlwaysFight = True
Objectives[45]mission_Actors[12]Seeing_Range = 30
Objectives[45]mission_Actors[12]Hearing_Range = 30
Objectives[45]mission_Actors[12]CombatMovement = Offensive
Objectives[45]mission_Actors[12]weapon = 0
Objectives[45]mission_Actors[12]Variation = Random
Objectives[45]mission_Actors[12]Task = 99
Objectives[45]mission_Actors[12]Task_Guard_Range = 5
Objectives[45]mission_Actors[12]Task_Stay_In_Range = True
Objectives[45]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[45]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[45]mission_Actors[12]Task_Scenario = NONE
Objectives[45]mission_Actors[12]Task_List_Count = 5
Objectives[45]mission_Actors[12]Task_Repeat = True
Objectives[45]mission_Actors[12]Task_List[0]Type = EnterVehicle
Objectives[45]mission_Actors[12]Task_List[0]PositionX = 1614,141
Objectives[45]mission_Actors[12]Task_List[0]PositionY = 3223,07
Objectives[45]mission_Actors[12]Task_List[0]PositionZ = 39,91154
Objectives[45]mission_Actors[12]Task_List[0]Speed = 1
Objectives[45]mission_Actors[12]Task_List[0]SeatIndex = -1
Objectives[45]mission_Actors[12]Task_List[0]TaskIndex = 0
Objectives[45]mission_Actors[12]Task_List[1]Type = VehicleHeliTask
Objectives[45]mission_Actors[12]Task_List[1]PositionX = 1391,35
Objectives[45]mission_Actors[12]Task_List[1]PositionY = 2911,308
Objectives[45]mission_Actors[12]Task_List[1]PositionZ = 41,57634
Objectives[45]mission_Actors[12]Task_List[1]speed = 40
Objectives[45]mission_Actors[12]Task_List[1]Hight = 30
Objectives[45]mission_Actors[12]Task_List[1]FollowPlayer = False
Objectives[45]mission_Actors[12]Task_List[1]AttackPlayer = False
Objectives[45]mission_Actors[12]Task_List[1]Land = False
Objectives[45]mission_Actors[12]Task_List[2]Type = VehicleHeliTask
Objectives[45]mission_Actors[12]Task_List[2]PositionX = 1273,481
Objectives[45]mission_Actors[12]Task_List[2]PositionY = 2892,193
Objectives[45]mission_Actors[12]Task_List[2]PositionZ = 46,15955
Objectives[45]mission_Actors[12]Task_List[2]speed = 40
Objectives[45]mission_Actors[12]Task_List[2]Hight = 30
Objectives[45]mission_Actors[12]Task_List[2]FollowPlayer = False
Objectives[45]mission_Actors[12]Task_List[2]AttackPlayer = False
Objectives[45]mission_Actors[12]Task_List[2]Land = False
Objectives[45]mission_Actors[12]Task_List[3]Type = VehicleHeliTask
Objectives[45]mission_Actors[12]Task_List[3]PositionX = 1340,55
Objectives[45]mission_Actors[12]Task_List[3]PositionY = 2843,506
Objectives[45]mission_Actors[12]Task_List[3]PositionZ = 42,74071
Objectives[45]mission_Actors[12]Task_List[3]speed = 40
Objectives[45]mission_Actors[12]Task_List[3]Hight = 30
Objectives[45]mission_Actors[12]Task_List[3]FollowPlayer = False
Objectives[45]mission_Actors[12]Task_List[3]AttackPlayer = False
Objectives[45]mission_Actors[12]Task_List[3]Land = False
Objectives[45]mission_Actors[12]Task_List[4]Type = VehicleHeliTask
Objectives[45]mission_Actors[12]Task_List[4]PositionX = 1295,446
Objectives[45]mission_Actors[12]Task_List[4]PositionY = 3004,905
Objectives[45]mission_Actors[12]Task_List[4]PositionZ = 57,92906
Objectives[45]mission_Actors[12]Task_List[4]speed = 40
Objectives[45]mission_Actors[12]Task_List[4]Hight = 30
Objectives[45]mission_Actors[12]Task_List[4]FollowPlayer = False
Objectives[45]mission_Actors[12]Task_List[4]AttackPlayer = False
Objectives[45]mission_Actors[12]Task_List[4]Land = False
Objectives[45]mission_Vehicles = 4
Objectives[45]mission_Vehicles[0]positionX = 1677,953
Objectives[45]mission_Vehicles[0]positionY = 3244,974
Objectives[45]mission_Vehicles[0]positionZ = 40,5079
Objectives[45]mission_Vehicles[0]Heading = 146,2046
Objectives[45]mission_Vehicles[0]Name = Frogger
Objectives[45]mission_Vehicles[0]Model = frogger
Objectives[45]mission_Vehicles[0]PrimaryColor = MetallicSunriseOrange
Objectives[45]mission_Vehicles[0]SecondaryColor = MetallicGasolineBlueGreen
Objectives[45]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[0]HasPearlescent = False
Objectives[45]mission_Vehicles[0]Livery = 0
Objectives[45]mission_Vehicles[0]DirtLevel = 0
Objectives[45]mission_Vehicles[0]LockedForPlayer = False
Objectives[45]mission_Vehicles[0]Locked = False
Objectives[45]mission_Vehicles[0]Alarm = False
Objectives[45]mission_Vehicles[0]HotWired = False
Objectives[45]mission_Vehicles[0]Invincible = False
Objectives[45]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[0]Remove_After = 54
Objectives[45]mission_Vehicles[0]Survive_Number = 0
Objectives[45]mission_Vehicles[0]Failed_Text = 
Objectives[45]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[45]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 45
Objectives[45]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[45]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[45]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[45]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 52
Objectives[45]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[45]mission_Vehicles[1]positionX = 1654,042
Objectives[45]mission_Vehicles[1]positionY = 3237,965
Objectives[45]mission_Vehicles[1]positionZ = 40,29546
Objectives[45]mission_Vehicles[1]Heading = 145,7607
Objectives[45]mission_Vehicles[1]Name = Frogger
Objectives[45]mission_Vehicles[1]Model = frogger
Objectives[45]mission_Vehicles[1]PrimaryColor = MetallicSurfBlue
Objectives[45]mission_Vehicles[1]SecondaryColor = MetallicGasolineBlueGreen
Objectives[45]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[1]HasPearlescent = False
Objectives[45]mission_Vehicles[1]Livery = 0
Objectives[45]mission_Vehicles[1]DirtLevel = 0
Objectives[45]mission_Vehicles[1]LockedForPlayer = False
Objectives[45]mission_Vehicles[1]Locked = False
Objectives[45]mission_Vehicles[1]Alarm = False
Objectives[45]mission_Vehicles[1]HotWired = False
Objectives[45]mission_Vehicles[1]Invincible = False
Objectives[45]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[1]Remove_After = 54
Objectives[45]mission_Vehicles[1]Survive_Number = 0
Objectives[45]mission_Vehicles[1]Failed_Text = 
Objectives[45]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[45]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 45
Objectives[45]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[45]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[45]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[45]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 52
Objectives[45]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[45]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[45]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 50
Objectives[45]mission_Vehicles[2]positionX = 1637,72
Objectives[45]mission_Vehicles[2]positionY = 3233,344
Objectives[45]mission_Vehicles[2]positionZ = 40,1638
Objectives[45]mission_Vehicles[2]Heading = 144,4698
Objectives[45]mission_Vehicles[2]Name = Frogger
Objectives[45]mission_Vehicles[2]Model = frogger
Objectives[45]mission_Vehicles[2]PrimaryColor = MetallicTaxiYellow
Objectives[45]mission_Vehicles[2]SecondaryColor = MetallicGasolineBlueGreen
Objectives[45]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[2]HasPearlescent = False
Objectives[45]mission_Vehicles[2]Livery = 0
Objectives[45]mission_Vehicles[2]DirtLevel = 0
Objectives[45]mission_Vehicles[2]LockedForPlayer = False
Objectives[45]mission_Vehicles[2]Locked = False
Objectives[45]mission_Vehicles[2]Alarm = False
Objectives[45]mission_Vehicles[2]HotWired = False
Objectives[45]mission_Vehicles[2]Invincible = False
Objectives[45]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[2]Remove_After = 54
Objectives[45]mission_Vehicles[2]Survive_Number = 0
Objectives[45]mission_Vehicles[2]Failed_Text = 
Objectives[45]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[45]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 45
Objectives[45]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[45]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[45]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[45]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 52
Objectives[45]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[45]mission_Vehicles[2]NeededForObjectiveCutsceneCount = 1
Objectives[45]mission_Vehicles[2]NeededForObjectiveCutscene[0] = 46
Objectives[45]mission_Vehicles[3]positionX = 1625,126
Objectives[45]mission_Vehicles[3]positionY = 3232,014
Objectives[45]mission_Vehicles[3]positionZ = 41,79548
Objectives[45]mission_Vehicles[3]Heading = 126,3645
Objectives[45]mission_Vehicles[3]Name = FH-1 Hunter
Objectives[45]mission_Vehicles[3]Model = hunter
Objectives[45]mission_Vehicles[3]PrimaryColor = MetallicOliveGreen
Objectives[45]mission_Vehicles[3]SecondaryColor = MetallicMarinerBlue
Objectives[45]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[3]HasPearlescent = False
Objectives[45]mission_Vehicles[3]Livery = -1
Objectives[45]mission_Vehicles[3]DirtLevel = 0
Objectives[45]mission_Vehicles[3]LockedForPlayer = False
Objectives[45]mission_Vehicles[3]Locked = False
Objectives[45]mission_Vehicles[3]Alarm = False
Objectives[45]mission_Vehicles[3]HotWired = False
Objectives[45]mission_Vehicles[3]Invincible = True
Objectives[45]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[3]Remove_After = 54
Objectives[45]mission_Vehicles[3]Survive_Number = 0
Objectives[45]mission_Vehicles[3]Failed_Text = 
Objectives[45]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[45]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 45
Objectives[45]mission_Vehicles[3]NeededForActorIndex[0] = 12
Objectives[45]mission_Vehicles[3]NeededForActorTaskIndex[0] = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 4
Objectives[45]ObjectiveMessages[0]positionX = 584,4067
Objectives[45]ObjectiveMessages[0]positionY = 5149,322
Objectives[45]ObjectiveMessages[0]positionZ = 384,7205
Objectives[45]ObjectiveMessages[0]Message = ~p~I don't know... I just know that now I hate her even more than before. THAT BITCH ALWAYS DO THAT!
Objectives[45]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = White
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = True
Objectives[45]ObjectiveMessages[0]TypeTextMesage = False
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 584,6792
Objectives[45]ObjectiveMessages[1]positionY = 5144,863
Objectives[45]ObjectiveMessages[1]positionZ = 381,7531
Objectives[45]ObjectiveMessages[1]Message = ~o~Okay... calm down... what do we do now?
Objectives[45]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = White
Objectives[45]ObjectiveMessages[1]PlayFromStart = False
Objectives[45]ObjectiveMessages[1]Delay = True
Objectives[45]ObjectiveMessages[1]DelayTime = 10
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = True
Objectives[45]ObjectiveMessages[1]TypeTextMesage = False
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 587,9319
Objectives[45]ObjectiveMessages[2]positionY = 5137,13
Objectives[45]ObjectiveMessages[2]positionZ = 376,0713
Objectives[45]ObjectiveMessages[2]Message = ~p~Let's go back to him, the next shot should be at Grand Senora airport, let's go there.
Objectives[45]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = White
Objectives[45]ObjectiveMessages[2]PlayFromStart = False
Objectives[45]ObjectiveMessages[2]Delay = True
Objectives[45]ObjectiveMessages[2]DelayTime = 14
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = True
Objectives[45]ObjectiveMessages[2]TypeTextMesage = False
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[3]positionX = 586,7632
Objectives[45]ObjectiveMessages[3]positionY = 5131,022
Objectives[45]ObjectiveMessages[3]positionZ = 372,372
Objectives[45]ObjectiveMessages[3]Message = ~o~Okay.
Objectives[45]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[3]Sender = 
Objectives[45]ObjectiveMessages[3]Subject = 
Objectives[45]ObjectiveMessages[3]MessageColor = White
Objectives[45]ObjectiveMessages[3]PlayFromStart = False
Objectives[45]ObjectiveMessages[3]Delay = True
Objectives[45]ObjectiveMessages[3]DelayTime = 22
Objectives[45]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[3]TypeSubtitle = True
Objectives[45]ObjectiveMessages[3]TypeTextMesage = False
Objectives[45]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[46]Type = Cutscenes_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1648,493
Objectives[46]positionY = 3243,35
Objectives[46]positionZ = 39,50652
Objectives[46]Cutscenes_Time = 3
Objectives[46]Cutscenes_Trans_Time = 3
Objectives[46]Cutscenes_FOV = 60
Objectives[46]Cutscenes_Shake = Hand
Objectives[46]Cutscenes_Amplitude = 0
Objectives[46]Cutscenes_FadeOut = False
Objectives[46]Cutscenes_FadeIn = False
Objectives[46]Cutscenes_End = False
Objectives[46]Cutscenes_Point_At_Position = False
Objectives[46]Cutscenes_Point_At_Player = False
Objectives[46]Cutscenes_Point_At_Actor = False
Objectives[46]Cutscenes_Point_At_Vehicle = False
Objectives[46]Cutscenes_Follow_Player = False
Objectives[46]Cutscenes_Follow_Actor = False
Objectives[46]Cutscenes_Follow_Vehicle = True
Objectives[46]Cutscenes_Follow_Distancee = 10
Objectives[46]Cutscenes_Follow_Hieght = 1
Objectives[46]Cutscenes_Follow_Angle = 70
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 2
Objectives[46]ObjectiveMessages[0]positionX = 586,9548
Objectives[46]ObjectiveMessages[0]positionY = 5125,982
Objectives[46]ObjectiveMessages[0]positionZ = 369,8206
Objectives[46]ObjectiveMessages[0]Message = Boss, we're ready.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = White
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = True
Objectives[46]ObjectiveMessages[0]TypeTextMesage = False
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = 585,4317
Objectives[46]ObjectiveMessages[1]positionY = 5119,33
Objectives[46]ObjectiveMessages[1]positionZ = 364,6093
Objectives[46]ObjectiveMessages[1]Message = ~g~Well, let's start!
Objectives[46]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = White
Objectives[46]ObjectiveMessages[1]PlayFromStart = False
Objectives[46]ObjectiveMessages[1]Delay = True
Objectives[46]ObjectiveMessages[1]DelayTime = 2
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = True
Objectives[46]ObjectiveMessages[1]TypeTextMesage = False
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = 1633,421
Objectives[47]positionY = 3233,509
Objectives[47]positionZ = 39,41154
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = True
Objectives[47]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = False
Objectives[47]Int_Task = 0
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 1651,773
Objectives[48]positionY = 3238,326
Objectives[48]positionZ = 39,52675
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = True
Objectives[48]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = False
Objectives[48]Int_Task = 0
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1675,15
Objectives[49]positionY = 3246,424
Objectives[49]positionZ = 39,73496
Objectives[49]SetPlayerActor_Use_Player = False
Objectives[49]SetPlayerActor_Player_Controllable = True
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[49]SetPlayerActor_Use_Actor = True
Objectives[49]SetPlayerActor_RelationshipGroup_Change = True
Objectives[49]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = False
Objectives[49]Int_Task = 0
Objectives[49]Task_Repeat = False
Objectives[49]Task_Timeout = False
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Cutscenes_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1655,509
Objectives[50]positionY = 3227,713
Objectives[50]positionZ = 39,53369
Objectives[50]Cutscenes_Time = 3
Objectives[50]Cutscenes_Trans_Time = 3
Objectives[50]Cutscenes_FOV = 60
Objectives[50]Cutscenes_Shake = Hand
Objectives[50]Cutscenes_Amplitude = 0
Objectives[50]Cutscenes_FadeOut = False
Objectives[50]Cutscenes_FadeIn = False
Objectives[50]Cutscenes_End = False
Objectives[50]Cutscenes_Point_At_Position = False
Objectives[50]Cutscenes_Point_At_Player = False
Objectives[50]Cutscenes_Point_At_Actor = False
Objectives[50]Cutscenes_Point_At_Vehicle = False
Objectives[50]Cutscenes_Follow_Player = False
Objectives[50]Cutscenes_Follow_Actor = False
Objectives[50]Cutscenes_Follow_Vehicle = True
Objectives[50]Cutscenes_Follow_Distancee = 40
Objectives[50]Cutscenes_Follow_Hieght = 30
Objectives[50]Cutscenes_Follow_Angle = 300
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 1
Objectives[50]ObjectiveMessages[0]positionX = 587,4286
Objectives[50]ObjectiveMessages[0]positionY = 5111,601
Objectives[50]ObjectiveMessages[0]positionZ = 359,6234
Objectives[50]ObjectiveMessages[0]Message = Okay... all get ready... we shoot.
Objectives[50]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = White
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = True
Objectives[50]ObjectiveMessages[0]TypeTextMesage = False
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[51]Type = Cutscenes_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1301,516
Objectives[51]positionY = 3002,627
Objectives[51]positionZ = 57,91169
Objectives[51]Cutscenes_Time = 0
Objectives[51]Cutscenes_Trans_Time = 0
Objectives[51]Cutscenes_FOV = 30
Objectives[51]Cutscenes_Shake = Hand
Objectives[51]Cutscenes_Amplitude = 0
Objectives[51]Cutscenes_FadeOut = False
Objectives[51]Cutscenes_FadeIn = False
Objectives[51]Cutscenes_End = True
Objectives[51]Cutscenes_Point_At_Position = False
Objectives[51]Cutscenes_Point_At_Player = False
Objectives[51]Cutscenes_Point_At_Actor = False
Objectives[51]Cutscenes_Point_At_Vehicle = False
Objectives[51]Cutscenes_Follow_Player = False
Objectives[51]Cutscenes_Follow_Actor = False
Objectives[51]Cutscenes_Follow_Vehicle = False
Objectives[51]Cutscenes_Follow_Distancee = 10
Objectives[51]Cutscenes_Follow_Hieght = 1
Objectives[51]Cutscenes_Follow_Angle = 0
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = 
Objectives[52]Type = Destroy_Vehicle
Objectives[52]positionX = 1657,186
Objectives[52]positionY = 3208,472
Objectives[52]positionZ = 40,66859
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Hint_Objective
Objectives[53]Text = 
Objectives[53]positionX = 1974,717
Objectives[53]positionY = 509,7322
Objectives[53]positionZ = 160,9084
Objectives[53]Hint_Time = 16
Objectives[53]Hint_FOV = 40
Objectives[53]Hint_Use_Position = False
Objectives[53]Hint_Use_Player = False
Objectives[53]Hint_Use_Actor = True
Objectives[53]Hint_Use_Vehicle = False
Objectives[53]mission_ActorsCount = 2
Objectives[53]mission_Actors[0]SpawnInVehicle = True
Objectives[53]mission_Actors[0]SeatIndex = 0
Objectives[53]mission_Actors[0]Survive_Number = 0
Objectives[53]mission_Actors[0]Failed_Text = 
Objectives[53]mission_Actors[0]Remove_After = 57
Objectives[53]mission_Actors[0]positionX = 4204,584
Objectives[53]mission_Actors[0]positionY = 4494,699
Objectives[53]mission_Actors[0]positionZ = 0,2897451
Objectives[53]mission_Actors[0]Heading = 169,9508
Objectives[53]mission_Actors[0]String_Name = a_m_y_vinewood_02
Objectives[53]mission_Actors[0]Relationship_Group = Enemy1
Objectives[53]mission_Actors[0]AddBlip = False
Objectives[53]mission_Actors[0]ShowCone = False
Objectives[53]mission_Actors[0]Invincible = False
Objectives[53]mission_Actors[0]SetHealth = 100
Objectives[53]mission_Actors[0]DieFromHeadShot = True
Objectives[53]mission_Actors[0]CanExitVehicle = True
Objectives[53]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[0]AlwaysFight = True
Objectives[53]mission_Actors[0]Seeing_Range = 30
Objectives[53]mission_Actors[0]Hearing_Range = 30
Objectives[53]mission_Actors[0]CombatMovement = Offensive
Objectives[53]mission_Actors[0]weapon = Unarmed
Objectives[53]mission_Actors[0]Variation = Random
Objectives[53]mission_Actors[0]Task = 0
Objectives[53]mission_Actors[0]Task_Guard_Range = 5
Objectives[53]mission_Actors[0]Task_Stay_In_Range = True
Objectives[53]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[0]Task_Scenario = NONE
Objectives[53]mission_Actors[1]SpawnInVehicle = True
Objectives[53]mission_Actors[1]SeatIndex = -1
Objectives[53]mission_Actors[1]Survive_Number = 0
Objectives[53]mission_Actors[1]Failed_Text = 
Objectives[53]mission_Actors[1]Remove_After = 0
Objectives[53]mission_Actors[1]positionX = 4204,584
Objectives[53]mission_Actors[1]positionY = 4494,699
Objectives[53]mission_Actors[1]positionZ = 0,2897451
Objectives[53]mission_Actors[1]Heading = 169,9508
Objectives[53]mission_Actors[1]String_Name = a_m_y_vinewood_02
Objectives[53]mission_Actors[1]Relationship_Group = Enemy1/Pickup
Objectives[53]mission_Actors[1]AddBlip = False
Objectives[53]mission_Actors[1]ShowCone = False
Objectives[53]mission_Actors[1]Invincible = False
Objectives[53]mission_Actors[1]SetHealth = 100
Objectives[53]mission_Actors[1]DieFromHeadShot = True
Objectives[53]mission_Actors[1]CanExitVehicle = True
Objectives[53]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[1]AlwaysFight = True
Objectives[53]mission_Actors[1]Seeing_Range = 30
Objectives[53]mission_Actors[1]Hearing_Range = 30
Objectives[53]mission_Actors[1]CombatMovement = Offensive
Objectives[53]mission_Actors[1]weapon = Unarmed
Objectives[53]mission_Actors[1]Variation = Random
Objectives[53]mission_Actors[1]Task = 99
Objectives[53]mission_Actors[1]Task_Guard_Range = 5
Objectives[53]mission_Actors[1]Task_Stay_In_Range = True
Objectives[53]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[1]Task_Scenario = NONE
Objectives[53]mission_Actors[1]Task_List_Count = 15
Objectives[53]mission_Actors[1]Task_Repeat = True
Objectives[53]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[53]mission_Actors[1]Task_List[0]PositionX = 4204,736
Objectives[53]mission_Actors[1]Task_List[0]PositionY = 4494,498
Objectives[53]mission_Actors[1]Task_List[0]PositionZ = 2,138919
Objectives[53]mission_Actors[1]Task_List[0]Block = True
Objectives[53]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[53]mission_Actors[1]Task_List[1]PositionX = 4204,736
Objectives[53]mission_Actors[1]Task_List[1]PositionY = 4494,498
Objectives[53]mission_Actors[1]Task_List[1]PositionZ = 0,03190958
Objectives[53]mission_Actors[1]Task_List[1]Speed = 1
Objectives[53]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[53]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[53]mission_Actors[1]Task_List[2]Type = Drive
Objectives[53]mission_Actors[1]Task_List[2]PositionX = 4202,857
Objectives[53]mission_Actors[1]Task_List[2]PositionY = 4520,083
Objectives[53]mission_Actors[1]Task_List[2]PositionZ = -0,03322524
Objectives[53]mission_Actors[1]Task_List[2]Speed = 100
Objectives[53]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[2]Reverse = False
Objectives[53]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[2]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[2]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[2]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[3]Type = Drive
Objectives[53]mission_Actors[1]Task_List[3]PositionX = 4088,712
Objectives[53]mission_Actors[1]Task_List[3]PositionY = 2847,603
Objectives[53]mission_Actors[1]Task_List[3]PositionZ = 1,404137
Objectives[53]mission_Actors[1]Task_List[3]Speed = 100
Objectives[53]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[3]Reverse = False
Objectives[53]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[3]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[3]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[3]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[4]Type = Drive
Objectives[53]mission_Actors[1]Task_List[4]PositionX = 3144,73
Objectives[53]mission_Actors[1]Task_List[4]PositionY = 1447,33
Objectives[53]mission_Actors[1]Task_List[4]PositionZ = 1,502873
Objectives[53]mission_Actors[1]Task_List[4]Speed = 100
Objectives[53]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[4]Reverse = False
Objectives[53]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[4]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[4]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[4]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[5]Type = Drive
Objectives[53]mission_Actors[1]Task_List[5]PositionX = 3029,258
Objectives[53]mission_Actors[1]Task_List[5]PositionY = 1100,225
Objectives[53]mission_Actors[1]Task_List[5]PositionZ = 0,572395
Objectives[53]mission_Actors[1]Task_List[5]Speed = 100
Objectives[53]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[5]Reverse = False
Objectives[53]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[5]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[5]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[5]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[6]Type = Drive
Objectives[53]mission_Actors[1]Task_List[6]PositionX = 3073,375
Objectives[53]mission_Actors[1]Task_List[6]PositionY = 958,6726
Objectives[53]mission_Actors[1]Task_List[6]PositionZ = 1,294177
Objectives[53]mission_Actors[1]Task_List[6]Speed = 100
Objectives[53]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[6]Reverse = False
Objectives[53]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[7]Type = Drive
Objectives[53]mission_Actors[1]Task_List[7]PositionX = 3086,554
Objectives[53]mission_Actors[1]Task_List[7]PositionY = 433,8935
Objectives[53]mission_Actors[1]Task_List[7]PositionZ = 1,303977
Objectives[53]mission_Actors[1]Task_List[7]Speed = 100
Objectives[53]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[7]Reverse = False
Objectives[53]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[7]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[7]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[7]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[8]Type = Drive
Objectives[53]mission_Actors[1]Task_List[8]PositionX = 3030,715
Objectives[53]mission_Actors[1]Task_List[8]PositionY = 247,2403
Objectives[53]mission_Actors[1]Task_List[8]PositionZ = 0,6750989
Objectives[53]mission_Actors[1]Task_List[8]Speed = 100
Objectives[53]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[8]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[8]Reverse = False
Objectives[53]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[8]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[8]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[8]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[9]Type = Drive
Objectives[53]mission_Actors[1]Task_List[9]PositionX = 3006,99
Objectives[53]mission_Actors[1]Task_List[9]PositionY = 141,1447
Objectives[53]mission_Actors[1]Task_List[9]PositionZ = 0,7526154
Objectives[53]mission_Actors[1]Task_List[9]Speed = 100
Objectives[53]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[9]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[9]Reverse = False
Objectives[53]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[9]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[9]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[9]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[10]Type = Drive
Objectives[53]mission_Actors[1]Task_List[10]PositionX = 3169,598
Objectives[53]mission_Actors[1]Task_List[10]PositionY = -350,0534
Objectives[53]mission_Actors[1]Task_List[10]PositionZ = 3,254812
Objectives[53]mission_Actors[1]Task_List[10]Speed = 100
Objectives[53]mission_Actors[1]Task_List[10]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[10]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[10]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[10]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[10]Reverse = False
Objectives[53]mission_Actors[1]Task_List[10]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[10]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[10]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[10]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[11]Type = Drive
Objectives[53]mission_Actors[1]Task_List[11]PositionX = 2949,449
Objectives[53]mission_Actors[1]Task_List[11]PositionY = -746,0313
Objectives[53]mission_Actors[1]Task_List[11]PositionZ = 1,105655
Objectives[53]mission_Actors[1]Task_List[11]Speed = 100
Objectives[53]mission_Actors[1]Task_List[11]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[11]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[11]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[11]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[11]Reverse = False
Objectives[53]mission_Actors[1]Task_List[11]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[11]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[11]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[11]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[12]Type = Drive
Objectives[53]mission_Actors[1]Task_List[12]PositionX = 3421,771
Objectives[53]mission_Actors[1]Task_List[12]PositionY = -248,6341
Objectives[53]mission_Actors[1]Task_List[12]PositionZ = 1,695354
Objectives[53]mission_Actors[1]Task_List[12]Speed = 100
Objectives[53]mission_Actors[1]Task_List[12]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[12]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[12]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[12]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[12]Reverse = False
Objectives[53]mission_Actors[1]Task_List[12]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[12]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[12]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[12]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[13]Type = Drive
Objectives[53]mission_Actors[1]Task_List[13]PositionX = 3272,98
Objectives[53]mission_Actors[1]Task_List[13]PositionY = 1027,517
Objectives[53]mission_Actors[1]Task_List[13]PositionZ = 0,319838
Objectives[53]mission_Actors[1]Task_List[13]Speed = 100
Objectives[53]mission_Actors[1]Task_List[13]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[13]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[13]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[13]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[13]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[13]Reverse = False
Objectives[53]mission_Actors[1]Task_List[13]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[13]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[13]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[13]AvoidHighWays = True
Objectives[53]mission_Actors[1]Task_List[14]Type = Drive
Objectives[53]mission_Actors[1]Task_List[14]PositionX = 4051,104
Objectives[53]mission_Actors[1]Task_List[14]PositionY = 2911,61
Objectives[53]mission_Actors[1]Task_List[14]PositionZ = 1,033457
Objectives[53]mission_Actors[1]Task_List[14]Speed = 100
Objectives[53]mission_Actors[1]Task_List[14]StopBeforeVehicles = False
Objectives[53]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[53]mission_Actors[1]Task_List[14]AvoidVehicles = True
Objectives[53]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[53]mission_Actors[1]Task_List[14]AvoidActors = True
Objectives[53]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[53]mission_Actors[1]Task_List[14]StopAtLights = False
Objectives[53]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[53]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[53]mission_Actors[1]Task_List[14]Reverse = False
Objectives[53]mission_Actors[1]Task_List[14]TakeShortestPath = True
Objectives[53]mission_Actors[1]Task_List[14]IgnoreRoads = True
Objectives[53]mission_Actors[1]Task_List[14]IgnoreAllPathing = True
Objectives[53]mission_Actors[1]Task_List[14]AvoidHighWays = True
Objectives[53]mission_Vehicles = 1
Objectives[53]mission_Vehicles[0]positionX = 4204,584
Objectives[53]mission_Vehicles[0]positionY = 4494,699
Objectives[53]mission_Vehicles[0]positionZ = 0,2897451
Objectives[53]mission_Vehicles[0]Heading = 169,9508
Objectives[53]mission_Vehicles[0]Name = Speeder
Objectives[53]mission_Vehicles[0]Model = speeder2
Objectives[53]mission_Vehicles[0]PrimaryColor = MetallicRed
Objectives[53]mission_Vehicles[0]SecondaryColor = MetallicRed
Objectives[53]mission_Vehicles[0]PearlescentColor = MetallicRed
Objectives[53]mission_Vehicles[0]HasPearlescent = True
Objectives[53]mission_Vehicles[0]Livery = 0
Objectives[53]mission_Vehicles[0]DirtLevel = 0
Objectives[53]mission_Vehicles[0]LockedForPlayer = False
Objectives[53]mission_Vehicles[0]Locked = False
Objectives[53]mission_Vehicles[0]Alarm = False
Objectives[53]mission_Vehicles[0]HotWired = False
Objectives[53]mission_Vehicles[0]Invincible = False
Objectives[53]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[0]Remove_After = 0
Objectives[53]mission_Vehicles[0]Survive_Number = 0
Objectives[53]mission_Vehicles[0]Failed_Text = 
Objectives[53]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[53]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 53
Objectives[53]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[53]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 3
Objectives[53]ObjectiveMessages[0]positionX = 589,8577
Objectives[53]ObjectiveMessages[0]positionY = 5098,482
Objectives[53]ObjectiveMessages[0]positionZ = 350,9471
Objectives[53]ObjectiveMessages[0]Message = ~g~Umh... did it look good?
Objectives[53]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = White
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = True
Objectives[53]ObjectiveMessages[0]TypeTextMesage = False
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[1]positionX = 594,6771
Objectives[53]ObjectiveMessages[1]positionY = 5095,166
Objectives[53]ObjectiveMessages[1]positionZ = 346,4485
Objectives[53]ObjectiveMessages[1]Message = ~p~Yeah... it seemed good to me.
Objectives[53]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[1]Sender = 
Objectives[53]ObjectiveMessages[1]Subject = 
Objectives[53]ObjectiveMessages[1]MessageColor = White
Objectives[53]ObjectiveMessages[1]PlayFromStart = False
Objectives[53]ObjectiveMessages[1]Delay = True
Objectives[53]ObjectiveMessages[1]DelayTime = 3
Objectives[53]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[1]TypeSubtitle = True
Objectives[53]ObjectiveMessages[1]TypeTextMesage = False
Objectives[53]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[2]positionX = 597,6676
Objectives[53]ObjectiveMessages[2]positionY = 5091,446
Objectives[53]ObjectiveMessages[2]positionZ = 342,937
Objectives[53]ObjectiveMessages[2]Message = ~g~I don't know... maybe we need more explosion, get me more helicopters, let's do another one.
Objectives[53]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[2]Sender = 
Objectives[53]ObjectiveMessages[2]Subject = 
Objectives[53]ObjectiveMessages[2]MessageColor = White
Objectives[53]ObjectiveMessages[2]PlayFromStart = False
Objectives[53]ObjectiveMessages[2]Delay = True
Objectives[53]ObjectiveMessages[2]DelayTime = 6
Objectives[53]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[2]TypeSubtitle = True
Objectives[53]ObjectiveMessages[2]TypeTextMesage = False
Objectives[53]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[54]Text = 
Objectives[54]Text2 = 
Objectives[54]Type = Kill_Actors
Objectives[54]positionX = 4176,669
Objectives[54]positionY = 4501,46
Objectives[54]positionZ = 4,020373
Objectives[54]KillAll1 = False
Objectives[54]KillAll2 = False
Objectives[54]Kill_Actors_Add_Blips = True
Objectives[54]Kill_Actors_Add_Markers = False
Objectives[54]DropPickups = True
Objectives[54]Droped_Pickup_Model = p_ld_heist_bag_s_1
Objectives[54]mission_ActorsCount = 1
Objectives[54]mission_Actors[0]Survive_Number = 0
Objectives[54]mission_Actors[0]Failed_Text = 
Objectives[54]mission_Actors[0]Remove_After = 0
Objectives[54]mission_Actors[0]positionX = 93,71492
Objectives[54]mission_Actors[0]positionY = 803,6684
Objectives[54]mission_Actors[0]positionZ = 211,121
Objectives[54]mission_Actors[0]Heading = 130
Objectives[54]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[54]mission_Actors[0]Relationship_Group = Friend
Objectives[54]mission_Actors[0]AddBlip = False
Objectives[54]mission_Actors[0]ShowCone = False
Objectives[54]mission_Actors[0]Invincible = True
Objectives[54]mission_Actors[0]SetHealth = 100
Objectives[54]mission_Actors[0]DieFromHeadShot = True
Objectives[54]mission_Actors[0]CanExitVehicle = True
Objectives[54]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[0]AlwaysFight = True
Objectives[54]mission_Actors[0]Seeing_Range = 30
Objectives[54]mission_Actors[0]Hearing_Range = 30
Objectives[54]mission_Actors[0]CombatMovement = Offensive
Objectives[54]mission_Actors[0]weapon = 966099553
Objectives[54]mission_Actors[0]Variation = Custom
Objectives[54]mission_Actors[0]Task = 3
Objectives[54]mission_Actors[0]Task_Guard_Range = 5
Objectives[54]mission_Actors[0]Task_Stay_In_Range = True
Objectives[54]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[54]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[54]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 68
Objectives[54]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[54]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 53
Objectives[54]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 26
Objectives[54]mission_Actors[0]COMPONENT_FEET_TEXTURE = 11
Objectives[54]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 21
Objectives[54]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 11
Objectives[54]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[54]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[54]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[54]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[54]mission_Actors[0]PROP_GLASSES_TEXTURE = 4
Objectives[54]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[54]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[54]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[54]mission_Actors[0]NeededForObjectiveHint[0] = 62
Objectives[54]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[54]mission_Actors[0]NeededForObjectiveGoToActor[0] = 56
Objectives[54]mission_Vehicles = 8
Objectives[54]mission_Vehicles[0]positionX = 3370,03
Objectives[54]mission_Vehicles[0]positionY = 5192,866
Objectives[54]mission_Vehicles[0]positionZ = 0,2401766
Objectives[54]mission_Vehicles[0]Heading = 289,9478
Objectives[54]mission_Vehicles[0]Name = Toro
Objectives[54]mission_Vehicles[0]Model = toro2
Objectives[54]mission_Vehicles[0]PrimaryColor = MetallicRacingGreen
Objectives[54]mission_Vehicles[0]SecondaryColor = MetallicBlueSilver
Objectives[54]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[54]mission_Vehicles[0]HasPearlescent = False
Objectives[54]mission_Vehicles[0]Livery = 0
Objectives[54]mission_Vehicles[0]DirtLevel = 0
Objectives[54]mission_Vehicles[0]LockedForPlayer = False
Objectives[54]mission_Vehicles[0]Locked = False
Objectives[54]mission_Vehicles[0]Alarm = False
Objectives[54]mission_Vehicles[0]HotWired = False
Objectives[54]mission_Vehicles[0]Invincible = False
Objectives[54]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[0]Remove_After = 0
Objectives[54]mission_Vehicles[0]Survive_Number = 0
Objectives[54]mission_Vehicles[0]Failed_Text = 
Objectives[54]mission_Vehicles[1]positionX = 3855,821
Objectives[54]mission_Vehicles[1]positionY = 4456,301
Objectives[54]mission_Vehicles[1]positionZ = 0,2401912
Objectives[54]mission_Vehicles[1]Heading = 270
Objectives[54]mission_Vehicles[1]Name = Jetmax
Objectives[54]mission_Vehicles[1]Model = jetmax
Objectives[54]mission_Vehicles[1]PrimaryColor = MetallicSilver
Objectives[54]mission_Vehicles[1]SecondaryColor = MetallicGasolineBlueGreen
Objectives[54]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[54]mission_Vehicles[1]HasPearlescent = False
Objectives[54]mission_Vehicles[1]Livery = 0
Objectives[54]mission_Vehicles[1]DirtLevel = 0
Objectives[54]mission_Vehicles[1]LockedForPlayer = False
Objectives[54]mission_Vehicles[1]Locked = False
Objectives[54]mission_Vehicles[1]Alarm = False
Objectives[54]mission_Vehicles[1]HotWired = False
Objectives[54]mission_Vehicles[1]Invincible = False
Objectives[54]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[1]Remove_After = 0
Objectives[54]mission_Vehicles[1]Survive_Number = 0
Objectives[54]mission_Vehicles[1]Failed_Text = 
Objectives[54]mission_Vehicles[2]positionX = 3788,208
Objectives[54]mission_Vehicles[2]positionY = 3757,841
Objectives[54]mission_Vehicles[2]positionZ = -0,08579511
Objectives[54]mission_Vehicles[2]Heading = 270
Objectives[54]mission_Vehicles[2]Name = Seashark
Objectives[54]mission_Vehicles[2]Model = seashark3
Objectives[54]mission_Vehicles[2]PrimaryColor = MetallicSilver
Objectives[54]mission_Vehicles[2]SecondaryColor = MetallicGasolineBlueGreen
Objectives[54]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[54]mission_Vehicles[2]HasPearlescent = False
Objectives[54]mission_Vehicles[2]Livery = 0
Objectives[54]mission_Vehicles[2]DirtLevel = 0
Objectives[54]mission_Vehicles[2]LockedForPlayer = False
Objectives[54]mission_Vehicles[2]Locked = False
Objectives[54]mission_Vehicles[2]Alarm = False
Objectives[54]mission_Vehicles[2]HotWired = False
Objectives[54]mission_Vehicles[2]Invincible = False
Objectives[54]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[2]Remove_After = 0
Objectives[54]mission_Vehicles[2]Survive_Number = 0
Objectives[54]mission_Vehicles[2]Failed_Text = 
Objectives[54]mission_Vehicles[3]positionX = 2965,74
Objectives[54]mission_Vehicles[3]positionY = 1718,031
Objectives[54]mission_Vehicles[3]positionZ = 0,2915822
Objectives[54]mission_Vehicles[3]Heading = 144,7393
Objectives[54]mission_Vehicles[3]Name = Speeder
Objectives[54]mission_Vehicles[3]Model = speeder
Objectives[54]mission_Vehicles[3]PrimaryColor = MetallicSunriseOrange
Objectives[54]mission_Vehicles[3]SecondaryColor = MetallicGasolineBlueGreen
Objectives[54]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[54]mission_Vehicles[3]HasPearlescent = False
Objectives[54]mission_Vehicles[3]Livery = 0
Objectives[54]mission_Vehicles[3]DirtLevel = 0
Objectives[54]mission_Vehicles[3]LockedForPlayer = False
Objectives[54]mission_Vehicles[3]Locked = False
Objectives[54]mission_Vehicles[3]Alarm = False
Objectives[54]mission_Vehicles[3]HotWired = False
Objectives[54]mission_Vehicles[3]Invincible = False
Objectives[54]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[3]Remove_After = 0
Objectives[54]mission_Vehicles[3]Survive_Number = 0
Objectives[54]mission_Vehicles[3]Failed_Text = 
Objectives[54]mission_Vehicles[4]positionX = 99,54492
Objectives[54]mission_Vehicles[4]positionY = 807,9726
Objectives[54]mission_Vehicles[4]positionZ = 198,1846
Objectives[54]mission_Vehicles[4]Heading = 33,88776
Objectives[54]mission_Vehicles[4]Name = Brawler
Objectives[54]mission_Vehicles[4]Model = brawler
Objectives[54]mission_Vehicles[4]PrimaryColor = MetallicLime
Objectives[54]mission_Vehicles[4]SecondaryColor = MetallicHarborBlue
Objectives[54]mission_Vehicles[4]PearlescentColor = MetallicLime
Objectives[54]mission_Vehicles[4]HasPearlescent = False
Objectives[54]mission_Vehicles[4]Livery = 0
Objectives[54]mission_Vehicles[4]DirtLevel = 0
Objectives[54]mission_Vehicles[4]LockedForPlayer = False
Objectives[54]mission_Vehicles[4]Locked = False
Objectives[54]mission_Vehicles[4]Alarm = False
Objectives[54]mission_Vehicles[4]HotWired = False
Objectives[54]mission_Vehicles[4]Invincible = False
Objectives[54]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[4]Remove_After = 0
Objectives[54]mission_Vehicles[4]Survive_Number = 0
Objectives[54]mission_Vehicles[4]Failed_Text = 
Objectives[54]mission_Vehicles[5]positionX = 2,606874
Objectives[54]mission_Vehicles[5]positionY = 723,3143
Objectives[54]mission_Vehicles[5]positionZ = 197,9352
Objectives[54]mission_Vehicles[5]Heading = 348,2094
Objectives[54]mission_Vehicles[5]Name = Freecrawler
Objectives[54]mission_Vehicles[5]Model = freecrawler
Objectives[54]mission_Vehicles[5]PrimaryColor = MetallicLime
Objectives[54]mission_Vehicles[5]SecondaryColor = MetallicHarborBlue
Objectives[54]mission_Vehicles[5]PearlescentColor = MetallicLime
Objectives[54]mission_Vehicles[5]HasPearlescent = False
Objectives[54]mission_Vehicles[5]Livery = -1
Objectives[54]mission_Vehicles[5]DirtLevel = 0
Objectives[54]mission_Vehicles[5]LockedForPlayer = False
Objectives[54]mission_Vehicles[5]Locked = False
Objectives[54]mission_Vehicles[5]Alarm = False
Objectives[54]mission_Vehicles[5]HotWired = False
Objectives[54]mission_Vehicles[5]Invincible = False
Objectives[54]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[5]Remove_After = 0
Objectives[54]mission_Vehicles[5]Survive_Number = 0
Objectives[54]mission_Vehicles[5]Failed_Text = 
Objectives[54]mission_Vehicles[6]positionX = -118,4203
Objectives[54]mission_Vehicles[6]positionY = 685,3527
Objectives[54]mission_Vehicles[6]positionZ = 198,249
Objectives[54]mission_Vehicles[6]Heading = 204,4962
Objectives[54]mission_Vehicles[6]Name = Hellion
Objectives[54]mission_Vehicles[6]Model = hellion
Objectives[54]mission_Vehicles[6]PrimaryColor = MetallicLime
Objectives[54]mission_Vehicles[6]SecondaryColor = MetallicHarborBlue
Objectives[54]mission_Vehicles[6]PearlescentColor = MetallicLime
Objectives[54]mission_Vehicles[6]HasPearlescent = False
Objectives[54]mission_Vehicles[6]Livery = -1
Objectives[54]mission_Vehicles[6]DirtLevel = 0
Objectives[54]mission_Vehicles[6]LockedForPlayer = False
Objectives[54]mission_Vehicles[6]Locked = False
Objectives[54]mission_Vehicles[6]Alarm = False
Objectives[54]mission_Vehicles[6]HotWired = False
Objectives[54]mission_Vehicles[6]Invincible = False
Objectives[54]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[6]Remove_After = 0
Objectives[54]mission_Vehicles[6]Survive_Number = 0
Objectives[54]mission_Vehicles[6]Failed_Text = 
Objectives[54]mission_Vehicles[7]positionX = 203,5882
Objectives[54]mission_Vehicles[7]positionY = 845,3401
Objectives[54]mission_Vehicles[7]positionZ = 185,6441
Objectives[54]mission_Vehicles[7]Heading = 178,4513
Objectives[54]mission_Vehicles[7]Name = Seabreeze
Objectives[54]mission_Vehicles[7]Model = seabreeze
Objectives[54]mission_Vehicles[7]PrimaryColor = MetallicUltraBlue
Objectives[54]mission_Vehicles[7]SecondaryColor = MetallicChocoBrown
Objectives[54]mission_Vehicles[7]PearlescentColor = MetallicBrightBlue
Objectives[54]mission_Vehicles[7]HasPearlescent = False
Objectives[54]mission_Vehicles[7]Livery = -1
Objectives[54]mission_Vehicles[7]DirtLevel = 0
Objectives[54]mission_Vehicles[7]LockedForPlayer = False
Objectives[54]mission_Vehicles[7]Locked = False
Objectives[54]mission_Vehicles[7]Alarm = False
Objectives[54]mission_Vehicles[7]HotWired = False
Objectives[54]mission_Vehicles[7]Invincible = False
Objectives[54]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[7]Remove_After = 0
Objectives[54]mission_Vehicles[7]Survive_Number = 0
Objectives[54]mission_Vehicles[7]Failed_Text = 
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 8
Objectives[54]ObjectiveMessages[0]positionX = 608,0449
Objectives[54]ObjectiveMessages[0]positionY = 5082,073
Objectives[54]ObjectiveMessages[0]positionZ = 336,5478
Objectives[54]ObjectiveMessages[0]Message = ~g~You didn't get her, right?
Objectives[54]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = White
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = True
Objectives[54]ObjectiveMessages[0]TypeTextMesage = False
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 612,6129
Objectives[54]ObjectiveMessages[1]positionY = 5079,621
Objectives[54]ObjectiveMessages[1]positionZ = 334,4876
Objectives[54]ObjectiveMessages[1]Message = ~p~No, she ran away.
Objectives[54]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = White
Objectives[54]ObjectiveMessages[1]PlayFromStart = False
Objectives[54]ObjectiveMessages[1]Delay = True
Objectives[54]ObjectiveMessages[1]DelayTime = 3
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = True
Objectives[54]ObjectiveMessages[1]TypeTextMesage = False
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = 616,0284
Objectives[54]ObjectiveMessages[2]positionY = 5075,409
Objectives[54]ObjectiveMessages[2]positionZ = 332,7206
Objectives[54]ObjectiveMessages[2]Message = ~g~It's your lucky day, some friends say they met her at the Gordo lighthouse, she was getting on a speedboat.
Objectives[54]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = White
Objectives[54]ObjectiveMessages[2]PlayFromStart = False
Objectives[54]ObjectiveMessages[2]Delay = True
Objectives[54]ObjectiveMessages[2]DelayTime = 6
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = True
Objectives[54]ObjectiveMessages[2]TypeTextMesage = False
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[3]positionX = 619,5427
Objectives[54]ObjectiveMessages[3]positionY = 5070,115
Objectives[54]ObjectiveMessages[3]positionZ = 330,3641
Objectives[54]ObjectiveMessages[3]Message = ~g~If you hurry maybe you can reach her.
Objectives[54]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[3]Sender = 
Objectives[54]ObjectiveMessages[3]Subject = 
Objectives[54]ObjectiveMessages[3]MessageColor = White
Objectives[54]ObjectiveMessages[3]PlayFromStart = False
Objectives[54]ObjectiveMessages[3]Delay = True
Objectives[54]ObjectiveMessages[3]DelayTime = 16
Objectives[54]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[3]TypeSubtitle = True
Objectives[54]ObjectiveMessages[3]TypeTextMesage = False
Objectives[54]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[4]positionX = 623,4496
Objectives[54]ObjectiveMessages[4]positionY = 5065,854
Objectives[54]ObjectiveMessages[4]positionZ = 328,1147
Objectives[54]ObjectiveMessages[4]Message = ~p~Fuck yeah, let's go Trevor.
Objectives[54]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[4]Sender = 
Objectives[54]ObjectiveMessages[4]Subject = 
Objectives[54]ObjectiveMessages[4]MessageColor = White
Objectives[54]ObjectiveMessages[4]PlayFromStart = False
Objectives[54]ObjectiveMessages[4]Delay = True
Objectives[54]ObjectiveMessages[4]DelayTime = 20
Objectives[54]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[4]TypeSubtitle = True
Objectives[54]ObjectiveMessages[4]TypeTextMesage = False
Objectives[54]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[5]positionX = 627,9457
Objectives[54]ObjectiveMessages[5]positionY = 5060,92
Objectives[54]ObjectiveMessages[5]positionZ = 325,4714
Objectives[54]ObjectiveMessages[5]Message = ~o~Okay... where?
Objectives[54]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[5]Sender = 
Objectives[54]ObjectiveMessages[5]Subject = 
Objectives[54]ObjectiveMessages[5]MessageColor = White
Objectives[54]ObjectiveMessages[5]PlayFromStart = False
Objectives[54]ObjectiveMessages[5]Delay = True
Objectives[54]ObjectiveMessages[5]DelayTime = 24
Objectives[54]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[5]TypeSubtitle = True
Objectives[54]ObjectiveMessages[5]TypeTextMesage = False
Objectives[54]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[6]positionX = 633,4135
Objectives[54]ObjectiveMessages[6]positionY = 5056,226
Objectives[54]ObjectiveMessages[6]positionZ = 322,2661
Objectives[54]ObjectiveMessages[6]Message = ~p~To kill a transgender bitch.
Objectives[54]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[6]Sender = 
Objectives[54]ObjectiveMessages[6]Subject = 
Objectives[54]ObjectiveMessages[6]MessageColor = White
Objectives[54]ObjectiveMessages[6]PlayFromStart = False
Objectives[54]ObjectiveMessages[6]Delay = True
Objectives[54]ObjectiveMessages[6]DelayTime = 26
Objectives[54]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[6]TypeSubtitle = True
Objectives[54]ObjectiveMessages[6]TypeTextMesage = False
Objectives[54]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[7]positionX = 638,6221
Objectives[54]ObjectiveMessages[7]positionY = 5051,374
Objectives[54]ObjectiveMessages[7]positionZ = 318,2679
Objectives[54]ObjectiveMessages[7]Message = ~o~Okay.
Objectives[54]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[7]Sender = 
Objectives[54]ObjectiveMessages[7]Subject = 
Objectives[54]ObjectiveMessages[7]MessageColor = White
Objectives[54]ObjectiveMessages[7]PlayFromStart = False
Objectives[54]ObjectiveMessages[7]Delay = True
Objectives[54]ObjectiveMessages[7]DelayTime = 30
Objectives[54]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[7]TypeSubtitle = True
Objectives[54]ObjectiveMessages[7]TypeTextMesage = False
Objectives[54]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[55]Text = 
Objectives[55]Type = Timeout_Objective
Objectives[55]positionX = 95,9609
Objectives[55]positionY = 800,6542
Objectives[55]positionZ = 197,0288
Objectives[55]Timeout_Min = 0
Objectives[55]Timeout_Sec = 15
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = GoTo_Actor
Objectives[56]Text = 
Objectives[56]positionX = 93,72617
Objectives[56]positionY = 803,692
Objectives[56]positionZ = 210,1259
Objectives[56]GoTo_Actor_ChangToCompanion = False
Objectives[56]GoTo_Actor_Distance = 3
Objectives[56]GoTo_Actor_Remove_Blip = True
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 2
Objectives[56]mission_Vehicles[0]positionX = -64,22332
Objectives[56]mission_Vehicles[0]positionY = 689,2946
Objectives[56]mission_Vehicles[0]positionZ = 196,3232
Objectives[56]mission_Vehicles[0]Heading = 239,5118
Objectives[56]mission_Vehicles[0]Name = Seashark
Objectives[56]mission_Vehicles[0]Model = seashark3
Objectives[56]mission_Vehicles[0]PrimaryColor = MetallicTaxiYellow
Objectives[56]mission_Vehicles[0]SecondaryColor = MetallicGasolineBlueGreen
Objectives[56]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[0]HasPearlescent = False
Objectives[56]mission_Vehicles[0]Livery = 0
Objectives[56]mission_Vehicles[0]DirtLevel = 0
Objectives[56]mission_Vehicles[0]LockedForPlayer = False
Objectives[56]mission_Vehicles[0]Locked = False
Objectives[56]mission_Vehicles[0]Alarm = False
Objectives[56]mission_Vehicles[0]HotWired = False
Objectives[56]mission_Vehicles[0]Invincible = False
Objectives[56]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[0]Remove_After = 0
Objectives[56]mission_Vehicles[0]Survive_Number = 0
Objectives[56]mission_Vehicles[0]Failed_Text = 
Objectives[56]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 57
Objectives[56]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[56]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[56]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[56]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 58
Objectives[56]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 57
Objectives[56]mission_Vehicles[1]positionX = 107,3043
Objectives[56]mission_Vehicles[1]positionY = 892,9382
Objectives[56]mission_Vehicles[1]positionZ = 196,3232
Objectives[56]mission_Vehicles[1]Heading = 153,8335
Objectives[56]mission_Vehicles[1]Name = Seashark
Objectives[56]mission_Vehicles[1]Model = seashark3
Objectives[56]mission_Vehicles[1]PrimaryColor = MetallicVermillionPink
Objectives[56]mission_Vehicles[1]SecondaryColor = MetallicLavaRed
Objectives[56]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[1]HasPearlescent = False
Objectives[56]mission_Vehicles[1]Livery = 0
Objectives[56]mission_Vehicles[1]DirtLevel = 0
Objectives[56]mission_Vehicles[1]LockedForPlayer = False
Objectives[56]mission_Vehicles[1]Locked = False
Objectives[56]mission_Vehicles[1]Alarm = False
Objectives[56]mission_Vehicles[1]HotWired = False
Objectives[56]mission_Vehicles[1]Invincible = False
Objectives[56]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[1]Remove_After = 0
Objectives[56]mission_Vehicles[1]Survive_Number = 0
Objectives[56]mission_Vehicles[1]Failed_Text = 
Objectives[56]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 57
Objectives[56]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[56]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 7
Objectives[56]ObjectiveMessages[0]positionX = 646,1516
Objectives[56]ObjectiveMessages[0]positionY = 5043,086
Objectives[56]ObjectiveMessages[0]positionZ = 311,3913
Objectives[56]ObjectiveMessages[0]Message = ~o~She's not on the boat, did you find something?
Objectives[56]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = White
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = True
Objectives[56]ObjectiveMessages[0]TypeTextMesage = False
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 649,0867
Objectives[56]ObjectiveMessages[1]positionY = 5040,009
Objectives[56]ObjectiveMessages[1]positionZ = 308,7562
Objectives[56]ObjectiveMessages[1]Message = ~p~Yes, a bag, full of clothes... wait... my clothes. THAT BITCH STEALS MY CLOTHES AGAIN!
Objectives[56]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = White
Objectives[56]ObjectiveMessages[1]PlayFromStart = False
Objectives[56]ObjectiveMessages[1]Delay = True
Objectives[56]ObjectiveMessages[1]DelayTime = 5
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = True
Objectives[56]ObjectiveMessages[1]TypeTextMesage = False
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = 652,6815
Objectives[56]ObjectiveMessages[2]positionY = 5036,138
Objectives[56]ObjectiveMessages[2]positionZ = 305,0061
Objectives[56]ObjectiveMessages[2]Message = ~o~And... what do she do with your clothes?
Objectives[56]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = White
Objectives[56]ObjectiveMessages[2]PlayFromStart = False
Objectives[56]ObjectiveMessages[2]Delay = True
Objectives[56]ObjectiveMessages[2]DelayTime = 12
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = True
Objectives[56]ObjectiveMessages[2]TypeTextMesage = False
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[3]positionX = 657,0637
Objectives[56]ObjectiveMessages[3]positionY = 5031,389
Objectives[56]ObjectiveMessages[3]positionZ = 300,0625
Objectives[56]ObjectiveMessages[3]Message = ~p~NOTHING! She steals my clothes just to piss me off.
Objectives[56]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[3]Sender = 
Objectives[56]ObjectiveMessages[3]Subject = 
Objectives[56]ObjectiveMessages[3]MessageColor = White
Objectives[56]ObjectiveMessages[3]PlayFromStart = False
Objectives[56]ObjectiveMessages[3]Delay = True
Objectives[56]ObjectiveMessages[3]DelayTime = 16
Objectives[56]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[3]TypeSubtitle = True
Objectives[56]ObjectiveMessages[3]TypeTextMesage = False
Objectives[56]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[4]positionX = 660,0865
Objectives[56]ObjectiveMessages[4]positionY = 5026,085
Objectives[56]ObjectiveMessages[4]positionZ = 294,9192
Objectives[56]ObjectiveMessages[4]Message = ~o~Okay... what do we do now?
Objectives[56]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[4]Sender = 
Objectives[56]ObjectiveMessages[4]Subject = 
Objectives[56]ObjectiveMessages[4]MessageColor = White
Objectives[56]ObjectiveMessages[4]PlayFromStart = False
Objectives[56]ObjectiveMessages[4]Delay = True
Objectives[56]ObjectiveMessages[4]DelayTime = 21
Objectives[56]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[4]TypeSubtitle = True
Objectives[56]ObjectiveMessages[4]TypeTextMesage = False
Objectives[56]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[5]positionX = 661,3287
Objectives[56]ObjectiveMessages[5]positionY = 5019,06
Objectives[56]ObjectiveMessages[5]positionZ = 289,9312
Objectives[56]ObjectiveMessages[5]Message = ~p~Let's go back to him, they should be on the Winewood Hills lake.
Objectives[56]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[5]Sender = 
Objectives[56]ObjectiveMessages[5]Subject = 
Objectives[56]ObjectiveMessages[5]MessageColor = White
Objectives[56]ObjectiveMessages[5]PlayFromStart = False
Objectives[56]ObjectiveMessages[5]Delay = True
Objectives[56]ObjectiveMessages[5]DelayTime = 24
Objectives[56]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[5]TypeSubtitle = True
Objectives[56]ObjectiveMessages[5]TypeTextMesage = False
Objectives[56]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[6]positionX = 658,4221
Objectives[56]ObjectiveMessages[6]positionY = 5013,568
Objectives[56]ObjectiveMessages[6]positionZ = 285,7211
Objectives[56]ObjectiveMessages[6]Message = ~o~Okay, let's go.
Objectives[56]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[6]Sender = 
Objectives[56]ObjectiveMessages[6]Subject = 
Objectives[56]ObjectiveMessages[6]MessageColor = White
Objectives[56]ObjectiveMessages[6]PlayFromStart = False
Objectives[56]ObjectiveMessages[6]Delay = True
Objectives[56]ObjectiveMessages[6]DelayTime = 30
Objectives[56]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[6]TypeSubtitle = True
Objectives[56]ObjectiveMessages[6]TypeTextMesage = False
Objectives[56]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[57]Type = Cutscenes_Objective
Objectives[57]Text = 
Objectives[57]positionX = -56,64573
Objectives[57]positionY = 685,4878
Objectives[57]positionZ = 190,3319
Objectives[57]Cutscenes_Time = 0
Objectives[57]Cutscenes_Trans_Time = 3
Objectives[57]Cutscenes_FOV = 60
Objectives[57]Cutscenes_Shake = Hand
Objectives[57]Cutscenes_Amplitude = 0
Objectives[57]Cutscenes_FadeOut = False
Objectives[57]Cutscenes_FadeIn = False
Objectives[57]Cutscenes_End = False
Objectives[57]Cutscenes_Point_At_Position = False
Objectives[57]Cutscenes_Point_At_Player = False
Objectives[57]Cutscenes_Point_At_Actor = False
Objectives[57]Cutscenes_Point_At_Vehicle = False
Objectives[57]Cutscenes_Follow_Player = False
Objectives[57]Cutscenes_Follow_Actor = False
Objectives[57]Cutscenes_Follow_Vehicle = True
Objectives[57]Cutscenes_Follow_Distancee = 75
Objectives[57]Cutscenes_Follow_Hieght = 12
Objectives[57]Cutscenes_Follow_Angle = 0
Objectives[57]mission_ActorsCount = 10
Objectives[57]mission_Actors[0]SpawnInVehicle = True
Objectives[57]mission_Actors[0]SeatIndex = -1
Objectives[57]mission_Actors[0]Survive_Number = 0
Objectives[57]mission_Actors[0]Failed_Text = 
Objectives[57]mission_Actors[0]Remove_After = 0
Objectives[57]mission_Actors[0]positionX = -64,22332
Objectives[57]mission_Actors[0]positionY = 689,2946
Objectives[57]mission_Actors[0]positionZ = 196,3232
Objectives[57]mission_Actors[0]Heading = 239,5118
Objectives[57]mission_Actors[0]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[0]Relationship_Group = Enemy1
Objectives[57]mission_Actors[0]AddBlip = False
Objectives[57]mission_Actors[0]ShowCone = False
Objectives[57]mission_Actors[0]Invincible = False
Objectives[57]mission_Actors[0]SetHealth = 400
Objectives[57]mission_Actors[0]DieFromHeadShot = True
Objectives[57]mission_Actors[0]CanExitVehicle = False
Objectives[57]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[0]AlwaysFight = True
Objectives[57]mission_Actors[0]Seeing_Range = 30
Objectives[57]mission_Actors[0]Hearing_Range = 30
Objectives[57]mission_Actors[0]CombatMovement = Offensive
Objectives[57]mission_Actors[0]weapon = Pistol
Objectives[57]mission_Actors[0]Variation = Random
Objectives[57]mission_Actors[0]Task = 99
Objectives[57]mission_Actors[0]Task_Guard_Range = 5
Objectives[57]mission_Actors[0]Task_Stay_In_Range = True
Objectives[57]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[0]Task_Scenario = NONE
Objectives[57]mission_Actors[0]Task_List_Count = 9
Objectives[57]mission_Actors[0]Task_Repeat = True
Objectives[57]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[57]mission_Actors[0]Task_List[0]PositionX = -64,18067
Objectives[57]mission_Actors[0]Task_List[0]PositionY = 689,4603
Objectives[57]mission_Actors[0]Task_List[0]PositionZ = 197,3191
Objectives[57]mission_Actors[0]Task_List[0]Block = True
Objectives[57]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[57]mission_Actors[0]Task_List[1]PositionX = -64,18067
Objectives[57]mission_Actors[0]Task_List[1]PositionY = 689,4603
Objectives[57]mission_Actors[0]Task_List[1]PositionZ = 197,4576
Objectives[57]mission_Actors[0]Task_List[1]Speed = 1
Objectives[57]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[57]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[57]mission_Actors[0]Task_List[2]Type = Drive
Objectives[57]mission_Actors[0]Task_List[2]PositionX = 30,06502
Objectives[57]mission_Actors[0]Task_List[2]PositionY = 668,7451
Objectives[57]mission_Actors[0]Task_List[2]PositionZ = 197,2066
Objectives[57]mission_Actors[0]Task_List[2]Speed = 100
Objectives[57]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[2]Reverse = False
Objectives[57]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[57]mission_Actors[0]Task_List[3]Type = Drive
Objectives[57]mission_Actors[0]Task_List[3]PositionX = 51,87695
Objectives[57]mission_Actors[0]Task_List[3]PositionY = 791,9575
Objectives[57]mission_Actors[0]Task_List[3]PositionZ = 196,9773
Objectives[57]mission_Actors[0]Task_List[3]Speed = 100
Objectives[57]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[3]Reverse = False
Objectives[57]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[57]mission_Actors[0]Task_List[4]Type = Drive
Objectives[57]mission_Actors[0]Task_List[4]PositionX = 49,98982
Objectives[57]mission_Actors[0]Task_List[4]PositionY = 851,3402
Objectives[57]mission_Actors[0]Task_List[4]PositionZ = 197,0865
Objectives[57]mission_Actors[0]Task_List[4]Speed = 100
Objectives[57]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[4]Reverse = False
Objectives[57]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[57]mission_Actors[0]Task_List[5]Type = Drive
Objectives[57]mission_Actors[0]Task_List[5]PositionX = 82,69572
Objectives[57]mission_Actors[0]Task_List[5]PositionY = 870,7111
Objectives[57]mission_Actors[0]Task_List[5]PositionZ = 197,5215
Objectives[57]mission_Actors[0]Task_List[5]Speed = 100
Objectives[57]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[5]Reverse = False
Objectives[57]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[57]mission_Actors[0]Task_List[6]Type = Drive
Objectives[57]mission_Actors[0]Task_List[6]PositionX = 42,12416
Objectives[57]mission_Actors[0]Task_List[6]PositionY = 677,2629
Objectives[57]mission_Actors[0]Task_List[6]PositionZ = 196,8676
Objectives[57]mission_Actors[0]Task_List[6]Speed = 100
Objectives[57]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[6]Reverse = False
Objectives[57]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[6]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[6]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[6]AvoidHighWays = True
Objectives[57]mission_Actors[0]Task_List[7]Type = Drive
Objectives[57]mission_Actors[0]Task_List[7]PositionX = -35,85064
Objectives[57]mission_Actors[0]Task_List[7]PositionY = 661,5988
Objectives[57]mission_Actors[0]Task_List[7]PositionZ = 197,3444
Objectives[57]mission_Actors[0]Task_List[7]Speed = 100
Objectives[57]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[7]Reverse = False
Objectives[57]mission_Actors[0]Task_List[7]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[7]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[7]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[7]AvoidHighWays = True
Objectives[57]mission_Actors[0]Task_List[8]Type = Drive
Objectives[57]mission_Actors[0]Task_List[8]PositionX = -118,1061
Objectives[57]mission_Actors[0]Task_List[8]PositionY = 710,3876
Objectives[57]mission_Actors[0]Task_List[8]PositionZ = 197,1606
Objectives[57]mission_Actors[0]Task_List[8]Speed = 100
Objectives[57]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[57]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[57]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[57]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[57]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[57]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[57]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[57]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[57]mission_Actors[0]Task_List[8]Reverse = False
Objectives[57]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[57]mission_Actors[0]Task_List[8]IgnoreRoads = True
Objectives[57]mission_Actors[0]Task_List[8]IgnoreAllPathing = True
Objectives[57]mission_Actors[0]Task_List[8]AvoidHighWays = True
Objectives[57]mission_Actors[1]SpawnInVehicle = True
Objectives[57]mission_Actors[1]SeatIndex = -1
Objectives[57]mission_Actors[1]Survive_Number = 0
Objectives[57]mission_Actors[1]Failed_Text = 
Objectives[57]mission_Actors[1]Remove_After = 0
Objectives[57]mission_Actors[1]positionX = 107,3043
Objectives[57]mission_Actors[1]positionY = 892,9382
Objectives[57]mission_Actors[1]positionZ = 196,3232
Objectives[57]mission_Actors[1]Heading = 153,8335
Objectives[57]mission_Actors[1]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[1]Relationship_Group = Friend
Objectives[57]mission_Actors[1]AddBlip = False
Objectives[57]mission_Actors[1]ShowCone = False
Objectives[57]mission_Actors[1]Invincible = False
Objectives[57]mission_Actors[1]SetHealth = 100
Objectives[57]mission_Actors[1]DieFromHeadShot = True
Objectives[57]mission_Actors[1]CanExitVehicle = True
Objectives[57]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[1]AlwaysFight = True
Objectives[57]mission_Actors[1]Seeing_Range = 500
Objectives[57]mission_Actors[1]Hearing_Range = 500
Objectives[57]mission_Actors[1]CombatMovement = Offensive
Objectives[57]mission_Actors[1]weapon = Unarmed
Objectives[57]mission_Actors[1]Variation = Random
Objectives[57]mission_Actors[1]Task = 0
Objectives[57]mission_Actors[1]Task_Guard_Range = 5
Objectives[57]mission_Actors[1]Task_Stay_In_Range = True
Objectives[57]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[1]Task_Scenario = NONE
Objectives[57]mission_Actors[1]Task_List_Count = 2
Objectives[57]mission_Actors[1]Task_Repeat = True
Objectives[57]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[57]mission_Actors[1]Task_List[0]PositionX = -142,2517
Objectives[57]mission_Actors[1]Task_List[0]PositionY = 749,5919
Objectives[57]mission_Actors[1]Task_List[0]PositionZ = 197,0922
Objectives[57]mission_Actors[1]Task_List[0]Speed = 1
Objectives[57]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[57]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[57]mission_Actors[1]Task_List[1]Type = Drive
Objectives[57]mission_Actors[1]Task_List[1]PositionX = -35,65162
Objectives[57]mission_Actors[1]Task_List[1]PositionY = 688,259
Objectives[57]mission_Actors[1]Task_List[1]PositionZ = 197,1256
Objectives[57]mission_Actors[1]Task_List[1]Speed = 100
Objectives[57]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[57]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[57]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[57]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[57]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[57]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[57]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[57]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[57]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[57]mission_Actors[1]Task_List[1]Reverse = False
Objectives[57]mission_Actors[1]Task_List[1]TakeShortestPath = True
Objectives[57]mission_Actors[1]Task_List[1]IgnoreRoads = True
Objectives[57]mission_Actors[1]Task_List[1]IgnoreAllPathing = True
Objectives[57]mission_Actors[1]Task_List[1]AvoidHighWays = True
Objectives[57]mission_Actors[2]SpawnInVehicle = True
Objectives[57]mission_Actors[2]SeatIndex = 0
Objectives[57]mission_Actors[2]Survive_Number = 0
Objectives[57]mission_Actors[2]Failed_Text = 
Objectives[57]mission_Actors[2]Remove_After = 0
Objectives[57]mission_Actors[2]positionX = 107,3043
Objectives[57]mission_Actors[2]positionY = 892,9382
Objectives[57]mission_Actors[2]positionZ = 196,3232
Objectives[57]mission_Actors[2]Heading = 153,8335
Objectives[57]mission_Actors[2]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[2]Relationship_Group = Friend
Objectives[57]mission_Actors[2]AddBlip = False
Objectives[57]mission_Actors[2]ShowCone = False
Objectives[57]mission_Actors[2]Invincible = False
Objectives[57]mission_Actors[2]SetHealth = 100
Objectives[57]mission_Actors[2]DieFromHeadShot = True
Objectives[57]mission_Actors[2]CanExitVehicle = True
Objectives[57]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[2]AlwaysFight = True
Objectives[57]mission_Actors[2]Seeing_Range = 500
Objectives[57]mission_Actors[2]Hearing_Range = 500
Objectives[57]mission_Actors[2]CombatMovement = Offensive
Objectives[57]mission_Actors[2]weapon = Unarmed
Objectives[57]mission_Actors[2]Variation = Random
Objectives[57]mission_Actors[2]Task = 0
Objectives[57]mission_Actors[2]Task_Guard_Range = 5
Objectives[57]mission_Actors[2]Task_Stay_In_Range = True
Objectives[57]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[2]Task_Scenario = NONE
Objectives[57]mission_Actors[3]Survive_Number = 0
Objectives[57]mission_Actors[3]Failed_Text = 
Objectives[57]mission_Actors[3]Remove_After = 0
Objectives[57]mission_Actors[3]positionX = 83,88352
Objectives[57]mission_Actors[3]positionY = 813,8688
Objectives[57]mission_Actors[3]positionZ = 214,2909
Objectives[57]mission_Actors[3]Heading = 155,2397
Objectives[57]mission_Actors[3]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[3]Relationship_Group = Friend
Objectives[57]mission_Actors[3]AddBlip = False
Objectives[57]mission_Actors[3]ShowCone = False
Objectives[57]mission_Actors[3]Invincible = False
Objectives[57]mission_Actors[3]SetHealth = 100
Objectives[57]mission_Actors[3]DieFromHeadShot = True
Objectives[57]mission_Actors[3]CanExitVehicle = True
Objectives[57]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[3]AlwaysFight = True
Objectives[57]mission_Actors[3]Seeing_Range = 500
Objectives[57]mission_Actors[3]Hearing_Range = 500
Objectives[57]mission_Actors[3]CombatMovement = Offensive
Objectives[57]mission_Actors[3]weapon = GrenadeLauncher
Objectives[57]mission_Actors[3]Variation = Random
Objectives[57]mission_Actors[3]Task = 1
Objectives[57]mission_Actors[3]Task_Guard_Range = 3
Objectives[57]mission_Actors[3]Task_Stay_In_Range = True
Objectives[57]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[3]Task_Scenario = NONE
Objectives[57]mission_Actors[4]Survive_Number = 0
Objectives[57]mission_Actors[4]Failed_Text = 
Objectives[57]mission_Actors[4]Remove_After = 0
Objectives[57]mission_Actors[4]positionX = 86,36703
Objectives[57]mission_Actors[4]positionY = 750,2857
Objectives[57]mission_Actors[4]positionZ = 200,0563
Objectives[57]mission_Actors[4]Heading = 110,2397
Objectives[57]mission_Actors[4]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[4]Relationship_Group = Friend
Objectives[57]mission_Actors[4]AddBlip = False
Objectives[57]mission_Actors[4]ShowCone = False
Objectives[57]mission_Actors[4]Invincible = False
Objectives[57]mission_Actors[4]SetHealth = 100
Objectives[57]mission_Actors[4]DieFromHeadShot = True
Objectives[57]mission_Actors[4]CanExitVehicle = True
Objectives[57]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[4]AlwaysFight = True
Objectives[57]mission_Actors[4]Seeing_Range = 500
Objectives[57]mission_Actors[4]Hearing_Range = 500
Objectives[57]mission_Actors[4]CombatMovement = Offensive
Objectives[57]mission_Actors[4]weapon = GrenadeLauncher
Objectives[57]mission_Actors[4]Variation = Random
Objectives[57]mission_Actors[4]Task = 1
Objectives[57]mission_Actors[4]Task_Guard_Range = 50
Objectives[57]mission_Actors[4]Task_Stay_In_Range = True
Objectives[57]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[4]Task_Scenario = NONE
Objectives[57]mission_Actors[5]Survive_Number = 0
Objectives[57]mission_Actors[5]Failed_Text = 
Objectives[57]mission_Actors[5]Remove_After = 0
Objectives[57]mission_Actors[5]positionX = 20,01334
Objectives[57]mission_Actors[5]positionY = 735,3787
Objectives[57]mission_Actors[5]positionZ = 198,2422
Objectives[57]mission_Actors[5]Heading = 110,2397
Objectives[57]mission_Actors[5]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[5]Relationship_Group = Friend
Objectives[57]mission_Actors[5]AddBlip = False
Objectives[57]mission_Actors[5]ShowCone = False
Objectives[57]mission_Actors[5]Invincible = False
Objectives[57]mission_Actors[5]SetHealth = 100
Objectives[57]mission_Actors[5]DieFromHeadShot = True
Objectives[57]mission_Actors[5]CanExitVehicle = True
Objectives[57]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[5]AlwaysFight = True
Objectives[57]mission_Actors[5]Seeing_Range = 500
Objectives[57]mission_Actors[5]Hearing_Range = 500
Objectives[57]mission_Actors[5]CombatMovement = Offensive
Objectives[57]mission_Actors[5]weapon = GrenadeLauncher
Objectives[57]mission_Actors[5]Variation = Random
Objectives[57]mission_Actors[5]Task = 1
Objectives[57]mission_Actors[5]Task_Guard_Range = 50
Objectives[57]mission_Actors[5]Task_Stay_In_Range = True
Objectives[57]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[5]Task_Scenario = NONE
Objectives[57]mission_Actors[6]Survive_Number = 0
Objectives[57]mission_Actors[6]Failed_Text = 
Objectives[57]mission_Actors[6]Remove_After = 0
Objectives[57]mission_Actors[6]positionX = 32,5336
Objectives[57]mission_Actors[6]positionY = 857,0569
Objectives[57]mission_Actors[6]positionZ = 197,7397
Objectives[57]mission_Actors[6]Heading = 110,2397
Objectives[57]mission_Actors[6]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[6]Relationship_Group = Friend
Objectives[57]mission_Actors[6]AddBlip = False
Objectives[57]mission_Actors[6]ShowCone = False
Objectives[57]mission_Actors[6]Invincible = False
Objectives[57]mission_Actors[6]SetHealth = 100
Objectives[57]mission_Actors[6]DieFromHeadShot = True
Objectives[57]mission_Actors[6]CanExitVehicle = True
Objectives[57]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[6]AlwaysFight = True
Objectives[57]mission_Actors[6]Seeing_Range = 500
Objectives[57]mission_Actors[6]Hearing_Range = 500
Objectives[57]mission_Actors[6]CombatMovement = Offensive
Objectives[57]mission_Actors[6]weapon = GrenadeLauncher
Objectives[57]mission_Actors[6]Variation = Random
Objectives[57]mission_Actors[6]Task = 1
Objectives[57]mission_Actors[6]Task_Guard_Range = 5
Objectives[57]mission_Actors[6]Task_Stay_In_Range = True
Objectives[57]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[6]Task_Scenario = NONE
Objectives[57]mission_Actors[7]Survive_Number = 0
Objectives[57]mission_Actors[7]Failed_Text = 
Objectives[57]mission_Actors[7]Remove_After = 0
Objectives[57]mission_Actors[7]positionX = 117,5972
Objectives[57]mission_Actors[7]positionY = 911,0394
Objectives[57]mission_Actors[7]positionZ = 198,4528
Objectives[57]mission_Actors[7]Heading = 110,2397
Objectives[57]mission_Actors[7]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[7]Relationship_Group = Friend
Objectives[57]mission_Actors[7]AddBlip = False
Objectives[57]mission_Actors[7]ShowCone = False
Objectives[57]mission_Actors[7]Invincible = False
Objectives[57]mission_Actors[7]SetHealth = 100
Objectives[57]mission_Actors[7]DieFromHeadShot = True
Objectives[57]mission_Actors[7]CanExitVehicle = True
Objectives[57]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[7]AlwaysFight = True
Objectives[57]mission_Actors[7]Seeing_Range = 500
Objectives[57]mission_Actors[7]Hearing_Range = 500
Objectives[57]mission_Actors[7]CombatMovement = Offensive
Objectives[57]mission_Actors[7]weapon = GrenadeLauncher
Objectives[57]mission_Actors[7]Variation = Random
Objectives[57]mission_Actors[7]Task = 1
Objectives[57]mission_Actors[7]Task_Guard_Range = 50
Objectives[57]mission_Actors[7]Task_Stay_In_Range = True
Objectives[57]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[7]Task_Scenario = NONE
Objectives[57]mission_Actors[8]Survive_Number = 0
Objectives[57]mission_Actors[8]Failed_Text = 
Objectives[57]mission_Actors[8]Remove_After = 0
Objectives[57]mission_Actors[8]positionX = 84,403
Objectives[57]mission_Actors[8]positionY = 772,6497
Objectives[57]mission_Actors[8]positionZ = 198,4655
Objectives[57]mission_Actors[8]Heading = 110,2397
Objectives[57]mission_Actors[8]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[8]Relationship_Group = Friend
Objectives[57]mission_Actors[8]AddBlip = False
Objectives[57]mission_Actors[8]ShowCone = False
Objectives[57]mission_Actors[8]Invincible = False
Objectives[57]mission_Actors[8]SetHealth = 100
Objectives[57]mission_Actors[8]DieFromHeadShot = True
Objectives[57]mission_Actors[8]CanExitVehicle = True
Objectives[57]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[8]AlwaysFight = True
Objectives[57]mission_Actors[8]Seeing_Range = 500
Objectives[57]mission_Actors[8]Hearing_Range = 500
Objectives[57]mission_Actors[8]CombatMovement = Offensive
Objectives[57]mission_Actors[8]weapon = GrenadeLauncher
Objectives[57]mission_Actors[8]Variation = Random
Objectives[57]mission_Actors[8]Task = 1
Objectives[57]mission_Actors[8]Task_Guard_Range = 50
Objectives[57]mission_Actors[8]Task_Stay_In_Range = True
Objectives[57]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[8]Task_Scenario = NONE
Objectives[57]mission_Actors[9]Survive_Number = 0
Objectives[57]mission_Actors[9]Failed_Text = 
Objectives[57]mission_Actors[9]Remove_After = 0
Objectives[57]mission_Actors[9]positionX = 29,74777
Objectives[57]mission_Actors[9]positionY = 905,1868
Objectives[57]mission_Actors[9]positionZ = 198,8057
Objectives[57]mission_Actors[9]Heading = 110,2397
Objectives[57]mission_Actors[9]String_Name = a_m_m_afriamer_01
Objectives[57]mission_Actors[9]Relationship_Group = Friend
Objectives[57]mission_Actors[9]AddBlip = False
Objectives[57]mission_Actors[9]ShowCone = False
Objectives[57]mission_Actors[9]Invincible = False
Objectives[57]mission_Actors[9]SetHealth = 100
Objectives[57]mission_Actors[9]DieFromHeadShot = True
Objectives[57]mission_Actors[9]CanExitVehicle = True
Objectives[57]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[9]AlwaysFight = True
Objectives[57]mission_Actors[9]Seeing_Range = 500
Objectives[57]mission_Actors[9]Hearing_Range = 500
Objectives[57]mission_Actors[9]CombatMovement = Offensive
Objectives[57]mission_Actors[9]weapon = Pistol
Objectives[57]mission_Actors[9]Variation = Random
Objectives[57]mission_Actors[9]Task = 1
Objectives[57]mission_Actors[9]Task_Guard_Range = 50
Objectives[57]mission_Actors[9]Task_Stay_In_Range = True
Objectives[57]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[9]Task_Scenario = NONE
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 1
Objectives[57]ObjectiveMessages[0]positionX = 658,2022
Objectives[57]ObjectiveMessages[0]positionY = 5003,732
Objectives[57]ObjectiveMessages[0]positionZ = 276,4689
Objectives[57]ObjectiveMessages[0]Message = ~g~Okay, let's start!
Objectives[57]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[0]Sender = 
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = White
Objectives[57]ObjectiveMessages[0]PlayFromStart = True
Objectives[57]ObjectiveMessages[0]Delay = False
Objectives[57]ObjectiveMessages[0]DelayTime = 0
Objectives[57]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = True
Objectives[57]ObjectiveMessages[0]TypeTextMesage = False
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[58]Type = Cutscenes_Objective
Objectives[58]Text = 
Objectives[58]positionX = -61,85713
Objectives[58]positionY = 692,0286
Objectives[58]positionZ = 196,527
Objectives[58]Cutscenes_Time = 0
Objectives[58]Cutscenes_Trans_Time = 6
Objectives[58]Cutscenes_FOV = 60
Objectives[58]Cutscenes_Shake = Hand
Objectives[58]Cutscenes_Amplitude = 0
Objectives[58]Cutscenes_FadeOut = False
Objectives[58]Cutscenes_FadeIn = False
Objectives[58]Cutscenes_End = False
Objectives[58]Cutscenes_Point_At_Position = False
Objectives[58]Cutscenes_Point_At_Player = False
Objectives[58]Cutscenes_Point_At_Actor = False
Objectives[58]Cutscenes_Point_At_Vehicle = False
Objectives[58]Cutscenes_Follow_Player = False
Objectives[58]Cutscenes_Follow_Actor = False
Objectives[58]Cutscenes_Follow_Vehicle = True
Objectives[58]Cutscenes_Follow_Distancee = 30
Objectives[58]Cutscenes_Follow_Hieght = 10
Objectives[58]Cutscenes_Follow_Angle = 0
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 1
Objectives[58]ObjectiveMessages[0]positionX = 657,1089
Objectives[58]ObjectiveMessages[0]positionY = 4994,564
Objectives[58]ObjectiveMessages[0]positionZ = 268,5728
Objectives[58]ObjectiveMessages[0]Message = Okay boss, go with the jetsky.
Objectives[58]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[0]Sender = 
Objectives[58]ObjectiveMessages[0]Subject = 
Objectives[58]ObjectiveMessages[0]MessageColor = White
Objectives[58]ObjectiveMessages[0]PlayFromStart = True
Objectives[58]ObjectiveMessages[0]Delay = False
Objectives[58]ObjectiveMessages[0]DelayTime = 0
Objectives[58]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[0]TypeSubtitle = True
Objectives[58]ObjectiveMessages[0]TypeTextMesage = False
Objectives[58]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[59]Text = 
Objectives[59]Text2 = 
Objectives[59]Type = Kill_Actors
Objectives[59]positionX = -51,90305
Objectives[59]positionY = 697,3374
Objectives[59]positionZ = 189,0781
Objectives[59]KillAll1 = True
Objectives[59]KillAll2 = False
Objectives[59]Kill_Actors_Add_Blips = True
Objectives[59]Kill_Actors_Add_Markers = False
Objectives[59]DropPickups = False
Objectives[59]Droped_Pickup_Model = p_ld_heist_bag_s_1
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Text = 
Objectives[60]Type = Timeout_Objective
Objectives[60]positionX = 76,89163
Objectives[60]positionY = 807,5446
Objectives[60]positionZ = 191,433
Objectives[60]Timeout_Min = 0
Objectives[60]Timeout_Sec = 5
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Cutscenes_Objective
Objectives[61]Text = 
Objectives[61]positionX = -51,26072
Objectives[61]positionY = 705,3115
Objectives[61]positionZ = 190,7943
Objectives[61]Cutscenes_Time = 0
Objectives[61]Cutscenes_Trans_Time = 0
Objectives[61]Cutscenes_FOV = 30
Objectives[61]Cutscenes_Shake = Hand
Objectives[61]Cutscenes_Amplitude = 0
Objectives[61]Cutscenes_FadeOut = False
Objectives[61]Cutscenes_FadeIn = False
Objectives[61]Cutscenes_End = True
Objectives[61]Cutscenes_Point_At_Position = False
Objectives[61]Cutscenes_Point_At_Player = False
Objectives[61]Cutscenes_Point_At_Actor = False
Objectives[61]Cutscenes_Point_At_Vehicle = False
Objectives[61]Cutscenes_Follow_Player = False
Objectives[61]Cutscenes_Follow_Actor = False
Objectives[61]Cutscenes_Follow_Vehicle = False
Objectives[61]Cutscenes_Follow_Distancee = 10
Objectives[61]Cutscenes_Follow_Hieght = 1
Objectives[61]Cutscenes_Follow_Angle = 0
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Hint_Objective
Objectives[62]Text = 
Objectives[62]positionX = 99,21455
Objectives[62]positionY = 799,3727
Objectives[62]positionZ = 210,1259
Objectives[62]Hint_Time = 17
Objectives[62]Hint_FOV = 40
Objectives[62]Hint_Use_Position = False
Objectives[62]Hint_Use_Player = False
Objectives[62]Hint_Use_Actor = True
Objectives[62]Hint_Use_Vehicle = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 6
Objectives[62]ObjectiveMessages[0]positionX = 654,8737
Objectives[62]ObjectiveMessages[0]positionY = 4988,937
Objectives[62]ObjectiveMessages[0]positionZ = 264,3173
Objectives[62]ObjectiveMessages[0]Message = ~g~it was good?
Objectives[62]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = White
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = True
Objectives[62]ObjectiveMessages[0]TypeTextMesage = False
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[1]positionX = 653,7829
Objectives[62]ObjectiveMessages[1]positionY = 4984,484
Objectives[62]ObjectiveMessages[1]positionZ = 260,2595
Objectives[62]ObjectiveMessages[1]Message = ~p~Yeah... it was perfect.
Objectives[62]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[1]Sender = 
Objectives[62]ObjectiveMessages[1]Subject = 
Objectives[62]ObjectiveMessages[1]MessageColor = White
Objectives[62]ObjectiveMessages[1]PlayFromStart = False
Objectives[62]ObjectiveMessages[1]Delay = True
Objectives[62]ObjectiveMessages[1]DelayTime = 2
Objectives[62]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[1]TypeSubtitle = True
Objectives[62]ObjectiveMessages[1]TypeTextMesage = False
Objectives[62]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[2]positionX = 651,0689
Objectives[62]ObjectiveMessages[2]positionY = 4980,612
Objectives[62]ObjectiveMessages[2]positionZ = 255,3437
Objectives[62]ObjectiveMessages[2]Message = ~g~Umh... let's do another one.
Objectives[62]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[2]Sender = 
Objectives[62]ObjectiveMessages[2]Subject = 
Objectives[62]ObjectiveMessages[2]MessageColor = White
Objectives[62]ObjectiveMessages[2]PlayFromStart = False
Objectives[62]ObjectiveMessages[2]Delay = True
Objectives[62]ObjectiveMessages[2]DelayTime = 5
Objectives[62]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[2]TypeSubtitle = True
Objectives[62]ObjectiveMessages[2]TypeTextMesage = False
Objectives[62]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[3]positionX = 648,7819
Objectives[62]ObjectiveMessages[3]positionY = 4971,57
Objectives[62]ObjectiveMessages[3]positionZ = 247,1898
Objectives[62]ObjectiveMessages[3]Message = ~g~Did you get her?
Objectives[62]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[3]Sender = 
Objectives[62]ObjectiveMessages[3]Subject = 
Objectives[62]ObjectiveMessages[3]MessageColor = White
Objectives[62]ObjectiveMessages[3]PlayFromStart = False
Objectives[62]ObjectiveMessages[3]Delay = True
Objectives[62]ObjectiveMessages[3]DelayTime = 9
Objectives[62]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[3]TypeSubtitle = True
Objectives[62]ObjectiveMessages[3]TypeTextMesage = False
Objectives[62]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[4]positionX = 649,4143
Objectives[62]ObjectiveMessages[4]positionY = 4966,504
Objectives[62]ObjectiveMessages[4]positionZ = 242,2817
Objectives[62]ObjectiveMessages[4]Message = ~p~No.
Objectives[62]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[4]Sender = 
Objectives[62]ObjectiveMessages[4]Subject = 
Objectives[62]ObjectiveMessages[4]MessageColor = White
Objectives[62]ObjectiveMessages[4]PlayFromStart = False
Objectives[62]ObjectiveMessages[4]Delay = True
Objectives[62]ObjectiveMessages[4]DelayTime = 12
Objectives[62]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[4]TypeSubtitle = True
Objectives[62]ObjectiveMessages[4]TypeTextMesage = False
Objectives[62]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[5]positionX = 649,1755
Objectives[62]ObjectiveMessages[5]positionY = 4961,626
Objectives[62]ObjectiveMessages[5]positionZ = 237,8368
Objectives[62]ObjectiveMessages[5]Message = ~g~What a pity, will be better next time.
Objectives[62]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[5]Sender = 
Objectives[62]ObjectiveMessages[5]Subject = 
Objectives[62]ObjectiveMessages[5]MessageColor = White
Objectives[62]ObjectiveMessages[5]PlayFromStart = False
Objectives[62]ObjectiveMessages[5]Delay = True
Objectives[62]ObjectiveMessages[5]DelayTime = 13
Objectives[62]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[5]TypeSubtitle = True
Objectives[62]ObjectiveMessages[5]TypeTextMesage = False
Objectives[62]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 1972,652
Objectives[63]positionY = 490,5218
Objectives[63]positionZ = 160,5862
Objectives[63]SetPlayerActor_Use_Player = False
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[63]SetPlayerActor_Use_Actor = True
Objectives[63]SetPlayerActor_RelationshipGroup_Change = False
Objectives[63]SetPlayerActor_RelationshipGroup = Neutral
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 1
Objectives[63]Task_List[0]Type = UseMoblePhone
Objectives[63]Task_List[0]positionX = 1967,051
Objectives[63]Task_List[0]positionY = 497,6382
Objectives[63]Task_List[0]positionZ = 160,7821
Objectives[63]Task_List[0]time = 6
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Hint_Objective
Objectives[64]Text = 
Objectives[64]positionX = 1967,654
Objectives[64]positionY = 498,0478
Objectives[64]positionZ = 160,3458
Objectives[64]Hint_Time = 14
Objectives[64]Hint_FOV = 40
Objectives[64]Hint_Use_Position = False
Objectives[64]Hint_Use_Player = False
Objectives[64]Hint_Use_Actor = True
Objectives[64]Hint_Use_Vehicle = False
Objectives[64]mission_ActorsCount = 2
Objectives[64]mission_Actors[0]SpawnInVehicle = True
Objectives[64]mission_Actors[0]SeatIndex = -1
Objectives[64]mission_Actors[0]Survive_Number = 0
Objectives[64]mission_Actors[0]Failed_Text = 
Objectives[64]mission_Actors[0]Remove_After = 0
Objectives[64]mission_Actors[0]positionX = -1895,107
Objectives[64]mission_Actors[0]positionY = -1277,887
Objectives[64]mission_Actors[0]positionZ = 0,3919263
Objectives[64]mission_Actors[0]Heading = 209,85
Objectives[64]mission_Actors[0]String_Name = a_m_y_sunbathe_01
Objectives[64]mission_Actors[0]Relationship_Group = Neutral
Objectives[64]mission_Actors[0]AddBlip = False
Objectives[64]mission_Actors[0]ShowCone = False
Objectives[64]mission_Actors[0]Invincible = False
Objectives[64]mission_Actors[0]SetHealth = 100
Objectives[64]mission_Actors[0]DieFromHeadShot = True
Objectives[64]mission_Actors[0]CanExitVehicle = True
Objectives[64]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[0]AlwaysFight = True
Objectives[64]mission_Actors[0]Seeing_Range = 30
Objectives[64]mission_Actors[0]Hearing_Range = 30
Objectives[64]mission_Actors[0]CombatMovement = Offensive
Objectives[64]mission_Actors[0]weapon = Unarmed
Objectives[64]mission_Actors[0]Variation = Random
Objectives[64]mission_Actors[0]Task = 0
Objectives[64]mission_Actors[0]Task_Guard_Range = 5
Objectives[64]mission_Actors[0]Task_Stay_In_Range = True
Objectives[64]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[0]Task_Scenario = NONE
Objectives[64]mission_Actors[1]SpawnInVehicle = True
Objectives[64]mission_Actors[1]SeatIndex = 2
Objectives[64]mission_Actors[1]Survive_Number = 0
Objectives[64]mission_Actors[1]Failed_Text = 
Objectives[64]mission_Actors[1]Remove_After = 0
Objectives[64]mission_Actors[1]positionX = -1895,107
Objectives[64]mission_Actors[1]positionY = -1277,887
Objectives[64]mission_Actors[1]positionZ = 0,3919263
Objectives[64]mission_Actors[1]Heading = 209,85
Objectives[64]mission_Actors[1]String_Name = a_f_m_beach_01
Objectives[64]mission_Actors[1]Relationship_Group = Neutral
Objectives[64]mission_Actors[1]AddBlip = False
Objectives[64]mission_Actors[1]ShowCone = False
Objectives[64]mission_Actors[1]Invincible = False
Objectives[64]mission_Actors[1]SetHealth = 100
Objectives[64]mission_Actors[1]DieFromHeadShot = True
Objectives[64]mission_Actors[1]CanExitVehicle = True
Objectives[64]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[1]AlwaysFight = True
Objectives[64]mission_Actors[1]Seeing_Range = 30
Objectives[64]mission_Actors[1]Hearing_Range = 30
Objectives[64]mission_Actors[1]CombatMovement = Offensive
Objectives[64]mission_Actors[1]weapon = Unarmed
Objectives[64]mission_Actors[1]Variation = Random
Objectives[64]mission_Actors[1]Task = 0
Objectives[64]mission_Actors[1]Task_Guard_Range = 5
Objectives[64]mission_Actors[1]Task_Stay_In_Range = True
Objectives[64]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[1]Task_Scenario = NONE
Objectives[64]mission_Vehicles = 1
Objectives[64]mission_Vehicles[0]positionX = -1895,107
Objectives[64]mission_Vehicles[0]positionY = -1277,887
Objectives[64]mission_Vehicles[0]positionZ = 0,3919263
Objectives[64]mission_Vehicles[0]Heading = 209,85
Objectives[64]mission_Vehicles[0]Name = Marquis
Objectives[64]mission_Vehicles[0]Model = marquis
Objectives[64]mission_Vehicles[0]PrimaryColor = MetallicWhite
Objectives[64]mission_Vehicles[0]SecondaryColor = MetallicMarinerBlue
Objectives[64]mission_Vehicles[0]PearlescentColor = MetallicLime
Objectives[64]mission_Vehicles[0]HasPearlescent = True
Objectives[64]mission_Vehicles[0]Livery = 0
Objectives[64]mission_Vehicles[0]DirtLevel = 0
Objectives[64]mission_Vehicles[0]LockedForPlayer = False
Objectives[64]mission_Vehicles[0]Locked = False
Objectives[64]mission_Vehicles[0]Alarm = False
Objectives[64]mission_Vehicles[0]HotWired = False
Objectives[64]mission_Vehicles[0]Invincible = True
Objectives[64]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[64]mission_Vehicles[0]Remove_After = 0
Objectives[64]mission_Vehicles[0]Survive_Number = 0
Objectives[64]mission_Vehicles[0]Failed_Text = 
Objectives[64]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[64]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 66
Objectives[64]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 2
Objectives[64]ObjectiveMessages[0]positionX = 653,8917
Objectives[64]ObjectiveMessages[0]positionY = 4939,627
Objectives[64]ObjectiveMessages[0]positionZ = 222,4046
Objectives[64]ObjectiveMessages[0]Message = ~o~WHAT? YOU ARE STILL ON THE BOAT? Oh shit.
Objectives[64]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = White
Objectives[64]ObjectiveMessages[0]PlayFromStart = False
Objectives[64]ObjectiveMessages[0]Delay = True
Objectives[64]ObjectiveMessages[0]DelayTime = 1
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = True
Objectives[64]ObjectiveMessages[0]TypeTextMesage = False
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 656,2362
Objectives[64]ObjectiveMessages[1]positionY = 4931,425
Objectives[64]ObjectiveMessages[1]positionZ = 219,0636
Objectives[64]ObjectiveMessages[1]Message = ~o~It was Michael, they're still on the boat and they can't get it to stop circling.
Objectives[64]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = White
Objectives[64]ObjectiveMessages[1]PlayFromStart = False
Objectives[64]ObjectiveMessages[1]Delay = True
Objectives[64]ObjectiveMessages[1]DelayTime = 6
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = True
Objectives[64]ObjectiveMessages[1]TypeTextMesage = False
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[65]Text = 
Objectives[65]Type = Leave_Area
Objectives[65]positionX = -1293,166
Objectives[65]positionY = 1439,978
Objectives[65]positionZ = 163,913
Objectives[65]Leave_Area_Distance = 50
Objectives[65]Leave_Area_Use_Objective_Position = True
Objectives[65]mission_ActorsCount = 4
Objectives[65]mission_Actors[0]SpawnInVehicle = True
Objectives[65]mission_Actors[0]SeatIndex = -1
Objectives[65]mission_Actors[0]Survive_Number = 0
Objectives[65]mission_Actors[0]Failed_Text = 
Objectives[65]mission_Actors[0]Remove_After = 0
Objectives[65]mission_Actors[0]positionX = -1808,62
Objectives[65]mission_Actors[0]positionY = -1746,815
Objectives[65]mission_Actors[0]positionZ = 0,5257463
Objectives[65]mission_Actors[0]Heading = 355,7995
Objectives[65]mission_Actors[0]String_Name = player_zero
Objectives[65]mission_Actors[0]Relationship_Group = Friend
Objectives[65]mission_Actors[0]AddBlip = False
Objectives[65]mission_Actors[0]ShowCone = False
Objectives[65]mission_Actors[0]Invincible = True
Objectives[65]mission_Actors[0]SetHealth = 100
Objectives[65]mission_Actors[0]DieFromHeadShot = True
Objectives[65]mission_Actors[0]CanExitVehicle = True
Objectives[65]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[0]AlwaysFight = True
Objectives[65]mission_Actors[0]Seeing_Range = 30
Objectives[65]mission_Actors[0]Hearing_Range = 30
Objectives[65]mission_Actors[0]CombatMovement = Offensive
Objectives[65]mission_Actors[0]weapon = Unarmed
Objectives[65]mission_Actors[0]Variation = Custom
Objectives[65]mission_Actors[0]Task = 99
Objectives[65]mission_Actors[0]Task_Guard_Range = 5
Objectives[65]mission_Actors[0]Task_Stay_In_Range = True
Objectives[65]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[0]Task_Scenario = NONE
Objectives[65]mission_Actors[0]Task_List_Count = 6
Objectives[65]mission_Actors[0]Task_Repeat = True
Objectives[65]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[65]mission_Actors[0]Task_List[0]PositionX = -1833,454
Objectives[65]mission_Actors[0]Task_List[0]PositionY = -1780,981
Objectives[65]mission_Actors[0]Task_List[0]PositionZ = 1,43464
Objectives[65]mission_Actors[0]Task_List[0]Speed = 1
Objectives[65]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[65]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[65]mission_Actors[0]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[65]mission_Actors[0]Task_List[1]PositionX = -1832,712
Objectives[65]mission_Actors[0]Task_List[1]PositionY = -1778,689
Objectives[65]mission_Actors[0]Task_List[1]PositionZ = 2,765628
Objectives[65]mission_Actors[0]Task_List[1]Block = True
Objectives[65]mission_Actors[0]Task_List[2]Type = Drive
Objectives[65]mission_Actors[0]Task_List[2]PositionX = -1827,917
Objectives[65]mission_Actors[0]Task_List[2]PositionY = -1743,238
Objectives[65]mission_Actors[0]Task_List[2]PositionZ = 1,207485
Objectives[65]mission_Actors[0]Task_List[2]Speed = 5
Objectives[65]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[65]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[65]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[65]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[65]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[65]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[65]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[65]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[65]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[65]mission_Actors[0]Task_List[2]Reverse = False
Objectives[65]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[65]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[65]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[65]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[65]mission_Actors[0]Task_List[3]Type = Drive
Objectives[65]mission_Actors[0]Task_List[3]PositionX = -1766,555
Objectives[65]mission_Actors[0]Task_List[3]PositionY = -1732,53
Objectives[65]mission_Actors[0]Task_List[3]PositionZ = 1,360679
Objectives[65]mission_Actors[0]Task_List[3]Speed = 5
Objectives[65]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[65]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[65]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[65]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[65]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[65]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[65]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[65]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[65]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[65]mission_Actors[0]Task_List[3]Reverse = False
Objectives[65]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[65]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[65]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[65]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[65]mission_Actors[0]Task_List[4]Type = Drive
Objectives[65]mission_Actors[0]Task_List[4]PositionX = -1756,813
Objectives[65]mission_Actors[0]Task_List[4]PositionY = -1794,157
Objectives[65]mission_Actors[0]Task_List[4]PositionZ = 1,091381
Objectives[65]mission_Actors[0]Task_List[4]Speed = 5
Objectives[65]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[65]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[65]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[65]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[65]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[65]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[65]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[65]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[65]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[65]mission_Actors[0]Task_List[4]Reverse = False
Objectives[65]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[65]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[65]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[65]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[65]mission_Actors[0]Task_List[5]Type = Drive
Objectives[65]mission_Actors[0]Task_List[5]PositionX = -1831,874
Objectives[65]mission_Actors[0]Task_List[5]PositionY = -1830,425
Objectives[65]mission_Actors[0]Task_List[5]PositionZ = 0,7694922
Objectives[65]mission_Actors[0]Task_List[5]Speed = 5
Objectives[65]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[65]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[65]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[65]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[65]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[65]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[65]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[65]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[65]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[65]mission_Actors[0]Task_List[5]Reverse = False
Objectives[65]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[65]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[65]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[65]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[65]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 8
Objectives[65]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 9
Objectives[65]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 16
Objectives[65]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[65]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[65]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[65]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 6
Objectives[65]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[65]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[65]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[65]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[65]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[65]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[65]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[65]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[65]mission_Actors[0]NeededForObjectiveGoToActor[0] = 66
Objectives[65]mission_Actors[0]NeededForObjectiveGoToActor[1] = 70
Objectives[65]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[65]mission_Actors[0]NeededForObjectiveCutscene[0] = 67
Objectives[65]mission_Actors[1]Survive_Number = 0
Objectives[65]mission_Actors[1]Failed_Text = 
Objectives[65]mission_Actors[1]Remove_After = 0
Objectives[65]mission_Actors[1]positionX = -1809,591
Objectives[65]mission_Actors[1]positionY = -1751,854
Objectives[65]mission_Actors[1]positionZ = 2,31656
Objectives[65]mission_Actors[1]Heading = 100,066
Objectives[65]mission_Actors[1]String_Name = mp_f_freemode_01
Objectives[65]mission_Actors[1]Relationship_Group = Friend
Objectives[65]mission_Actors[1]AddBlip = False
Objectives[65]mission_Actors[1]ShowCone = False
Objectives[65]mission_Actors[1]Invincible = True
Objectives[65]mission_Actors[1]SetHealth = 100
Objectives[65]mission_Actors[1]DieFromHeadShot = True
Objectives[65]mission_Actors[1]CanExitVehicle = True
Objectives[65]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[1]AlwaysFight = True
Objectives[65]mission_Actors[1]Seeing_Range = 30
Objectives[65]mission_Actors[1]Hearing_Range = 30
Objectives[65]mission_Actors[1]CombatMovement = Offensive
Objectives[65]mission_Actors[1]weapon = Unarmed
Objectives[65]mission_Actors[1]Variation = Custom
Objectives[65]mission_Actors[1]Task = 3
Objectives[65]mission_Actors[1]Task_Guard_Range = 5
Objectives[65]mission_Actors[1]Task_Stay_In_Range = True
Objectives[65]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[1]Task_Scenario = PROP_HUMAN_BUM_BIN
Objectives[65]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 21
Objectives[65]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[65]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 5
Objectives[65]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 5
Objectives[65]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 15
Objectives[65]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 17
Objectives[65]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 7
Objectives[65]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[65]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 35
Objectives[65]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[65]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[65]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[65]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[65]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[65]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[65]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 7
Objectives[65]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[65]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[65]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[65]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[65]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[65]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[65]mission_Actors[2]Survive_Number = 0
Objectives[65]mission_Actors[2]Failed_Text = 
Objectives[65]mission_Actors[2]Remove_After = 0
Objectives[65]mission_Actors[2]positionX = -1809,865
Objectives[65]mission_Actors[2]positionY = -1745,98
Objectives[65]mission_Actors[2]positionZ = 2,81203
Objectives[65]mission_Actors[2]Heading = 188,94
Objectives[65]mission_Actors[2]String_Name = mp_f_freemode_01
Objectives[65]mission_Actors[2]Relationship_Group = Friend
Objectives[65]mission_Actors[2]AddBlip = False
Objectives[65]mission_Actors[2]ShowCone = False
Objectives[65]mission_Actors[2]Invincible = True
Objectives[65]mission_Actors[2]SetHealth = 100
Objectives[65]mission_Actors[2]DieFromHeadShot = True
Objectives[65]mission_Actors[2]CanExitVehicle = True
Objectives[65]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[2]AlwaysFight = True
Objectives[65]mission_Actors[2]Seeing_Range = 30
Objectives[65]mission_Actors[2]Hearing_Range = 30
Objectives[65]mission_Actors[2]CombatMovement = Offensive
Objectives[65]mission_Actors[2]weapon = Unarmed
Objectives[65]mission_Actors[2]Variation = Custom
Objectives[65]mission_Actors[2]Task = 3
Objectives[65]mission_Actors[2]Task_Guard_Range = 5
Objectives[65]mission_Actors[2]Task_Stay_In_Range = True
Objectives[65]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[2]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[65]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 21
Objectives[65]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[65]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 4
Objectives[65]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 15
Objectives[65]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 17
Objectives[65]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 6
Objectives[65]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[65]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 35
Objectives[65]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[65]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[65]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[65]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[65]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[65]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[65]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 6
Objectives[65]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[65]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[65]mission_Actors[2]PROP_GLASSES_INDEX = 6
Objectives[65]mission_Actors[2]PROP_GLASSES_TEXTURE = 0
Objectives[65]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[65]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[65]mission_Actors[3]Survive_Number = 0
Objectives[65]mission_Actors[3]Failed_Text = 
Objectives[65]mission_Actors[3]Remove_After = 0
Objectives[65]mission_Actors[3]positionX = -1807,691
Objectives[65]mission_Actors[3]positionY = -1752,28
Objectives[65]mission_Actors[3]positionZ = 2,771613
Objectives[65]mission_Actors[3]Heading = 180,7721
Objectives[65]mission_Actors[3]String_Name = mp_f_freemode_01
Objectives[65]mission_Actors[3]Relationship_Group = Friend
Objectives[65]mission_Actors[3]AddBlip = False
Objectives[65]mission_Actors[3]ShowCone = False
Objectives[65]mission_Actors[3]Invincible = True
Objectives[65]mission_Actors[3]SetHealth = 100
Objectives[65]mission_Actors[3]DieFromHeadShot = True
Objectives[65]mission_Actors[3]CanExitVehicle = True
Objectives[65]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[65]mission_Actors[3]AlwaysFight = True
Objectives[65]mission_Actors[3]Seeing_Range = 30
Objectives[65]mission_Actors[3]Hearing_Range = 30
Objectives[65]mission_Actors[3]CombatMovement = Offensive
Objectives[65]mission_Actors[3]weapon = Unarmed
Objectives[65]mission_Actors[3]Variation = Custom
Objectives[65]mission_Actors[3]Task = 3
Objectives[65]mission_Actors[3]Task_Guard_Range = 5
Objectives[65]mission_Actors[3]Task_Stay_In_Range = True
Objectives[65]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[65]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[65]mission_Actors[3]Task_Scenario = PROP_HUMAN_BUM_BIN
Objectives[65]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 21
Objectives[65]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[65]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 15
Objectives[65]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 15
Objectives[65]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 17
Objectives[65]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 1
Objectives[65]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[65]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 35
Objectives[65]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[65]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[65]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[65]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[65]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[65]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[65]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 1
Objectives[65]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[65]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[65]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[65]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[65]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[65]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[65]mission_Actors[3]NeededForObjectiveCutsceneCount = 1
Objectives[65]mission_Actors[3]NeededForObjectiveCutscene[0] = 68
Objectives[65]mission_Vehicles = 1
Objectives[65]mission_Vehicles[0]positionX = -1808,62
Objectives[65]mission_Vehicles[0]positionY = -1746,815
Objectives[65]mission_Vehicles[0]positionZ = 0,5257463
Objectives[65]mission_Vehicles[0]Heading = 355,7995
Objectives[65]mission_Vehicles[0]Name = Marquis
Objectives[65]mission_Vehicles[0]Model = marquis
Objectives[65]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[65]mission_Vehicles[0]SecondaryColor = HotPink
Objectives[65]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[65]mission_Vehicles[0]HasPearlescent = True
Objectives[65]mission_Vehicles[0]Livery = 0
Objectives[65]mission_Vehicles[0]DirtLevel = 0
Objectives[65]mission_Vehicles[0]LockedForPlayer = False
Objectives[65]mission_Vehicles[0]Locked = False
Objectives[65]mission_Vehicles[0]Alarm = False
Objectives[65]mission_Vehicles[0]HotWired = False
Objectives[65]mission_Vehicles[0]Invincible = True
Objectives[65]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[65]mission_Vehicles[0]Remove_After = 0
Objectives[65]mission_Vehicles[0]Survive_Number = 0
Objectives[65]mission_Vehicles[0]Failed_Text = 
Objectives[65]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[65]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 65
Objectives[65]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[65]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[65]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[65]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 71
Objectives[65]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[65]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[65]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 73
Objectives[65]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[65]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[65]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 75
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = GoTo_Actor
Objectives[66]Text = 
Objectives[66]positionX = -1834,443
Objectives[66]positionY = -1775,378
Objectives[66]positionZ = 1,349567
Objectives[66]GoTo_Actor_ChangToCompanion = False
Objectives[66]GoTo_Actor_Distance = 50
Objectives[66]GoTo_Actor_Remove_Blip = True
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 10
Objectives[66]ObjectiveMessages[0]positionX = 662,1613
Objectives[66]ObjectiveMessages[0]positionY = 4919,804
Objectives[66]ObjectiveMessages[0]positionZ = 211,4848
Objectives[66]ObjectiveMessages[0]Message = ~p~Oh fuck, let's go, quick.
Objectives[66]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[0]Sender = 
Objectives[66]ObjectiveMessages[0]Subject = 
Objectives[66]ObjectiveMessages[0]MessageColor = White
Objectives[66]ObjectiveMessages[0]PlayFromStart = True
Objectives[66]ObjectiveMessages[0]Delay = False
Objectives[66]ObjectiveMessages[0]DelayTime = 0
Objectives[66]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[0]TypeSubtitle = True
Objectives[66]ObjectiveMessages[0]TypeTextMesage = False
Objectives[66]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[1]positionX = 664,4106
Objectives[66]ObjectiveMessages[1]positionY = 4915,695
Objectives[66]ObjectiveMessages[1]positionZ = 208,4289
Objectives[66]ObjectiveMessages[1]Message = ~g~Say hello to my wife, tell her I love her.
Objectives[66]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[1]Sender = 
Objectives[66]ObjectiveMessages[1]Subject = 
Objectives[66]ObjectiveMessages[1]MessageColor = White
Objectives[66]ObjectiveMessages[1]PlayFromStart = False
Objectives[66]ObjectiveMessages[1]Delay = True
Objectives[66]ObjectiveMessages[1]DelayTime = 3
Objectives[66]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[1]TypeSubtitle = True
Objectives[66]ObjectiveMessages[1]TypeTextMesage = False
Objectives[66]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[2]positionX = 665,6388
Objectives[66]ObjectiveMessages[2]positionY = 4910,616
Objectives[66]ObjectiveMessages[2]positionZ = 205,3108
Objectives[66]ObjectiveMessages[2]Message = ~p~Okay.
Objectives[66]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[2]Sender = 
Objectives[66]ObjectiveMessages[2]Subject = 
Objectives[66]ObjectiveMessages[2]MessageColor = White
Objectives[66]ObjectiveMessages[2]PlayFromStart = False
Objectives[66]ObjectiveMessages[2]Delay = True
Objectives[66]ObjectiveMessages[2]DelayTime = 8
Objectives[66]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[2]TypeSubtitle = True
Objectives[66]ObjectiveMessages[2]TypeTextMesage = False
Objectives[66]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[3]positionX = 666,8587
Objectives[66]ObjectiveMessages[3]positionY = 4905,502
Objectives[66]ObjectiveMessages[3]positionZ = 202,2058
Objectives[66]ObjectiveMessages[3]Message = ~g~And if you find her, kill my sister.
Objectives[66]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[3]Sender = 
Objectives[66]ObjectiveMessages[3]Subject = 
Objectives[66]ObjectiveMessages[3]MessageColor = White
Objectives[66]ObjectiveMessages[3]PlayFromStart = False
Objectives[66]ObjectiveMessages[3]Delay = True
Objectives[66]ObjectiveMessages[3]DelayTime = 9
Objectives[66]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[3]TypeSubtitle = True
Objectives[66]ObjectiveMessages[3]TypeTextMesage = False
Objectives[66]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[4]positionX = 664,9749
Objectives[66]ObjectiveMessages[4]positionY = 4900,26
Objectives[66]ObjectiveMessages[4]positionZ = 200,8069
Objectives[66]ObjectiveMessages[4]Message = ~p~I will do it.
Objectives[66]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[4]Sender = 
Objectives[66]ObjectiveMessages[4]Subject = 
Objectives[66]ObjectiveMessages[4]MessageColor = White
Objectives[66]ObjectiveMessages[4]PlayFromStart = False
Objectives[66]ObjectiveMessages[4]Delay = True
Objectives[66]ObjectiveMessages[4]DelayTime = 13
Objectives[66]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[4]DIstanceFromTo = 75
Objectives[66]ObjectiveMessages[4]TypeSubtitle = True
Objectives[66]ObjectiveMessages[4]TypeTextMesage = False
Objectives[66]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[5]positionX = 660,8596
Objectives[66]ObjectiveMessages[5]positionY = 4889,511
Objectives[66]ObjectiveMessages[5]positionZ = 195,0893
Objectives[66]ObjectiveMessages[5]Message = ~o~Hey, why the transgender girl try to kill her brother?
Objectives[66]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[5]Sender = 
Objectives[66]ObjectiveMessages[5]Subject = 
Objectives[66]ObjectiveMessages[5]MessageColor = White
Objectives[66]ObjectiveMessages[5]PlayFromStart = False
Objectives[66]ObjectiveMessages[5]Delay = True
Objectives[66]ObjectiveMessages[5]DelayTime = 30
Objectives[66]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[5]TypeSubtitle = True
Objectives[66]ObjectiveMessages[5]TypeTextMesage = False
Objectives[66]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[6]positionX = 658,942
Objectives[66]ObjectiveMessages[6]positionY = 4883,317
Objectives[66]ObjectiveMessages[6]positionZ = 192,4836
Objectives[66]ObjectiveMessages[6]Message = ~p~Because she's a bitch, she's been trying since they were kids
Objectives[66]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[6]Sender = 
Objectives[66]ObjectiveMessages[6]Subject = 
Objectives[66]ObjectiveMessages[6]MessageColor = White
Objectives[66]ObjectiveMessages[6]PlayFromStart = False
Objectives[66]ObjectiveMessages[6]Delay = True
Objectives[66]ObjectiveMessages[6]DelayTime = 35
Objectives[66]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[6]TypeSubtitle = True
Objectives[66]ObjectiveMessages[6]TypeTextMesage = False
Objectives[66]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[7]positionX = 659,8965
Objectives[66]ObjectiveMessages[7]positionY = 4877,054
Objectives[66]ObjectiveMessages[7]positionZ = 189,9621
Objectives[66]ObjectiveMessages[7]Message = ~o~And why doesn't he take care of it?
Objectives[66]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[7]Sender = 
Objectives[66]ObjectiveMessages[7]Subject = 
Objectives[66]ObjectiveMessages[7]MessageColor = White
Objectives[66]ObjectiveMessages[7]PlayFromStart = False
Objectives[66]ObjectiveMessages[7]Delay = True
Objectives[66]ObjectiveMessages[7]DelayTime = 41
Objectives[66]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[7]TypeSubtitle = True
Objectives[66]ObjectiveMessages[7]TypeTextMesage = False
Objectives[66]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[8]positionX = 658,8729
Objectives[66]ObjectiveMessages[8]positionY = 4870,901
Objectives[66]ObjectiveMessages[8]positionZ = 186,9043
Objectives[66]ObjectiveMessages[8]Message = ~p~Because he's a good man... and a good brother...
Objectives[66]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[8]Sender = 
Objectives[66]ObjectiveMessages[8]Subject = 
Objectives[66]ObjectiveMessages[8]MessageColor = White
Objectives[66]ObjectiveMessages[8]PlayFromStart = False
Objectives[66]ObjectiveMessages[8]Delay = True
Objectives[66]ObjectiveMessages[8]DelayTime = 45
Objectives[66]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[8]TypeSubtitle = True
Objectives[66]ObjectiveMessages[8]TypeTextMesage = False
Objectives[66]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[9]positionX = 658,5676
Objectives[66]ObjectiveMessages[9]positionY = 4864,433
Objectives[66]ObjectiveMessages[9]positionZ = 183,8144
Objectives[66]ObjectiveMessages[9]Message = ~o~But... fuck... guys, how strange you are... I just don't understand you...
Objectives[66]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[9]Sender = 
Objectives[66]ObjectiveMessages[9]Subject = 
Objectives[66]ObjectiveMessages[9]MessageColor = White
Objectives[66]ObjectiveMessages[9]PlayFromStart = False
Objectives[66]ObjectiveMessages[9]Delay = True
Objectives[66]ObjectiveMessages[9]DelayTime = 50
Objectives[66]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[9]TypeSubtitle = True
Objectives[66]ObjectiveMessages[9]TypeTextMesage = False
Objectives[66]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[9]PhoneMessageDisplayTime = 15

Objectives[67]Type = Cutscenes_Objective
Objectives[67]Text = 
Objectives[67]positionX = -1833,206
Objectives[67]positionY = -1775,191
Objectives[67]positionZ = 0,9899902
Objectives[67]Cutscenes_Time = 0
Objectives[67]Cutscenes_Trans_Time = 5
Objectives[67]Cutscenes_FOV = 30
Objectives[67]Cutscenes_Shake = Hand
Objectives[67]Cutscenes_Amplitude = 0
Objectives[67]Cutscenes_FadeOut = False
Objectives[67]Cutscenes_FadeIn = False
Objectives[67]Cutscenes_End = False
Objectives[67]Cutscenes_Point_At_Position = False
Objectives[67]Cutscenes_Point_At_Player = False
Objectives[67]Cutscenes_Point_At_Actor = False
Objectives[67]Cutscenes_Point_At_Vehicle = False
Objectives[67]Cutscenes_Follow_Player = False
Objectives[67]Cutscenes_Follow_Actor = True
Objectives[67]Cutscenes_Follow_Vehicle = False
Objectives[67]Cutscenes_Follow_Distancee = 5
Objectives[67]Cutscenes_Follow_Hieght = 1
Objectives[67]Cutscenes_Follow_Angle = 55
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 1
Objectives[67]ObjectiveMessages[0]positionX = 658,0058
Objectives[67]ObjectiveMessages[0]positionY = 4855,542
Objectives[67]ObjectiveMessages[0]positionZ = 178,0925
Objectives[67]ObjectiveMessages[0]Message = ~o~Here they are.
Objectives[67]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = White
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = True
Objectives[67]ObjectiveMessages[0]TypeTextMesage = False
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[68]Type = Cutscenes_Objective
Objectives[68]Text = 
Objectives[68]positionX = -1832,01
Objectives[68]positionY = -1786,482
Objectives[68]positionZ = 0,3592581
Objectives[68]Cutscenes_Time = 4
Objectives[68]Cutscenes_Trans_Time = 6
Objectives[68]Cutscenes_FOV = 30
Objectives[68]Cutscenes_Shake = Hand
Objectives[68]Cutscenes_Amplitude = 0
Objectives[68]Cutscenes_FadeOut = False
Objectives[68]Cutscenes_FadeIn = False
Objectives[68]Cutscenes_End = False
Objectives[68]Cutscenes_Point_At_Position = False
Objectives[68]Cutscenes_Point_At_Player = False
Objectives[68]Cutscenes_Point_At_Actor = False
Objectives[68]Cutscenes_Point_At_Vehicle = False
Objectives[68]Cutscenes_Follow_Player = False
Objectives[68]Cutscenes_Follow_Actor = True
Objectives[68]Cutscenes_Follow_Vehicle = False
Objectives[68]Cutscenes_Follow_Distancee = 4
Objectives[68]Cutscenes_Follow_Hieght = 1
Objectives[68]Cutscenes_Follow_Angle = 325
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 3
Objectives[68]ObjectiveMessages[0]positionX = 656,4659
Objectives[68]ObjectiveMessages[0]positionY = 4849,153
Objectives[68]ObjectiveMessages[0]positionZ = 173,7246
Objectives[68]ObjectiveMessages[0]Message = ~y~STOP IT, STOP IT, I CAN'T TAKE IT ANYMORE.
Objectives[68]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = White
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = True
Objectives[68]ObjectiveMessages[0]TypeTextMesage = False
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = 656,6566
Objectives[68]ObjectiveMessages[1]positionY = 4844,311
Objectives[68]ObjectiveMessages[1]positionZ = 170,8405
Objectives[68]ObjectiveMessages[1]Message = ~b~I'M TRYING, I'M TRYING!
Objectives[68]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = White
Objectives[68]ObjectiveMessages[1]PlayFromStart = False
Objectives[68]ObjectiveMessages[1]Delay = True
Objectives[68]ObjectiveMessages[1]DelayTime = 4
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = True
Objectives[68]ObjectiveMessages[1]TypeTextMesage = False
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[2]positionX = 661,5383
Objectives[68]ObjectiveMessages[2]positionY = 4834,98
Objectives[68]ObjectiveMessages[2]positionZ = 166,0931
Objectives[68]ObjectiveMessages[2]Message = ~r~YOU ARE A USELESS MAN...
Objectives[68]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[2]Sender = 
Objectives[68]ObjectiveMessages[2]Subject = 
Objectives[68]ObjectiveMessages[2]MessageColor = White
Objectives[68]ObjectiveMessages[2]PlayFromStart = False
Objectives[68]ObjectiveMessages[2]Delay = True
Objectives[68]ObjectiveMessages[2]DelayTime = 7
Objectives[68]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[2]TypeSubtitle = True
Objectives[68]ObjectiveMessages[2]TypeTextMesage = False
Objectives[68]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[69]Type = Cutscenes_Objective
Objectives[69]Text = 
Objectives[69]positionX = -1834,158
Objectives[69]positionY = -1788,29
Objectives[69]positionZ = 1,126885
Objectives[69]Cutscenes_Time = 0
Objectives[69]Cutscenes_Trans_Time = 0
Objectives[69]Cutscenes_FOV = 30
Objectives[69]Cutscenes_Shake = Hand
Objectives[69]Cutscenes_Amplitude = 0
Objectives[69]Cutscenes_FadeOut = False
Objectives[69]Cutscenes_FadeIn = False
Objectives[69]Cutscenes_End = True
Objectives[69]Cutscenes_Point_At_Position = False
Objectives[69]Cutscenes_Point_At_Player = False
Objectives[69]Cutscenes_Point_At_Actor = False
Objectives[69]Cutscenes_Point_At_Vehicle = False
Objectives[69]Cutscenes_Follow_Player = False
Objectives[69]Cutscenes_Follow_Actor = False
Objectives[69]Cutscenes_Follow_Vehicle = False
Objectives[69]Cutscenes_Follow_Distancee = 10
Objectives[69]Cutscenes_Follow_Hieght = 1
Objectives[69]Cutscenes_Follow_Angle = 0
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = GoTo_Actor
Objectives[70]Text = 
Objectives[70]positionX = -1836,532
Objectives[70]positionY = -1780,335
Objectives[70]positionZ = 1,154823
Objectives[70]GoTo_Actor_ChangToCompanion = True
Objectives[70]GoTo_Actor_Distance = 10
Objectives[70]GoTo_Actor_Remove_Blip = True
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 1
Objectives[70]ObjectiveMessages[0]positionX = 660,4796
Objectives[70]ObjectiveMessages[0]positionY = 4822,04
Objectives[70]ObjectiveMessages[0]positionZ = 160,0373
Objectives[70]ObjectiveMessages[0]Message = ~p~Fuck, they seem in trouble, let's hurry.
Objectives[70]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = White
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = True
Objectives[70]ObjectiveMessages[0]TypeTextMesage = False
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[71]Text = 
Objectives[71]FaildText = 
Objectives[71]Type = Enter_Vehicle
Objectives[71]positionX = -1834,143
Objectives[71]positionY = -1778,799
Objectives[71]positionZ = 0,9607104
Objectives[71]EnterVehicle_AsPassenger = False
Objectives[71]EnterVehicle_CanExit = True
Objectives[71]EnterVehicle_SetIsWanted = False
Objectives[71]EnterVehicle_SeatIndex = 0
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 4
Objectives[71]ObjectiveMessages[0]positionX = 663,2562
Objectives[71]ObjectiveMessages[0]positionY = 4813,43
Objectives[71]ObjectiveMessages[0]positionZ = 156,8211
Objectives[71]ObjectiveMessages[0]Message = ~o~Mikey, we're here.
Objectives[71]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = White
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = True
Objectives[71]ObjectiveMessages[0]TypeTextMesage = False
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[1]positionX = 665,0107
Objectives[71]ObjectiveMessages[1]positionY = 4807,347
Objectives[71]ObjectiveMessages[1]positionZ = 154,6497
Objectives[71]ObjectiveMessages[1]Message = ~y~Please, stop it, or kill me, I can't take it anymore.
Objectives[71]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[1]Sender = 
Objectives[71]ObjectiveMessages[1]Subject = 
Objectives[71]ObjectiveMessages[1]MessageColor = White
Objectives[71]ObjectiveMessages[1]PlayFromStart = False
Objectives[71]ObjectiveMessages[1]Delay = True
Objectives[71]ObjectiveMessages[1]DelayTime = 2
Objectives[71]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[1]TypeSubtitle = True
Objectives[71]ObjectiveMessages[1]TypeTextMesage = False
Objectives[71]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[2]positionX = 666,5484
Objectives[71]ObjectiveMessages[2]positionY = 4801,11
Objectives[71]ObjectiveMessages[2]positionZ = 152,3522
Objectives[71]ObjectiveMessages[2]Message = ~p~Stay calm girls, let me try.
Objectives[71]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[2]Sender = 
Objectives[71]ObjectiveMessages[2]Subject = 
Objectives[71]ObjectiveMessages[2]MessageColor = White
Objectives[71]ObjectiveMessages[2]PlayFromStart = False
Objectives[71]ObjectiveMessages[2]Delay = True
Objectives[71]ObjectiveMessages[2]DelayTime = 7
Objectives[71]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[2]TypeSubtitle = True
Objectives[71]ObjectiveMessages[2]TypeTextMesage = False
Objectives[71]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[3]positionX = 668,0469
Objectives[71]ObjectiveMessages[3]positionY = 4796,271
Objectives[71]ObjectiveMessages[3]positionZ = 150,5633
Objectives[71]ObjectiveMessages[3]Message = ~b~I've been trying for hours... there's nothing to do.
Objectives[71]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[3]Sender = 
Objectives[71]ObjectiveMessages[3]Subject = 
Objectives[71]ObjectiveMessages[3]MessageColor = White
Objectives[71]ObjectiveMessages[3]PlayFromStart = False
Objectives[71]ObjectiveMessages[3]Delay = True
Objectives[71]ObjectiveMessages[3]DelayTime = 10
Objectives[71]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[3]TypeSubtitle = True
Objectives[71]ObjectiveMessages[3]TypeTextMesage = False
Objectives[71]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[72]Text = 
Objectives[72]Type = Leave_Area
Objectives[72]positionX = -1837,671
Objectives[72]positionY = -1786,823
Objectives[72]positionZ = 0,7001221
Objectives[72]Leave_Area_Distance = 150
Objectives[72]Leave_Area_Use_Objective_Position = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 6
Objectives[72]ObjectiveMessages[0]positionX = 673,0374
Objectives[72]ObjectiveMessages[0]positionY = 4787,962
Objectives[72]ObjectiveMessages[0]positionZ = 148,484
Objectives[72]ObjectiveMessages[0]Message = ~p~Let me... hey... I unlocked it... now it works...
Objectives[72]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[0]Sender = 
Objectives[72]ObjectiveMessages[0]Subject = 
Objectives[72]ObjectiveMessages[0]MessageColor = White
Objectives[72]ObjectiveMessages[0]PlayFromStart = True
Objectives[72]ObjectiveMessages[0]Delay = False
Objectives[72]ObjectiveMessages[0]DelayTime = 0
Objectives[72]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[0]TypeSubtitle = True
Objectives[72]ObjectiveMessages[0]TypeTextMesage = False
Objectives[72]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[1]positionX = 677,6114
Objectives[72]ObjectiveMessages[1]positionY = 4779,418
Objectives[72]ObjectiveMessages[1]positionZ = 145,2134
Objectives[72]ObjectiveMessages[1]Message = ~b~WHAT? What did you do?
Objectives[72]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[1]Sender = 
Objectives[72]ObjectiveMessages[1]Subject = 
Objectives[72]ObjectiveMessages[1]MessageColor = White
Objectives[72]ObjectiveMessages[1]PlayFromStart = False
Objectives[72]ObjectiveMessages[1]Delay = True
Objectives[72]ObjectiveMessages[1]DelayTime = 4
Objectives[72]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[1]TypeSubtitle = True
Objectives[72]ObjectiveMessages[1]TypeTextMesage = False
Objectives[72]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[2]positionX = 680,5294
Objectives[72]ObjectiveMessages[2]positionY = 4773,914
Objectives[72]ObjectiveMessages[2]positionZ = 143,0359
Objectives[72]ObjectiveMessages[2]Message = ~y~YOU UGLY IDIOT, HAVE MADE US GO ROUND AND ROUND FOR HOURS IN VAIN.
Objectives[72]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[2]Sender = 
Objectives[72]ObjectiveMessages[2]Subject = 
Objectives[72]ObjectiveMessages[2]MessageColor = White
Objectives[72]ObjectiveMessages[2]PlayFromStart = False
Objectives[72]ObjectiveMessages[2]Delay = True
Objectives[72]ObjectiveMessages[2]DelayTime = 7
Objectives[72]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[2]TypeSubtitle = True
Objectives[72]ObjectiveMessages[2]TypeTextMesage = False
Objectives[72]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[3]positionX = 682,9012
Objectives[72]ObjectiveMessages[3]positionY = 4768,243
Objectives[72]ObjectiveMessages[3]positionZ = 140,8309
Objectives[72]ObjectiveMessages[3]Message = ~b~I'VE TRIED EVERYTHING... What have you done?
Objectives[72]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[3]Sender = 
Objectives[72]ObjectiveMessages[3]Subject = 
Objectives[72]ObjectiveMessages[3]MessageColor = White
Objectives[72]ObjectiveMessages[3]PlayFromStart = False
Objectives[72]ObjectiveMessages[3]Delay = True
Objectives[72]ObjectiveMessages[3]DelayTime = 14
Objectives[72]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[3]TypeSubtitle = True
Objectives[72]ObjectiveMessages[3]TypeTextMesage = False
Objectives[72]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[4]positionX = 685,801
Objectives[72]ObjectiveMessages[4]positionY = 4762,624
Objectives[72]ObjectiveMessages[4]positionZ = 138,6954
Objectives[72]ObjectiveMessages[4]Message = ~r~Tell him later... I threw up my soul too... take us to the port, please.
Objectives[72]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[4]Sender = 
Objectives[72]ObjectiveMessages[4]Subject = 
Objectives[72]ObjectiveMessages[4]MessageColor = White
Objectives[72]ObjectiveMessages[4]PlayFromStart = False
Objectives[72]ObjectiveMessages[4]Delay = True
Objectives[72]ObjectiveMessages[4]DelayTime = 18
Objectives[72]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[4]TypeSubtitle = True
Objectives[72]ObjectiveMessages[4]TypeTextMesage = False
Objectives[72]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[5]positionX = 688,8436
Objectives[72]ObjectiveMessages[5]positionY = 4756,308
Objectives[72]ObjectiveMessages[5]positionZ = 136,38
Objectives[72]ObjectiveMessages[5]Message = ~p~Okay everybody aboard, hold on a little longer girls, I'm taking you home.
Objectives[72]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[5]Sender = 
Objectives[72]ObjectiveMessages[5]Subject = 
Objectives[72]ObjectiveMessages[5]MessageColor = White
Objectives[72]ObjectiveMessages[5]PlayFromStart = False
Objectives[72]ObjectiveMessages[5]Delay = True
Objectives[72]ObjectiveMessages[5]DelayTime = 24
Objectives[72]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[5]TypeSubtitle = True
Objectives[72]ObjectiveMessages[5]TypeTextMesage = False
Objectives[72]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = -1892,946
Objectives[73]positionY = -1275,196
Objectives[73]positionZ = 1,861378
Objectives[73]SetPlayerActor_Use_Player = True
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[73]SetPlayerActor_Use_Actor = False
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 9
Objectives[73]Task_List[0]Type = EnterVehicle
Objectives[73]Task_List[0]PositionX = -1832,794
Objectives[73]Task_List[0]PositionY = -1778,12
Objectives[73]Task_List[0]PositionZ = 1,212557
Objectives[73]Task_List[0]Speed = 1
Objectives[73]Task_List[0]SeatIndex = -1
Objectives[73]Task_List[0]TaskIndex = 0
Objectives[73]Task_List[0]Warp = True
Objectives[73]Task_List[1]Type = Drive
Objectives[73]Task_List[1]PositionX = -1337,665
Objectives[73]Task_List[1]PositionY = -2010,985
Objectives[73]Task_List[1]PositionZ = 1,732923
Objectives[73]Task_List[1]Speed = 10
Objectives[73]Task_List[1]StopBeforeVehicles = False
Objectives[73]Task_List[1]StopBeforeActors = False
Objectives[73]Task_List[1]AvoidVehicles = True
Objectives[73]Task_List[1]AvoidEmptyVehicles = True
Objectives[73]Task_List[1]AvoidActors = True
Objectives[73]Task_List[1]AvoidObjects = True
Objectives[73]Task_List[1]StopAtLights = False
Objectives[73]Task_List[1]UseBlinkers = True
Objectives[73]Task_List[1]AllowGoingWrongWay = True
Objectives[73]Task_List[1]Reverse = False
Objectives[73]Task_List[1]TakeShortestPath = True
Objectives[73]Task_List[1]IgnoreRoads = True
Objectives[73]Task_List[1]IgnoreAllPathing = True
Objectives[73]Task_List[1]AvoidHighWays = True
Objectives[73]Task_List[2]Type = Drive
Objectives[73]Task_List[2]PositionX = -1250,879
Objectives[73]Task_List[2]PositionY = -1947,871
Objectives[73]Task_List[2]PositionZ = 1,40399
Objectives[73]Task_List[2]Speed = 10
Objectives[73]Task_List[2]StopBeforeVehicles = False
Objectives[73]Task_List[2]StopBeforeActors = False
Objectives[73]Task_List[2]AvoidVehicles = True
Objectives[73]Task_List[2]AvoidEmptyVehicles = True
Objectives[73]Task_List[2]AvoidActors = True
Objectives[73]Task_List[2]AvoidObjects = True
Objectives[73]Task_List[2]StopAtLights = False
Objectives[73]Task_List[2]UseBlinkers = True
Objectives[73]Task_List[2]AllowGoingWrongWay = True
Objectives[73]Task_List[2]Reverse = False
Objectives[73]Task_List[2]TakeShortestPath = True
Objectives[73]Task_List[2]IgnoreRoads = True
Objectives[73]Task_List[2]IgnoreAllPathing = True
Objectives[73]Task_List[2]AvoidHighWays = True
Objectives[73]Task_List[3]Type = Drive
Objectives[73]Task_List[3]PositionX = -1160,311
Objectives[73]Task_List[3]PositionY = -1857,522
Objectives[73]Task_List[3]PositionZ = 1,576366
Objectives[73]Task_List[3]Speed = 10
Objectives[73]Task_List[3]StopBeforeVehicles = False
Objectives[73]Task_List[3]StopBeforeActors = False
Objectives[73]Task_List[3]AvoidVehicles = True
Objectives[73]Task_List[3]AvoidEmptyVehicles = True
Objectives[73]Task_List[3]AvoidActors = True
Objectives[73]Task_List[3]AvoidObjects = True
Objectives[73]Task_List[3]StopAtLights = False
Objectives[73]Task_List[3]UseBlinkers = True
Objectives[73]Task_List[3]AllowGoingWrongWay = True
Objectives[73]Task_List[3]Reverse = False
Objectives[73]Task_List[3]TakeShortestPath = True
Objectives[73]Task_List[3]IgnoreRoads = True
Objectives[73]Task_List[3]IgnoreAllPathing = True
Objectives[73]Task_List[3]AvoidHighWays = True
Objectives[73]Task_List[4]Type = Drive
Objectives[73]Task_List[4]PositionX = -833,2962
Objectives[73]Task_List[4]PositionY = -1530,824
Objectives[73]Task_List[4]PositionZ = 0,5
Objectives[73]Task_List[4]Speed = 10
Objectives[73]Task_List[4]StopBeforeVehicles = False
Objectives[73]Task_List[4]StopBeforeActors = False
Objectives[73]Task_List[4]AvoidVehicles = True
Objectives[73]Task_List[4]AvoidEmptyVehicles = True
Objectives[73]Task_List[4]AvoidActors = True
Objectives[73]Task_List[4]AvoidObjects = True
Objectives[73]Task_List[4]StopAtLights = False
Objectives[73]Task_List[4]UseBlinkers = True
Objectives[73]Task_List[4]AllowGoingWrongWay = True
Objectives[73]Task_List[4]Reverse = False
Objectives[73]Task_List[4]TakeShortestPath = True
Objectives[73]Task_List[4]IgnoreRoads = True
Objectives[73]Task_List[4]IgnoreAllPathing = True
Objectives[73]Task_List[4]AvoidHighWays = True
Objectives[73]Task_List[5]Type = Drive
Objectives[73]Task_List[5]PositionX = -828,42
Objectives[73]Task_List[5]PositionY = -1473,7
Objectives[73]Task_List[5]PositionZ = 0,5
Objectives[73]Task_List[5]Speed = 5
Objectives[73]Task_List[5]StopBeforeVehicles = False
Objectives[73]Task_List[5]StopBeforeActors = False
Objectives[73]Task_List[5]AvoidVehicles = True
Objectives[73]Task_List[5]AvoidEmptyVehicles = True
Objectives[73]Task_List[5]AvoidActors = True
Objectives[73]Task_List[5]AvoidObjects = True
Objectives[73]Task_List[5]StopAtLights = False
Objectives[73]Task_List[5]UseBlinkers = True
Objectives[73]Task_List[5]AllowGoingWrongWay = True
Objectives[73]Task_List[5]Reverse = False
Objectives[73]Task_List[5]TakeShortestPath = True
Objectives[73]Task_List[5]IgnoreRoads = True
Objectives[73]Task_List[5]IgnoreAllPathing = True
Objectives[73]Task_List[5]AvoidHighWays = True
Objectives[73]Task_List[6]Type = Drive
Objectives[73]Task_List[6]PositionX = -887,4033
Objectives[73]Task_List[6]PositionY = -1368,784
Objectives[73]Task_List[6]PositionZ = 0,5
Objectives[73]Task_List[6]Speed = 5
Objectives[73]Task_List[6]StopBeforeVehicles = False
Objectives[73]Task_List[6]StopBeforeActors = False
Objectives[73]Task_List[6]AvoidVehicles = True
Objectives[73]Task_List[6]AvoidEmptyVehicles = True
Objectives[73]Task_List[6]AvoidActors = True
Objectives[73]Task_List[6]AvoidObjects = True
Objectives[73]Task_List[6]StopAtLights = False
Objectives[73]Task_List[6]UseBlinkers = True
Objectives[73]Task_List[6]AllowGoingWrongWay = True
Objectives[73]Task_List[6]Reverse = False
Objectives[73]Task_List[6]TakeShortestPath = True
Objectives[73]Task_List[6]IgnoreRoads = True
Objectives[73]Task_List[6]IgnoreAllPathing = True
Objectives[73]Task_List[6]AvoidHighWays = True
Objectives[73]Task_List[7]Type = Drive
Objectives[73]Task_List[7]PositionX = -861,8124
Objectives[73]Task_List[7]PositionY = -1337,604
Objectives[73]Task_List[7]PositionZ = 0,5
Objectives[73]Task_List[7]Speed = 5
Objectives[73]Task_List[7]StopBeforeVehicles = False
Objectives[73]Task_List[7]StopBeforeActors = False
Objectives[73]Task_List[7]AvoidVehicles = True
Objectives[73]Task_List[7]AvoidEmptyVehicles = True
Objectives[73]Task_List[7]AvoidActors = True
Objectives[73]Task_List[7]AvoidObjects = True
Objectives[73]Task_List[7]StopAtLights = False
Objectives[73]Task_List[7]UseBlinkers = True
Objectives[73]Task_List[7]AllowGoingWrongWay = True
Objectives[73]Task_List[7]Reverse = False
Objectives[73]Task_List[7]TakeShortestPath = True
Objectives[73]Task_List[7]IgnoreRoads = True
Objectives[73]Task_List[7]IgnoreAllPathing = True
Objectives[73]Task_List[7]AvoidHighWays = True
Objectives[73]Task_List[8]Type = Drive
Objectives[73]Task_List[8]PositionX = -842,1924
Objectives[73]Task_List[8]PositionY = -1332,262
Objectives[73]Task_List[8]PositionZ = 0,5
Objectives[73]Task_List[8]Speed = 5
Objectives[73]Task_List[8]StopBeforeVehicles = False
Objectives[73]Task_List[8]StopBeforeActors = False
Objectives[73]Task_List[8]AvoidVehicles = True
Objectives[73]Task_List[8]AvoidEmptyVehicles = True
Objectives[73]Task_List[8]AvoidActors = True
Objectives[73]Task_List[8]AvoidObjects = True
Objectives[73]Task_List[8]StopAtLights = False
Objectives[73]Task_List[8]UseBlinkers = True
Objectives[73]Task_List[8]AllowGoingWrongWay = True
Objectives[73]Task_List[8]Reverse = False
Objectives[73]Task_List[8]TakeShortestPath = True
Objectives[73]Task_List[8]IgnoreRoads = True
Objectives[73]Task_List[8]IgnoreAllPathing = True
Objectives[73]Task_List[8]AvoidHighWays = True
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Cutscenes_Objective
Objectives[74]Text = 
Objectives[74]positionX = -1888,507
Objectives[74]positionY = -1265,95
Objectives[74]positionZ = -39,28204
Objectives[74]Cutscenes_Time = 4
Objectives[74]Cutscenes_Trans_Time = 5
Objectives[74]Cutscenes_FOV = 60
Objectives[74]Cutscenes_Shake = Hand
Objectives[74]Cutscenes_Amplitude = 0
Objectives[74]Cutscenes_FadeOut = False
Objectives[74]Cutscenes_FadeIn = False
Objectives[74]Cutscenes_End = False
Objectives[74]Cutscenes_Point_At_Position = False
Objectives[74]Cutscenes_Point_At_Player = False
Objectives[74]Cutscenes_Point_At_Actor = False
Objectives[74]Cutscenes_Point_At_Vehicle = False
Objectives[74]Cutscenes_Follow_Player = True
Objectives[74]Cutscenes_Follow_Actor = False
Objectives[74]Cutscenes_Follow_Vehicle = False
Objectives[74]Cutscenes_Follow_Distancee = 4
Objectives[74]Cutscenes_Follow_Hieght = 1
Objectives[74]Cutscenes_Follow_Angle = 20
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 2
Objectives[74]ObjectiveMessages[0]positionX = 694,5237
Objectives[74]ObjectiveMessages[0]positionY = 4746,606
Objectives[74]ObjectiveMessages[0]positionZ = 132,0634
Objectives[74]ObjectiveMessages[0]Message = ~r~Hurry up please, I feel I'm going to throw up again.
Objectives[74]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[74]ObjectiveMessages[0]Sender = 
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = White
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = True
Objectives[74]ObjectiveMessages[0]TypeTextMesage = False
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[1]positionX = 696,56
Objectives[74]ObjectiveMessages[1]positionY = 4742,816
Objectives[74]ObjectiveMessages[1]positionZ = 130,0768
Objectives[74]ObjectiveMessages[1]Message = ~p~Hold on, I'll do it as fast as I can.
Objectives[74]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[74]ObjectiveMessages[1]Sender = 
Objectives[74]ObjectiveMessages[1]Subject = 
Objectives[74]ObjectiveMessages[1]MessageColor = White
Objectives[74]ObjectiveMessages[1]PlayFromStart = False
Objectives[74]ObjectiveMessages[1]Delay = True
Objectives[74]ObjectiveMessages[1]DelayTime = 5
Objectives[74]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[1]TypeSubtitle = True
Objectives[74]ObjectiveMessages[1]TypeTextMesage = False
Objectives[74]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = -1885,111
Objectives[75]positionY = -1283,656
Objectives[75]positionZ = -39,16935
Objectives[75]Cutscenes_Time = 11
Objectives[75]Cutscenes_Trans_Time = 20
Objectives[75]Cutscenes_FOV = 60
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = False
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = True
Objectives[75]Cutscenes_Follow_Distancee = 9
Objectives[75]Cutscenes_Follow_Hieght = 2
Objectives[75]Cutscenes_Follow_Angle = 180
Objectives[75]mission_ActorsCount = 1
Objectives[75]mission_Actors[0]Survive_Number = 0
Objectives[75]mission_Actors[0]Failed_Text = 
Objectives[75]mission_Actors[0]Remove_After = 0
Objectives[75]mission_Actors[0]positionX = -3245,297
Objectives[75]mission_Actors[0]positionY = 798,0647
Objectives[75]mission_Actors[0]positionZ = 14,08172
Objectives[75]mission_Actors[0]Heading = 146,3345
Objectives[75]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[75]mission_Actors[0]Relationship_Group = Friend
Objectives[75]mission_Actors[0]AddBlip = False
Objectives[75]mission_Actors[0]ShowCone = False
Objectives[75]mission_Actors[0]Invincible = True
Objectives[75]mission_Actors[0]SetHealth = 100
Objectives[75]mission_Actors[0]DieFromHeadShot = True
Objectives[75]mission_Actors[0]CanExitVehicle = True
Objectives[75]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[0]AlwaysFight = True
Objectives[75]mission_Actors[0]Seeing_Range = 30
Objectives[75]mission_Actors[0]Hearing_Range = 30
Objectives[75]mission_Actors[0]CombatMovement = Offensive
Objectives[75]mission_Actors[0]weapon = 966099553
Objectives[75]mission_Actors[0]Variation = Custom
Objectives[75]mission_Actors[0]Task = 3
Objectives[75]mission_Actors[0]Task_Guard_Range = 5
Objectives[75]mission_Actors[0]Task_Stay_In_Range = True
Objectives[75]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[75]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[75]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 68
Objectives[75]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[75]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 53
Objectives[75]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 26
Objectives[75]mission_Actors[0]COMPONENT_FEET_TEXTURE = 11
Objectives[75]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 21
Objectives[75]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[75]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[75]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 11
Objectives[75]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[75]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[75]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[75]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[75]mission_Actors[0]PROP_GLASSES_TEXTURE = 4
Objectives[75]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[75]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[75]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[75]mission_Actors[0]NeededForObjectiveCutscene[0] = 76
Objectives[75]mission_Actors[0]NeededForObjectiveCutscene[1] = 77
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 10
Objectives[75]ObjectiveMessages[0]positionX = 699,0051
Objectives[75]ObjectiveMessages[0]positionY = 4736,711
Objectives[75]ObjectiveMessages[0]positionZ = 127,4771
Objectives[75]ObjectiveMessages[0]Message = ~y~How is he?
Objectives[75]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = White
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = True
Objectives[75]ObjectiveMessages[0]TypeTextMesage = False
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[1]positionX = 700,5588
Objectives[75]ObjectiveMessages[1]positionY = 4733,396
Objectives[75]ObjectiveMessages[1]positionZ = 125,8949
Objectives[75]ObjectiveMessages[1]Message = ~p~He's fine, he missed you.
Objectives[75]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[1]Sender = 
Objectives[75]ObjectiveMessages[1]Subject = 
Objectives[75]ObjectiveMessages[1]MessageColor = White
Objectives[75]ObjectiveMessages[1]PlayFromStart = False
Objectives[75]ObjectiveMessages[1]Delay = True
Objectives[75]ObjectiveMessages[1]DelayTime = 2
Objectives[75]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[1]TypeSubtitle = True
Objectives[75]ObjectiveMessages[1]TypeTextMesage = False
Objectives[75]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[2]positionX = 702,512
Objectives[75]ObjectiveMessages[2]positionY = 4729,206
Objectives[75]ObjectiveMessages[2]positionZ = 123,8592
Objectives[75]ObjectiveMessages[2]Message = ~y~Was the sister today?
Objectives[75]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[2]Sender = 
Objectives[75]ObjectiveMessages[2]Subject = 
Objectives[75]ObjectiveMessages[2]MessageColor = White
Objectives[75]ObjectiveMessages[2]PlayFromStart = False
Objectives[75]ObjectiveMessages[2]Delay = True
Objectives[75]ObjectiveMessages[2]DelayTime = 5
Objectives[75]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[2]TypeSubtitle = True
Objectives[75]ObjectiveMessages[2]TypeTextMesage = False
Objectives[75]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[3]positionX = 704,1721
Objectives[75]ObjectiveMessages[3]positionY = 4725,592
Objectives[75]ObjectiveMessages[3]positionZ = 122,092
Objectives[75]ObjectiveMessages[3]Message = ~p~Yeah... that bitch...
Objectives[75]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[3]Sender = 
Objectives[75]ObjectiveMessages[3]Subject = 
Objectives[75]ObjectiveMessages[3]MessageColor = White
Objectives[75]ObjectiveMessages[3]PlayFromStart = False
Objectives[75]ObjectiveMessages[3]Delay = True
Objectives[75]ObjectiveMessages[3]DelayTime = 8
Objectives[75]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[3]TypeSubtitle = True
Objectives[75]ObjectiveMessages[3]TypeTextMesage = False
Objectives[75]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[4]positionX = 706,2819
Objectives[75]ObjectiveMessages[4]positionY = 4721,011
Objectives[75]ObjectiveMessages[4]positionZ = 120,076
Objectives[75]ObjectiveMessages[4]Message = ~y~Please, tell me you got her.
Objectives[75]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[4]Sender = 
Objectives[75]ObjectiveMessages[4]Subject = 
Objectives[75]ObjectiveMessages[4]MessageColor = White
Objectives[75]ObjectiveMessages[4]PlayFromStart = False
Objectives[75]ObjectiveMessages[4]Delay = True
Objectives[75]ObjectiveMessages[4]DelayTime = 10
Objectives[75]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[4]TypeSubtitle = True
Objectives[75]ObjectiveMessages[4]TypeTextMesage = False
Objectives[75]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[5]positionX = 708,3706
Objectives[75]ObjectiveMessages[5]positionY = 4716,46
Objectives[75]ObjectiveMessages[5]positionZ = 118,1075
Objectives[75]ObjectiveMessages[5]Message = ~p~No... she ran away...
Objectives[75]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[5]Sender = 
Objectives[75]ObjectiveMessages[5]Subject = 
Objectives[75]ObjectiveMessages[5]MessageColor = White
Objectives[75]ObjectiveMessages[5]PlayFromStart = False
Objectives[75]ObjectiveMessages[5]Delay = True
Objectives[75]ObjectiveMessages[5]DelayTime = 13
Objectives[75]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[5]TypeSubtitle = True
Objectives[75]ObjectiveMessages[5]TypeTextMesage = False
Objectives[75]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[6]positionX = 710,9008
Objectives[75]ObjectiveMessages[6]positionY = 4712,617
Objectives[75]ObjectiveMessages[6]positionZ = 116,4991
Objectives[75]ObjectiveMessages[6]Message = ~y~Goddamn bitch... I can immagine where she will be now...
Objectives[75]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[6]Sender = 
Objectives[75]ObjectiveMessages[6]Subject = 
Objectives[75]ObjectiveMessages[6]MessageColor = White
Objectives[75]ObjectiveMessages[6]PlayFromStart = False
Objectives[75]ObjectiveMessages[6]Delay = True
Objectives[75]ObjectiveMessages[6]DelayTime = 15
Objectives[75]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[6]TypeSubtitle = True
Objectives[75]ObjectiveMessages[6]TypeTextMesage = False
Objectives[75]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[7]positionX = 714,6884
Objectives[75]ObjectiveMessages[7]positionY = 4706,227
Objectives[75]ObjectiveMessages[7]positionZ = 113,8332
Objectives[75]ObjectiveMessages[7]Message = ~p~Yeah... me too...
Objectives[75]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[7]Sender = 
Objectives[75]ObjectiveMessages[7]Subject = 
Objectives[75]ObjectiveMessages[7]MessageColor = White
Objectives[75]ObjectiveMessages[7]PlayFromStart = False
Objectives[75]ObjectiveMessages[7]Delay = True
Objectives[75]ObjectiveMessages[7]DelayTime = 21
Objectives[75]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[7]TypeSubtitle = True
Objectives[75]ObjectiveMessages[7]TypeTextMesage = False
Objectives[75]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[8]positionX = 718,2061
Objectives[75]ObjectiveMessages[8]positionY = 4699,976
Objectives[75]ObjectiveMessages[8]positionZ = 112,1544
Objectives[75]ObjectiveMessages[8]Message = ~b~What are you talking about?
Objectives[75]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[8]Sender = 
Objectives[75]ObjectiveMessages[8]Subject = 
Objectives[75]ObjectiveMessages[8]MessageColor = White
Objectives[75]ObjectiveMessages[8]PlayFromStart = False
Objectives[75]ObjectiveMessages[8]Delay = True
Objectives[75]ObjectiveMessages[8]DelayTime = 23
Objectives[75]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[8]TypeSubtitle = True
Objectives[75]ObjectiveMessages[8]TypeTextMesage = False
Objectives[75]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[9]positionX = 722,2585
Objectives[75]ObjectiveMessages[9]positionY = 4692,878
Objectives[75]ObjectiveMessages[9]positionZ = 109,0072
Objectives[75]ObjectiveMessages[9]Message = ~o~No, do yourself a favor, don't ask...
Objectives[75]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[9]Sender = 
Objectives[75]ObjectiveMessages[9]Subject = 
Objectives[75]ObjectiveMessages[9]MessageColor = White
Objectives[75]ObjectiveMessages[9]PlayFromStart = False
Objectives[75]ObjectiveMessages[9]Delay = True
Objectives[75]ObjectiveMessages[9]DelayTime = 27
Objectives[75]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[9]TypeSubtitle = True
Objectives[75]ObjectiveMessages[9]TypeTextMesage = False
Objectives[75]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[9]PhoneMessageDisplayTime = 15

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = -3243,947
Objectives[76]positionY = 796,4478
Objectives[76]positionZ = 13,08172
Objectives[76]Cutscenes_Time = 0
Objectives[76]Cutscenes_Trans_Time = 10
Objectives[76]Cutscenes_FOV = 60
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = False
Objectives[76]Cutscenes_Point_At_Position = False
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = False
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = False
Objectives[76]Cutscenes_Follow_Actor = True
Objectives[76]Cutscenes_Follow_Vehicle = False
Objectives[76]Cutscenes_Follow_Distancee = 50
Objectives[76]Cutscenes_Follow_Hieght = 50
Objectives[76]Cutscenes_Follow_Angle = 0
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = -3246,183
Objectives[77]positionY = 796,496
Objectives[77]positionZ = 13,08172
Objectives[77]Cutscenes_Time = 6
Objectives[77]Cutscenes_Trans_Time = 10
Objectives[77]Cutscenes_FOV = 60
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = False
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = True
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 2
Objectives[77]Cutscenes_Follow_Hieght = 1
Objectives[77]Cutscenes_Follow_Angle = 0
Objectives[77]mission_ActorsCount = 1
Objectives[77]mission_Actors[0]Survive_Number = 0
Objectives[77]mission_Actors[0]Failed_Text = 
Objectives[77]mission_Actors[0]Remove_After = 0
Objectives[77]mission_Actors[0]positionX = -3234,595
Objectives[77]mission_Actors[0]positionY = 803,4383
Objectives[77]mission_Actors[0]positionZ = 14,07824
Objectives[77]mission_Actors[0]Heading = 130,1844
Objectives[77]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[77]mission_Actors[0]Relationship_Group = Friend
Objectives[77]mission_Actors[0]AddBlip = False
Objectives[77]mission_Actors[0]ShowCone = False
Objectives[77]mission_Actors[0]Invincible = False
Objectives[77]mission_Actors[0]SetHealth = 100
Objectives[77]mission_Actors[0]DieFromHeadShot = True
Objectives[77]mission_Actors[0]CanExitVehicle = True
Objectives[77]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[77]mission_Actors[0]AlwaysFight = True
Objectives[77]mission_Actors[0]Seeing_Range = 30
Objectives[77]mission_Actors[0]Hearing_Range = 30
Objectives[77]mission_Actors[0]CombatMovement = Offensive
Objectives[77]mission_Actors[0]weapon = Unarmed
Objectives[77]mission_Actors[0]Variation = Custom
Objectives[77]mission_Actors[0]Task = 99
Objectives[77]mission_Actors[0]Task_Guard_Range = 5
Objectives[77]mission_Actors[0]Task_Stay_In_Range = True
Objectives[77]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[77]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[77]mission_Actors[0]Task_Scenario = NONE
Objectives[77]mission_Actors[0]Task_List_Count = 2
Objectives[77]mission_Actors[0]Task_Repeat = False
Objectives[77]mission_Actors[0]Task_List[0]Type = Pause
Objectives[77]mission_Actors[0]Task_List[0]PositionX = -3235,925
Objectives[77]mission_Actors[0]Task_List[0]PositionY = 803,0609
Objectives[77]mission_Actors[0]Task_List[0]PositionZ = 13,58216
Objectives[77]mission_Actors[0]Task_List[0]time = 7
Objectives[77]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[77]mission_Actors[0]Task_List[1]DestinationX = -3244,755
Objectives[77]mission_Actors[0]Task_List[1]DestinationY = 797,3791
Objectives[77]mission_Actors[0]Task_List[1]DestinationZ = 13,58172
Objectives[77]mission_Actors[0]Task_List[1]Rotation = 130,1844
Objectives[77]mission_Actors[0]Task_List[1]Speed = 1
Objectives[77]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[77]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 31
Objectives[77]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[77]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 3
Objectives[77]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 5
Objectives[77]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[77]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 26
Objectives[77]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 5
Objectives[77]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[77]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 28
Objectives[77]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[77]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 23
Objectives[77]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[77]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[77]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[77]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 62
Objectives[77]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[77]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[77]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[77]mission_Actors[0]PROP_GLASSES_INDEX = 20
Objectives[77]mission_Actors[0]PROP_GLASSES_TEXTURE = 5
Objectives[77]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[77]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[77]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[77]mission_Actors[0]NeededForObjectiveCutscene[0] = 78
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 2
Objectives[77]ObjectiveMessages[0]positionX = 726,812
Objectives[77]ObjectiveMessages[0]positionY = 4678,271
Objectives[77]ObjectiveMessages[0]positionZ = 102,4322
Objectives[77]ObjectiveMessages[0]Message = ~g~Sister...
Objectives[77]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[0]Sender = 
Objectives[77]ObjectiveMessages[0]Subject = 
Objectives[77]ObjectiveMessages[0]MessageColor = White
Objectives[77]ObjectiveMessages[0]PlayFromStart = True
Objectives[77]ObjectiveMessages[0]Delay = False
Objectives[77]ObjectiveMessages[0]DelayTime = 0
Objectives[77]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[0]TypeSubtitle = True
Objectives[77]ObjectiveMessages[0]TypeTextMesage = False
Objectives[77]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[1]positionX = 729,825
Objectives[77]ObjectiveMessages[1]positionY = 4672,542
Objectives[77]ObjectiveMessages[1]positionZ = 100,4778
Objectives[77]ObjectiveMessages[1]Message = ~r~Hi brother...
Objectives[77]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[1]Sender = 
Objectives[77]ObjectiveMessages[1]Subject = 
Objectives[77]ObjectiveMessages[1]MessageColor = White
Objectives[77]ObjectiveMessages[1]PlayFromStart = False
Objectives[77]ObjectiveMessages[1]Delay = True
Objectives[77]ObjectiveMessages[1]DelayTime = 3
Objectives[77]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[1]TypeSubtitle = True
Objectives[77]ObjectiveMessages[1]TypeTextMesage = False
Objectives[77]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[78]Type = Cutscenes_Objective
Objectives[78]Text = 
Objectives[78]positionX = -3238,818
Objectives[78]positionY = 804,2854
Objectives[78]positionZ = 13,08181
Objectives[78]Cutscenes_Time = 6
Objectives[78]Cutscenes_Trans_Time = 30
Objectives[78]Cutscenes_FOV = 60
Objectives[78]Cutscenes_Shake = Hand
Objectives[78]Cutscenes_Amplitude = 0
Objectives[78]Cutscenes_FadeOut = False
Objectives[78]Cutscenes_FadeIn = False
Objectives[78]Cutscenes_End = False
Objectives[78]Cutscenes_Point_At_Position = False
Objectives[78]Cutscenes_Point_At_Player = False
Objectives[78]Cutscenes_Point_At_Actor = False
Objectives[78]Cutscenes_Point_At_Vehicle = False
Objectives[78]Cutscenes_Follow_Player = False
Objectives[78]Cutscenes_Follow_Actor = True
Objectives[78]Cutscenes_Follow_Vehicle = False
Objectives[78]Cutscenes_Follow_Distancee = 2
Objectives[78]Cutscenes_Follow_Hieght = 1
Objectives[78]Cutscenes_Follow_Angle = 35
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 9
Objectives[78]ObjectiveMessages[0]positionX = 732,9755
Objectives[78]ObjectiveMessages[0]positionY = 4668,006
Objectives[78]ObjectiveMessages[0]positionZ = 97,85702
Objectives[78]ObjectiveMessages[0]Message = ~r~I almost made it today, you barely survived.
Objectives[78]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[0]Sender = 
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = White
Objectives[78]ObjectiveMessages[0]PlayFromStart = True
Objectives[78]ObjectiveMessages[0]Delay = False
Objectives[78]ObjectiveMessages[0]DelayTime = 0
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = True
Objectives[78]ObjectiveMessages[0]TypeTextMesage = False
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = 735,5482
Objectives[78]ObjectiveMessages[1]positionY = 4662,379
Objectives[78]ObjectiveMessages[1]positionZ = 95,37108
Objectives[78]ObjectiveMessages[1]Message = ~g~Only thanks to Bella...
Objectives[78]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[1]Sender = 
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = White
Objectives[78]ObjectiveMessages[1]PlayFromStart = False
Objectives[78]ObjectiveMessages[1]Delay = True
Objectives[78]ObjectiveMessages[1]DelayTime = 5
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = True
Objectives[78]ObjectiveMessages[1]TypeTextMesage = False
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[2]positionX = 737,5762
Objectives[78]ObjectiveMessages[2]positionY = 4656,552
Objectives[78]ObjectiveMessages[2]positionZ = 92,57043
Objectives[78]ObjectiveMessages[2]Message = ~r~Oh yes, Bella... is she still mad at me?
Objectives[78]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[2]Sender = 
Objectives[78]ObjectiveMessages[2]Subject = 
Objectives[78]ObjectiveMessages[2]MessageColor = White
Objectives[78]ObjectiveMessages[2]PlayFromStart = False
Objectives[78]ObjectiveMessages[2]Delay = True
Objectives[78]ObjectiveMessages[2]DelayTime = 8
Objectives[78]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[2]TypeSubtitle = True
Objectives[78]ObjectiveMessages[2]TypeTextMesage = False
Objectives[78]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[3]positionX = 739,6826
Objectives[78]ObjectiveMessages[3]positionY = 4651,942
Objectives[78]ObjectiveMessages[3]positionZ = 89,2033
Objectives[78]ObjectiveMessages[3]Message = ~g~Of course.
Objectives[78]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[3]Sender = 
Objectives[78]ObjectiveMessages[3]Subject = 
Objectives[78]ObjectiveMessages[3]MessageColor = White
Objectives[78]ObjectiveMessages[3]PlayFromStart = False
Objectives[78]ObjectiveMessages[3]Delay = True
Objectives[78]ObjectiveMessages[3]DelayTime = 12
Objectives[78]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[3]TypeSubtitle = True
Objectives[78]ObjectiveMessages[3]TypeTextMesage = False
Objectives[78]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[4]positionX = 741,1268
Objectives[78]ObjectiveMessages[4]positionY = 4644,487
Objectives[78]ObjectiveMessages[4]positionZ = 83,46666
Objectives[78]ObjectiveMessages[4]Message = ~r~She still want to kill me?
Objectives[78]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[4]Sender = 
Objectives[78]ObjectiveMessages[4]Subject = 
Objectives[78]ObjectiveMessages[4]MessageColor = White
Objectives[78]ObjectiveMessages[4]PlayFromStart = False
Objectives[78]ObjectiveMessages[4]Delay = True
Objectives[78]ObjectiveMessages[4]DelayTime = 14
Objectives[78]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[4]TypeSubtitle = True
Objectives[78]ObjectiveMessages[4]TypeTextMesage = False
Objectives[78]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[5]positionX = 742,6262
Objectives[78]ObjectiveMessages[5]positionY = 4639,759
Objectives[78]ObjectiveMessages[5]positionZ = 79,52588
Objectives[78]ObjectiveMessages[5]Message = ~g~Yes, but I don't think she would really kill you, she's too nice.
Objectives[78]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[5]Sender = 
Objectives[78]ObjectiveMessages[5]Subject = 
Objectives[78]ObjectiveMessages[5]MessageColor = White
Objectives[78]ObjectiveMessages[5]PlayFromStart = False
Objectives[78]ObjectiveMessages[5]Delay = True
Objectives[78]ObjectiveMessages[5]DelayTime = 17
Objectives[78]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[5]TypeSubtitle = True
Objectives[78]ObjectiveMessages[5]TypeTextMesage = False
Objectives[78]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[6]positionX = 744,576
Objectives[78]ObjectiveMessages[6]positionY = 4633,84
Objectives[78]ObjectiveMessages[6]positionZ = 76,14511
Objectives[78]ObjectiveMessages[6]Message = ~g~But if she catches you it won't be a good day for you.
Objectives[78]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[6]Sender = 
Objectives[78]ObjectiveMessages[6]Subject = 
Objectives[78]ObjectiveMessages[6]MessageColor = White
Objectives[78]ObjectiveMessages[6]PlayFromStart = False
Objectives[78]ObjectiveMessages[6]Delay = True
Objectives[78]ObjectiveMessages[6]DelayTime = 23
Objectives[78]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[6]TypeSubtitle = True
Objectives[78]ObjectiveMessages[6]TypeTextMesage = False
Objectives[78]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[7]positionX = 748,9402
Objectives[78]ObjectiveMessages[7]positionY = 4628,185
Objectives[78]ObjectiveMessages[7]positionZ = 72,98906
Objectives[78]ObjectiveMessages[7]Message = ~r~Umh... maybe I should stop stealing her clothes...
Objectives[78]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[7]Sender = 
Objectives[78]ObjectiveMessages[7]Subject = 
Objectives[78]ObjectiveMessages[7]MessageColor = White
Objectives[78]ObjectiveMessages[7]PlayFromStart = False
Objectives[78]ObjectiveMessages[7]Delay = True
Objectives[78]ObjectiveMessages[7]DelayTime = 28
Objectives[78]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[7]TypeSubtitle = True
Objectives[78]ObjectiveMessages[7]TypeTextMesage = False
Objectives[78]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[8]positionX = 753,948
Objectives[78]ObjectiveMessages[8]positionY = 4623,089
Objectives[78]ObjectiveMessages[8]positionZ = 70,55483
Objectives[78]ObjectiveMessages[8]Message = ~g~You are such an idiot...
Objectives[78]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[8]Sender = 
Objectives[78]ObjectiveMessages[8]Subject = 
Objectives[78]ObjectiveMessages[8]MessageColor = White
Objectives[78]ObjectiveMessages[8]PlayFromStart = False
Objectives[78]ObjectiveMessages[8]Delay = True
Objectives[78]ObjectiveMessages[8]DelayTime = 33
Objectives[78]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[8]TypeSubtitle = True
Objectives[78]ObjectiveMessages[8]TypeTextMesage = False
Objectives[78]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[79]Type = Cutscenes_Objective
Objectives[79]Text = 
Objectives[79]positionX = -3240,038
Objectives[79]positionY = 806,2448
Objectives[79]positionZ = 13,08173
Objectives[79]Cutscenes_Time = 0
Objectives[79]Cutscenes_Trans_Time = 0
Objectives[79]Cutscenes_FOV = 30
Objectives[79]Cutscenes_Shake = Hand
Objectives[79]Cutscenes_Amplitude = 0
Objectives[79]Cutscenes_FadeOut = False
Objectives[79]Cutscenes_FadeIn = False
Objectives[79]Cutscenes_End = True
Objectives[79]Cutscenes_Point_At_Position = False
Objectives[79]Cutscenes_Point_At_Player = False
Objectives[79]Cutscenes_Point_At_Actor = False
Objectives[79]Cutscenes_Point_At_Vehicle = False
Objectives[79]Cutscenes_Follow_Player = False
Objectives[79]Cutscenes_Follow_Actor = False
Objectives[79]Cutscenes_Follow_Vehicle = False
Objectives[79]Cutscenes_Follow_Distancee = 10
Objectives[79]Cutscenes_Follow_Hieght = 1
Objectives[79]Cutscenes_Follow_Angle = 0
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

